Here they are, the Davion Cav lance. This is an insanely weird box with mechs from a big mishmash of sources and eras, but it does have extremely strong Davion pedigree.
First up we have everyone's favorite barista guerilla-piloted shithead medium, the Legionaire. The LGN is a chassis with a very strong identity- it virtually always goes at some variation of 7/11 with reasonable armor and a single centerpiece fuckoff gun, generally a rotary autocannon. As a RAC mech it's pretty ok- it can stick that gun where it wants to with a concerning degree of accuracy and because it just has the one gun in the event of a jam it can peel off from a fight to go spin the round out without much FOMO on anything else. The mini does a good job of conveying thar this is a mech built around its primsry weapon system and I like the freakishly long monky arms, though the cockpit detailing is a bit doughy. The alternative barrel is a nice touch, allowing you to swap between the common RAC or I presume the large energy weapon seen on variants like the PPC-bearing 2K or the recent april fools RISC hyperlaser version. Shame we didn't get an Arrow-IV attachment
Next up we have our Mechwarrior machine, the Hellspawn. Affectionately, this thing is a piece of shit. Built to replace the Dervish, the HSN is another chassis with a strong identity- all Hellspawns have a ground speed of 6/9 with some number of jump jets between 5 and 8, most carry a payload of missiles and lasers to engage at a variety of ranges, and most carry some number of advanced electronics. Unfortunately due to the machinations of some Lyran spy at the production facility, it took until about the Jihad for GM to make a version of this thing that wasn't a germanium plated suicide booth with paper armor and a lot of unCASEed boom ready attempt to set an air speed record for fastest mechwarrior to reach the big mechbay in the sky.
Growsing about early teething troubles aside, I fucking *love* the way the Hellspawn looks. @laguzmage has brought up the idea of the 'Contraption' mech before and this thing is an alltime hall of fame doohickey. Asymmetrical, unbalanced, blocky, somehow simultaneously tall and short, it's the beautiful sort of ugly that only industrial equipment can be. There are a mid-double digit number of mechtechs and pilots who decided this thing was their wife in 3063 and spent a decade aggressively convincing GM to make a version that loved them as much as they loved it and they were right to do so.
At the exact opposite end of the industrial design spectrum, we have this Fast and Furious bastard. The Gunsmith is what happens when you put a limit on the size of a great power's army and they decide to compress an entire new chassis family's worth of R&D into exactly one fast idiot. The CH11-NG (there is only one model for this thing) moves as fast as a Dasher, is armed with more pulse lasers than a Wraith, and has enough reflective armor to approximate a Hunchback's belt when faced with the natural enemy of the Extremely Fast Dipshit, the pulse laser. As a light hunter and flanker it's murder par excellence, mostly kept in check by the completely unshielded engine that means a) it builds heat like a motherfucker and b) is mostly only allowed in games where you are committing crimes already because moving from standard tech to xtech is roughly the equivalent of getting drafted from your college basketball team into the fucking wizard wars.
Oh and did I mention the thing is unbearably cool? As a carryover from the good-ish years before grey monday, the Gunsmith is a thoroughly futuristic looking design with its sleak cockpit, downforce-inducing head, and angular limbs. It looks totally out of place next to the Mechwarrior IV brick mechs and the various mid-31st century TROs' chunky militarism. It looks like it managed to escape from an anime about racing mecha by breaking the light barrier with the help of a poorly understood particle. I have no clue how I'm gonna paint this thing
Oh, and the Enforcer is here too, I guess. As far as I can tell this is the same Enforcer we've seen in the Hansen's/Urban Lance boxes, albeit with a new pose and updated molding to match Liya's newer standards. Its... fine? All of the existing enforcers are basically visually identical because the interesting revisions to the design were all shunted off into its derivatives, namely the Enforcer III. We could've gotten a different head sculpt maybe idk.
I would play a Dragon Age game spent entirely in the deep roads. Imagine, you've joined the legion of the dead and have been tasked with reclaiming old thaigs, imagine the insane architecture and wonder you would fine and clear out, maybe dwarves could start moving in, maybe a few grey wardens with the calling would join you. I would love it!