thoughts on the huge OGL debacle around DnD at the moment?
mmmmmMMMMMM BOI
I was going to be holding off on commenting until something was confirmed by WotC because I hoped to get more info but. I think we basically got what we need.
For those who don’t know - the CONTEXT:
Earlier last month there was a leak that made the DnD community peek up out of their little holes like a bunch of meerkats hearing a stampede. Y’see, currently, Wizards of the Coast (a company owned by Hasbro, a corporate giant in board-games) is working on a new DnD version that is meant to replace 5e (5th edition of DnD, the most current one). They’re calling it One DnD, and it’s in play-test right now. But there’s a problem. Along with new stuff, they were apparently planning to revise the OGL - the Open Gaming License which had been a staple of the DnD Era since 2000.
The OGL 1.0 was essentially an open world ticket for third-party creators to use DnD game mechanics to build worlds, create monsters, and expand upon the creative base that was DnD. In 2008 they attempted to publish 4th edition DnD under a different, less open gaming license, which ended up severely hurting their overall standing with the community. When they published 5e, they returned to the OGL and DnD has gained traction with the public thanks to various gaming groups (such as Critical Role) rising to fame. Because of the OGL, many people have made adventures for 5e DnD, making monster manuals compatible with the game, and basically expanding on a huge, growing world. There have been kickstarters for new adventures, new compendiums, etc, which were an incredible creative sandbox for just about anyone who wanted to try their hand at creating.
And now it seems like they fucked it up.
A leak made it clear that WotC is working on OGL 1.1 - which is basically a giant middle finger to everything the original was. They are now demanding royalties from anyone creating new content if they make over 50kᶜᵒʳʳᵉᶜᵗᵉᵈ 750k a year from their creations - which in and of itself isn’t super unreasonable.... except for the fact that they can lower this number at any point.
ALSO with the new OGL (1.1) WotC would OWN the rights to anything made using any of their content (including homebrew made by creators - yes, they would own settings/character just because those adventures use their system) indefinitely, demand they receive financial reports from anyone making 50k or more.
What’s more, they reserve the right to change their own license at any point, with only 30 days notice. (Which basically means that if at any point they decide to demand recompense from people making more than, say, 20k from their little homebrewed setting in 5e, they can do that with nary a month’s warning.)
“...according to attorneys consulted for this article, the new language may indicate that Wizards of the Coast is rendering any future use of the original OGL void, and asserting that if anyone wants to continue to use Open Game Content of any kind, they will need to abide by the terms of the updated OGL, which is a far more restrictive agreement than the original OGL..." (source)
So as you can imagine, for the past few weeks, the entire DnD community and the ttrpg community at large have been gearing up for either a fight, a mass exodus, or both. It would not be the first time.
And then, just recently, we had another comment, this time from inside. An email was sent out, which has been evidently confirmed by one of the recipients as true, describing what is happening inside of WotC.
[I'm an employee at WotC currently working on and with business leaders on the health of the product line. If you want I can provide proof of this.I'm sending this message because I fear for the health of a community I love, and I know what the leaders at WOTC are looking at:
They are briefly delaying rollout of OGL changes due to the backlash.
Their decision making is based entirely on the provable impact to their bottom line
Specifically they are looking at DDB subscriptions and cancellations as it is the quickest financial data they currently have.
They are still hoping the community forgets, moves on, and they can still push this through
I have decided to reach out because at my time in WotC I have never once heard management refer to customers in a positive manner, their communication gives me the impression they see customers as obstacles between them and their money, the DDB team was first told to prepare to support the new OGL changes and online portal when they got back from the holidays, and leadership doesn’t take any responsibility for the pain and stress they cause others. Leadership's first communication to the rank and file on the OGL was 30 minutes on 1/11/23, This was the first time they even tried to communicate their intentions about the OGL to employees, and even in this meeting they blamed the community for over-reacting.I will repeat, the main thing this leadership is looking at is DDB subscription cancellations.Hope your day goes well,PS will be copying and pasting this message to other community leaders]
(source)
As for my comment in all of this?
I won’t pretend to be a local expert in legal terminology. Others can probably parse the full leak far better, and I don’t think there is anything to be gained by running around in a panic and screaming...
However.
The fact of the matter is, Hasbro/WotC are shooting themselves in the foot. I don’t believe they have the right to destroy the original license. Make a new one for OneDnD? Sure, knock yourself out. Try it, see how popular it’ll be. But destroying the community-driven 5e will do only that - destroy it. They will not be gaining any money from the fans which are already plenty used to supporting small-level creators first and large companies second. It’s a supremely counter-culture move which will eat them from the inside out.
The only ones that I feel for are Critical Role - who originally played in Pathfinder and then switched to 5e and paired up with DnD Beyond.............and are now being screwed over because they’re likely locked in a contract with WotC and are contractually obligated to not speak out negatively against the changes.
In my heart of hearts, I kinda hope that their tablets all mysteriously ‘break’ for the next few games and they go back to pen and paper instead of barking out DnD Beyond ads as they’re expected to do. But I don’t know if that’s something they can afford to risk.
(.....though hell, I hope they try to afford it. They have a community that will stand behind them, and that community has MONEY. We won’t know until we know, though, and I know that there are legal repercussions that may go beyond a simple income slap on the wrist.)
Personally, here’s my two cents:
I think people should cast a vote with their money.
Cancel your DnD Beyond subscription.
Don’t give any more money to Hasbro or Wizards. Keep playing whatever 5e games you want, but do it using third-party digital character sheets, OR just go old school and do pen and paper. Let me know if you need sources for it.
Don’t buy the Players Handbook, leave DnD Beyond behind, don’t engage with One DnD. There are resources out there that let you play the game that also don’t require you giving money to corporations that are only here to fuck around and find out. You want an adventure module but don’t want to bow down to the dragon sitting on its hoard? Hit me up. I’ll give you some alternatives.
Hell, I myself will be looking into Pathfinder 2e because I’ve heard good things, and if I need to switch any future games to a different system because Fountry VTT or Roll20 will stop offering the 5e presents, it’ll be a very good alternative. Paizo just came out with a statement that they will write their own version of the OGL which will keep the spirit of the open game alive, and Kobold Press is gearing up with their own stuff.
I won’t be throwing out my own games, and I don’t feel there’s a need to stop playing 5e. I have a Curse of Strahd game to finish, and that game belongs to me and my group now. We don’t need the module - it needs us.
... all that is simply to say - Wizards may soon be realizing that when you live on the Coast... pirates are never far.
(edited thanks to corrections from @magpiesarefluffy )









