integrated practice - block III
Some notes from a task @qualityraro set for our team
team members: @kels0x, @qualityraro, @dreamtimedesign, @noraatheexploraa
.augmented reality —> rather than using screens, players will use physical surroundings to interact with games, spaces within the real world are used and make the object of the game applicable to real-life situations this will effect how users of video gaming technologies interact with the system and technologies
.virtual reality for online playing modes —> rather than using virtual reality alone, players will be able to enter the virtual world in a group of people as if it were a real situation in an online gaming mode —> will in effect, alter how players will use virtual reality gaming systems, rather than having 1 player experiences, it will be possible to experience group player modes etc
.holographic technologies —> rather than interacting with physical screens, in the future, technology could advance towards holographic projections of what we would use as a screen, with full functioning touch sensing capabilities etc
.wireless internet connection at all times everywhere —> business related, connecting corporations to the internet constantly, allowing technology to navigate how businesses will be run as they will rely on networks to function etc
.social media —> no longer will companies and people in general use emails, they will all be connected to social media like Facebook, slack, forum groups, etc
.absolutely no ads —> on tv, ads will only be on social media and not during programs. this will effect the experience of watching tv, movies, etc
possible increase in the variety of entertainment material viewers receive, in one piece of technology, they could access anything they wish to view, instantly —> will change the viewer experience could be incorporated with a futuristic technologically advanced era
.innovation of all sorts —> as the world progresses, so is its technology, many more individuals are being creative and innovative in terms of designing bizarre objects that achieve objectives with multipurpose, many objects are designed from scratch creating original and aesthetically pleasing objects that improve difference everyday tasks for people to use and enjoy
.no such definitive job description as a ‘designer’. all types of designers, technologists, etc will merge to become one and the same, forming a whole new idea and perception of ‘design’. changing how the design industry will function and further build
.digital art brought to life —> rather than just viewing it on a screen, people could be able to interact with the digital art through VR/AR in hopes of creating a greater interest in art on a wider scale. not just for the able but technology that will transfer the art into ways the unable will be able to appreciate.
.no limitations to art and how the artist expresses their messages through their work —> art will become a symbol of change, influence upon beliefs, thoughts, views and perspectives, art will be viewed as historic but also future altering. Physical artworks will become rare and also everything will be displayed electronically. for physical art installations, they will be held in a higher regard as they will be more and more hard to come by there fore more appreciated