could you analize a knight of space for me please? and if it isnt too much trouble could you describe how you think their session would lack space? thanks and have a nice day!!
Ahhh, the Knight of Space! I certainly can >:D
The Knight of Space exploits Space, usually as some kind of weapon. They’re quite an active class, but traditionally have a lot of power. They often have interests relating to aspects similar to their main aspect as well.
The Knight of Space would be very good at improvising and innovating, probably having some kind of inventive flair. They would be the epitome of a jack-of-all-trades, able to turn anything into a weapon. However, they wouldn’t know how or where to put all of this creation, and would likely get annoyed by it. They would hide behind a mask of impulsiveness, pretending to not care very much, but would secretly think a lot about things and could suffer from anxiety.
As the Knight progresses through the game, they would need to understand how to drop the illusions not only of their personality, but also of their crafts, making it easy for other people to help them and for the Knight to play the necessary role in the session. The Knight would be able to hone their art (in this case literally) and be able to fashion it into a metaphorical (or literal) blade, precise and direct.
Once the Knight of Space had god-tiered, they would be probably the most versatile combatant out of any god-tier. The Knight would have mastery over many Strife Specibus, and would be able to use the strength of the enemy’s weapons against them. They would be able to harness velocity and size, probably being able to travel at high speeds and change their size and shape at will. A very powerful character!
To address the second part of your question, here’s a couple of ideas!
1) The whole session takes place on one planet, but in quarters (or however many players you have).
2) The Genesis Frog is impossible to find for some reason (i’ll let you think of that one), so they would need to bend the rules and find it.
3) Perhaps the session would lack creativity, so maybe nothing would have been prototyped before entry.