A Not-So-Quick Essay on Why I Don't Like DmC: Devil may Cry by The_Angel_0
So, I was watching a playthrough of Virgil’s Downfall, the DLC storyline for DmC where you play as Virgil and essentially set him up as the main villain for a sequel. I thought, “Ok, this is pretty fine. Could do without some of the gameplay mechanics from the main game (aka ALL OF LIMBO!), but aside from that, it feels like a classic Devil May Cry game with the atmosphere and dialogue. Plus, Virgil gets to kill new Dante in his head.” It also has a scene that sums up my entire view of Kat: there’s a big demon mutant monster thing that’s trying to get her. Virgil comes upon this and she says “Virgil, stay back!” When it starts to chase her, she yells “Virgil, save me!”
Then I got to the end of it as well as made the mistake of watching a few scenes from the main game, and I was reminded why I don’t like it. My main issue is Dante. No, not because of his design (though that is part of it). I hate the character himself. For one thing, he’s not cool. He’s a really unlikable punk. That’s not to say that the old Dante (mainly referring to the Devil May Cry 3 version, since that’s the most popular and set the standard for his personality in his later appearances) was always the easiest to get along with. He treated everything like a it was a joke and was, quite frankly, a bit of an ass at times. But when that guy finally did take something seriously, by God, he was amazing. He went from being a joking jackass to a hero who wasn’t about to have any of this shit. And he was always badass about everything he did, even sitting down and answering the phone. The new Dante, well, isn’t. He’s a douche who seems to have this mentality of “everyone can suck my dick”. He’s not heroic, he’s not funny, and he’s definitely not cool. He’s just a foulmouthed punk who happens to have good genes.
Speaking of which, that’s another point: why did they feel it necessary to make Eva an angel? What was wrong with her being human? Was that just not special enough? In Devil May Cry 3, being half human served as a plot point for both Dante AND Virgil as each struggled with and came to terms with the fact that they have a foot in both worlds and each dealt with it in his own way, Dante seeing it as a reason to defend humans and fight against the demons and Virgil seeing it as an entitlement to power and authority. In DmC, there is no real struggle, just a short mission for Dante to unlock his nephilim powers. There could have been a good plot point of an inward struggle between good and evil, since Dante’s bloodline contains both, but no. Its just something used to make him seem more impressive.
Moving on to my next reason for disliking this game: Virgil. Now, before anyone starts writing me death threats, I’d like to say that I have no problem with Virgil himself; my issue is how he’s presented and the direction they took with him. When I first saw the announcement trailer for Virgil, I was overjoyed. Not only were they including him, he was going to be working with Dante instead of against him. Really damn cool, right? Wrong. Virgil does jack shit until the very end of the game, and even then, its a tad forgettable. What does he do? He gives Dante a new gun, stabs the Hell Gate, stabs Mundas in the back (more on that disappointment later), and fights Dante after his true colors are shown (they’re blue, by the way). This leads into my next point: Virgil’s endgame reveal. (Spoilers will follow) After Mundas is defeated and humanity freed from demonic influence, Virgil reveals that the whole point was to overthrow Mundas so he and Dante could rule in his place. This leads to the brothers having a falling out and and epic battle ensues. I’m fairly sure that the whole point of this was a last ditch effort to appeal to original fans by giving them a Dante vs. Virgil fight. It really ruins the dynamic the two had and makes all of their “we’re working together because we’re brothers” speeches meaningless. And, if you think about it, Virgil is actually pretty right. The human world has just been merged with the demon world. Everyone’s panicking and need someone to lead them. Who better than their heroes? The only two who have the power to fight against the demons? Dante’s main reason for objecting is that he fought “to get rid of Mundas, not replace him.” But, really, would they be replacing him? They’ve seen Mundas and they know not to do what he did. They could be the leaders humanity needs in this dark hour. But, no, we need our Dante/Virgil fight. Its really forced, really stupid, and serves no purpose aside from buildup for Virgil’s Downfall which is buildup to a sequel no one wants. Then there's all the stuff near the end of Virgil's Downfall that makes Virgil remind me a little too much of Sasuke... but that's a whole different essay.
