favorite dynamics: auron and tidus

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favorite dynamics: auron and tidus
Hi besties
Some sketchbook stuff
an assortment of things.... mostly character suggestions I got
so much from ffix... my mom couldn't think of anything else clearly
and these ones I just did
macalania, auron that doesn't look like auron, and my oc again teehee hi edyss
Which of these Final Fantasy forest themes is your favorite?
Great Forest of Moore (FF V)
Phantom Forest (FF VI)
Sleeping Forest (FF VII)
Training Center (FF VIII)
Evil Forest/Pinnacle Rocks (FF IX)
Kilika Woods (FF X)
Macalania Woods, near Bevelle (FF X)
Salikawood (FF XII)
*Okay, the training center isn't technically a forest, but it's still full of trees and other plants.
Collab between me and @omezamenokoucha ! Credits via embedded link.
Seriously though... why wasn’t Lulu included in FFX-2 as a main character? Her outfit was extremely impractical for adventure and battle in FFX, but with a wardrobe change like Yuna and Rikku had, Lulu could have been a “Sphere Hunter” and do all the different battle-jobs with them... I actually really like Lulu as a character and probably would have enjoyed the sequel a little more if she hadn’t been excluded.
Someone online said Lulu was too serious, but Yuna was really serious in FFX too and got a lot less serious for the sequel. Lulu could have done the same if they felt she needed to. Someone else said it was because Lulu was exclusively a black mage in the original and wouldn’t have done the job-change thing... But hold up - the sphere grid is all connected and by the end of FFX, everyone is everything. Yuna was only a summoner/white mage. Rikku was only a thief... to start... I can’t think of a good reason for leaving her out and replacing her with a character who was actually really similar to her personality-wise and appearance-wise. Back before I played FFX-2 and only saw the cover art and hadn’t read anything about it, I thought Paine was Lulu - with a new hair style...
Anyway... I never really got invested in FFX-2. I don’t think I even finished it. There’s something about it that’s just way too tedious for me. I can’t even say for sure what that something is.
I'd say Macalania Forest is perhaps the most enchanting location in Spira (FFX). Wedged between three regions (The Thunder Plains, Bevelle and The Calm Lands) it serves as a sort of junction point for travellers. Cloaked in a gorgeous shade of midnight blue, with tall and winding trees that intertwine with each other, piercing crystal spires and starry pathways that lead up high; alien flora, with splashes of luminescence that highlight the forest. It's a place that's just teeming with cosmic beauty. I could get lost in this celestial maze for hours. The atmosphere is a sort of...calm sorrow. It looks, sounds and feels quite melancholic and wistful, yet pristine. There’s an eerie stillness about the place. The forest, casting off the outside light in favour of sleep. It feels...suspended in time. The eponymous track is ethereal and dreamlike. Heightening the ghostly allure of the place. All these qualities are amplified when the experience is funneled through memory and reflection. For it is in memory that I can experience a thing in its most ideal and concentrate form. To phase out the dull parts and muse on the best. And, it must be said, the physical experience of Macalania Forest has its drawbacks. One of them being the fixed camera, which prevents one from taking a good look around and appreciating the beauty of the place more fully. Also, the route that is explorable is rather narrow and closed off, as usual. It feels like there is much that is hidden from the player, so much yet to be explored. But perhaps this restriction makes the experience all the more tantalizing. The random encounters however, being another drawback, disrupt the sombre mood, with the grating battle theme crashing in, breaking the stillness.