I know you probably won't do this one but I was gonna ask about how a Knight of Space does the breeding of a Genesis frog, the only reason im asking is because of your post earlier about the destruction (like the Prince) , creation (like the Maid) and manipulation classes (Like the Witches) and I was wondering how you think the other types of classes did it.
well, like all Space Players, the Frog Breeding Quest is also their Land Quest
and for everyone, the Land Quest is the mega challenge that shows a person how they are intrinsically valuable and able to do things through the vehicle of their classpect
aka, by achieving goals that need your classpect’s power to succeed, the game is trying to show you that you are awesome and needed and can all do all these great and powerful or niche things that nobody else can
so I imagine while the end Goal for all Space Players is the same = “end up with a viable tadpole frog”
I feel like that’s sort of the same as saying the end goal for a regular Land Quest is the confrontation with the Denizen
how you find all the frogs, how you wake up your denizen, both of these things I think are more important when you get into individual players and space players yknow?
The actual Journey of your quest to do the thing, how you go about doing it, is much much much more personalized
and then in the Space player’s case, it’s almost as if the Space player being needed in session is a given from the start, it’s a very impersonal sort of “need”
therefore the way they breed their frog I feel should tie in much stronger to their Class instead, put a larger focus on the methods they would naturally use to show them that their class (and by extension themselves personally not just any old Space Player around) is also personally and internally valuable and capable of doings things and needed in a more personal way
so yeah, to break it down here’s how I would think each Function Pair would probably go about
Creation: Their frogs need obvious additions of needed parts, they start with some big things obviously missing, even if they start with existing frogs at all, and not just separate frog parts. and try to add what they think is needed in order for it to grow. Possible ways to fail include adding unnecessary things like cancer.
Destruction: Their frogs start out with a lot of obvious defects, lots of unnecessary extras, and they need to try to get rid of things that make the frog unhealthy. Possible ways to fail is the removal of necessary parts like legs or organs, up to destruction of the tadpole entirely
Manipulation: Their frog starts out not as one frog, but as a bunch of unrelated frogs with varying neutral traits and states (like skin color, leg length, croak volume etc) they have to find the right sequence of neutral traits (red skin, short legs, high pitch and etc) changing things up like the order in which they appear of what kind per frog in order to make the correct frog
Understanding: They probably have to do things from the ground up, researching and understanding optimal frog traits through observation or just plain research in books, things like “this exact length of length gives them optimal jumping distance and height, not too long or short” or “this tone of voice resonates clearest” or “skin translucency at optimal thinness to allow water absorption but not organs falling out” a lot of more nitpicky millimeter adjustments tend to happen in this camp I’d think, but only because their seems to be less room for error in their own eyes, definitely much more involved in the Platonic Idea of Frog
Relocation: Relocation focuses on movement, either inwards or outwards, and this is one where I can see “the near perfect couple of frogs already exist somewhere, you just have to find them and catch them” is a possibility that could happen. With the catch that the frogs are trying to avoid you, and they’re very good at it, they can outspeed you or out teleport you or etc and maybe your only interaction really with the breeding mechanics is when you finally catch two such near perfect frogs and ecto out a tadpole from them at the end. I can definitely see how much time you spend finding frogs to breed versus breeding frogs that you find being variable between the functions
Application: Application focuses on function itself, the idea of using what you got for the purpose in which it’s meant to be used, very creative/intuitive and very jack of all trades-y, that’s selling it a bit short, but I do honestly kind of see it as Application being able to use whatever they have at their disposal in order to accomplish their task. Equally as likely to try bits and pieces of every previous method, as they are to invent an entirely new method all their own in order to end up with the right frog at the end. Their method may just simply be that “their is no set method, do it however you can with whatever you got godspeed” they definitely Life-Hack their frog in some way, and end up with maybe the most unusual sorts of frogs as a result.
but yeah, that’s roughly how I can see most things going down, obviously these aren’t the be all and end all ways that each one could go about doing things, the main point is that the method that you go about finding and breeding frogs will likely involve their class’s natural tendencies and ways of doing things, so it will involve how their functions naturally operate in some way as well













