[EN] A statement on the recent Unity changes.

#dc comics#batman#dc#bruce wayne#dick grayson#tim drake#batfamily#batfam#dc fanart


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[EN] A statement on the recent Unity changes.
For Throwback Thursday, let's take a step back and look at how the Squirrely Roo Rabbit game has evolved over time! We started this as a thesis project at MICA and later began rebuilding it from the ground up to make it the game we always dreamed it could be! 🐰🍑🦎
Indie game development is a long, non-linear process, but it's so incredibly special and rewarding! We couldn't have come this far without any of you! 👩💻💕
Backing our campaign today funds the creation of this game so it can evolve and stand tall, just like the pop-up book elements of Squirrely Roo's world! 📖
HEY FIRST BABY STEPS (Please Read below)
I am a game developer im here to make games with a little bit of my creativity and some skills . this is a long journey so enjoy.
Im Creating A game Called Stalked (Horror atmospheric game)
Your parents are out and You're alone or not alone maybe ?
Features:
-EERIE AND SCARY ATMOSPHERE
-No Cheap jumpscares
-No Notes / Mirrors
-No Blood on walls
Youtube: https://www.youtube.com/channel/UC0KKd8fLe88804BuhPC63Fw
Twitter : https://twitter.com/LoneAxeGames
Instagram: https://www.instagram.com/lone_axe_studios/
Facebook Page: https://www.facebook.com/LoneAxeGames/
Support on patreon: https://www.patreon.com/Lone_axe_games
Assista o vídeo completo do comercial "Converse - Seu hit na ponta do pé" em HD, no nosso canal no Youtube. Acesse o link: http://youtu.be/6zquLGD4cgg 😉🎥✌🏻️👟🎬 #Converse #MadeByUnity #WeAreUnity
Você vai querer ouvir o que ela tem pra falar...💁🏼💅🏻💋 Prepare-se para o #podcast mais ordinário ~e engraçado~ que você já viu. 😉 #Aguardem 👋🏻 #WeAreUnity #NaCamaDaOhana #MadeByUnity
Você vai querer ouvir o que ela tem pra falar...💁🏼💅🏻💋 Prepare-se para o #podcast mais ordinário ~e engraçado~ que você já viu. 😉 #Aguardem 👋🏻 #WeAreUnity #NaCamaDaOhana #MadeByUnity
ProgressUpdate_00somenumber!
Added a main character, finally: Animated and semi-independant torso and legs. 8 directions, gun sway animations for each direction, running animation etc. Main problem was getting unity to do what I wanted of my character.
Subtile dirt puffs when you walk and jump around.
Restyled gun: still a placeholder, but kinda cool.
Optimisation: rooms not currently visible are disabled (with anything else in them).
Some new sounds (video later).
Ideas. ideas never seize.