behold: a non-exhaustive list of Date Everything! characters i'll be feverishly romancing next week 😳💖
we have:
🕯️ Scandalabra (the Candelabra)
📺 Telly (the Television)
⚡ Volt (the Breaker Box)
😋 Mitchell Linn (Food)
🪞 Amir (the Mirror)
📖 Lyric (Literature)
💦 Johnny Splash (the Shower)
🎲 Chance (the D20)
rate or roast my choices 😂💖
I Have A Date Everything Theory (be warned for SPOILERS below!!!)
So, at first I was just experiencing the game as a fun little dating sim, y'know, as it's probably supposed to be experienced, but then I got to thinking in the shower, and I put some things together that may or may not have been intentional.
I'll give some examples of scenarios first to illustrate my point:
1. The toxic relationship between Dirk and Harper is obviously one that the game wants you to help fix/break them up. It's a good thing when they're finally away from each other in the context of personified characters, of course, but think about what has literally just occurred. You've gotten Dirk, the dirty clothes, away from the hamper by washing them. You've finally washed your clothes, which, judging by how sick of each other Dirk and Harper were, must've been dirty for awhile. Congrats! They motivated you to get something productive done!! (Even if Clarence, is, well, Clarence lol)
2. When you talk to Keyes, the main character (not us, but the person that is inside the game) seems to realize, in at least one of the dialogue options, that they haven't played piano very often. The interaction with Keyes as a person (hopefully) gets the mc to want to interact with her more, which, again, in a literal perspective, would be playing her. The mc is being motivated to play piano either again or for the first time. To explore creative hobbies like music.
3. Mitchell Linn the food connoisseur offers to take you to three different places right out in the gate in your first interaction (usually). The choices are sushi, a Hawaiian-fusion restaurant, and ice cream. When you choose the Hawaiian-fusion, Mitchell basically tells you good job for branching out and having an open mind. I believe he says something like this for Daisuke's restaurant too, if I'm not mistaken. He is literally encouraging the mc to try new things, starting with food, at least. To learn a bit about other cultures, too, while doing it!! (Since he asks you questions about silverware/tools/how you eat certain things for Koa and Daisuke's restaurants)
4. When you talk to Amir, he is the embodiment of not only the mirror, but the best hype man ever. I've seen many people in playthroughs assume that the mirror would be very vain and arrogant, but it turns out he is just the opposite! He never misses an opportunity to try to get you see that you are beautiful, and will not stand for any negative self-talk. I think that the beneficial impact he has on you needs no explanation; he's trying to improve your self-image!! :)
5. Beverly is REALLY desperate for customers. She even demonstrates that she is slightly annoyed you would invite friends over and then always end up cancelling. She wants you to get her bar more popular, and to do that, she insinuates that you have to invite some friends over! Sure, those friends can be the objects you've befriended in your house, but she's the one motivating you to maybe step outside of your comfort zone and realize that a little social interaction after all this time might be a good thing! She does just want business, though, so take this with a grain of salt lol.
I could go on and on about each (or at least most of the) character(s), but I'm pretty sure no one has the attention span to read this ramble, so I'll summarize some others I wanted to point out:
Dunk (and technically Kristof, Dasha, Shelley, and maybe a few others, but mainly Dunk) tries to get you to not only become sporty again, but be able to love it, too! Not to do it because you feel like you have to, but to enjoy doing it!
Diana speaks in word salads, presumably taken all from sentences written in her pages, so this might motivate the mc to write more positive things, therefore enjoying the positives of life more. Having Diana regurgitate or contemplate negative feelings that the mc writes about would probably make them feel guilty, driving them to make both Diana's and their lives better by writing about the positives.
I'll stop for now (let me know if anyone wants to hear about any more characters), but there are some of the things I wanted to point out. I'm not entirely sure what this is all leading to, since these are mostly just shower thoughts I had, but I'm thinking that, somehow, the glasses are improving your lifestyle. Now that the mc doesn't have a boring, pencil-pushing job (that replaced them with AI anyway), they are able to live a better life. (Or something like that; don't worry, I realize this is all a bit of a stretch, I was just having fun theorizing :] )