Now for the third most disappointing thing aside form our hero: our villain. I. Hate. Mundas. And not in a "he's the villain so you're supposed to hate him" kind of way, no, more in a "he's a shitty villain" kind of way. In the first Devil May Cry, Mundas actually didn't appear much. He was more like Sauron in The Lord of the Rings; he wasn't present, but he was still felt like (and rightly was) a threat. But when he did appear, it was a glorious appearance with a (don't quote me on this, because I honestly don't remember) three stage boss fight. Dante was up against a god, and the very being his father sealed away to protect the human world. What did we get in DmC? A corrupt business man who just so happens to be the son of Satan. Yeeeeaaaahhhh, I think you know where I'm going with this. If you don't, here's the rundown. This incarnation of Mundas controls the world through debt and corporate stuff. The idea is that we're doing away with the fantasy style villain and sense of evil and are replacing it with a more modern and realistic version. Instead of a Gothic castle filled with dungeons, demons, and puzzles, our villain schemes within a skyscraper.... an EEEEEEEVIL skyscraper. What awaits us in our EEEEEEEVIL skyscraper? Platforming. Lots and lots of platforming. No clever puzzles or labyrinthine hallways that diverge into more puzzles. Just platforming from Point A to Point B. With a few incredibly underpowered enemies sprinkled in. Seriously, if you're so much as mediocre at this game, you can rofl stomp everything. The only difficult things that I can see in this is that you have to fight up to (again, don't quote me) five enemies in an enclosed space while trying to rack up Stylish Points. Now, to the game's credit, they did do a good job with the Stylish Points system. I never really understood what they were for in the other games other than to rate your combo. In this game, the higher your combo ranks, the more your points are multiplied. You build it up to a x8 multiplier with the SSSensational ranking. The only issue I have here is that the word "Stylish" isn't anywhere to be found. But, I digress. Essentially, our villain in this game is a less evil Donald Trump who makes for a very anticlimactic boss fight. Moving on.
My final point is the thing that made me question if the game was a good as I initially thought it was: Kat. Dear God on high, I hate this character. She's whinny, needy, and way too dependent on Dante and Virgil. Now, you could argue that Kyrie from Devil May Cry 4 was also a very damsel-in-distress kind of female lead, and, I'll agree with you. Kyrie was, indeed a damsel in distress who needed Nero to save her. The problem with Kat, however, is that she is constantly trying to convince us that she's more like Lady or Trish than Kyrie. She supposedly fights alongside Virgil, she can open portals to Limbo, she talks about how she killed her foster parents because they turned out to be demons. Yet, every time she gets caught in the middle of the action, what does she do? Scream for help like she's Princess Peach. It it were Lady or Trish, they'd be able to fight their way out of any situation thrown at Kat without breaking a sweat. The reason Kyrie needs to be saved from those situations is because she doesn't have the skill, training, or equipment necessary to defend herself. And even then, she shows that she's got more guts than Kat. Kyrie never screams for Nero to save her. In fact, she outright rushes into a crowd of demons to save a child that's been separated from its parents. Kat just doesn't. We can assume she's capable of fighting demons since, again, she said she killed her demon foster parents. Unless she was lying to impress Dante, which wouldn't surprise me.
Now, I know what a lot of people are gonna say: "It's a reboot, it's unfair to compare it to the original, you're just stuck in the past." I know it's a reboot. That's why I gave it a chance in the first place. And, initially, I thought it was pretty rad. The gameplay was sleek and fast-paced, the weapons were cool, the idea of taking a more modern approach to evil and villainy intrigued me. I knew it was a reboot, so I looked at it as a separate entity from the original series. But, after the initial awe subsided, I started noticing its problems. The story's not interesting, the characters are unlikable, the graphics look awkward and out of place for a game associated with Devil May Cry (granted, I thought the same of DMC4, but that can be explained by the switch from PS2 to PS3), over uses swearing, and, overall, the good gameplay doesn't make up for the rest of what's wrong with it. I hear talk of a sequel, and, lemme tell ya, I'm not looking forward to it.