I'M TENTATIVELY FUCKING STOKED AT THE OFFICIAL ANNOUNCEMENT

seen from United States

seen from United States

seen from Argentina

seen from United States
seen from Greece

seen from Malaysia
seen from China
seen from United States

seen from United States
seen from United States
seen from China
seen from United States
seen from Vietnam
seen from Canada
seen from United States
seen from Netherlands
seen from Netherlands
seen from United States

seen from United States

seen from Greece
I'M TENTATIVELY FUCKING STOKED AT THE OFFICIAL ANNOUNCEMENT
New OGL 1.2 revealed
On the surface it looks better but still has some tricky issues that people may overlook
Here is a Reddit discussion thread LINK
New OGL LINK
“Over the past few weeks you, the community, have made your voices heard. And we’ve listened. OGL 1.0a will remain untouched AND the entire SRD 5.1 is now available under a Creative Commons license.🧵 https://t.co/hJTm2Rgruo”
[Image ID: A tweet by D&D Beyond (blue checkmark) @/DndBeyond, posted during January 27, that reads: Your feedback in the OGL 1.2 survey is already clear and we are acting on it:
-62% are satisfied with adding the SRD to Creative Commons & those dissatisfied want more in CC
-89% are dissatisfied with deauthorizing OGL 1.0a
-88% do not want to publish content under OGL 1.2. End ID]
Well! This was just posted. The overwhelming negative feedback about the new OGL, people making their voices heard, third parties cutting ties with WOTC and moving to other places (including the competition) as well as the boycotting seem to have given some results.
I am posting this very shortly after the announcement, so I am currently unaware if there may be some secret caveat here (Pardon me for being overly wary, WOTC has made a lot of shady moves lately), but this sounds quite promising. (Let’s remember the OGL 1.0a was irrevocable to start with, so there’s no need to paint them as saviours for not doing something that was probably illegal, but...) All in all, the community made it clear the new OGL was bad, and WOTC lost the trust of quite a lot of people on the way. I don’t think they will completely recover their image from this, as they’ve shown what they’re truly after, but this is a good backstep still.
(For the record, OneDnD may be based on a different OGL. This is fine. If they do, they may just repeat what happened with 4e if it’s particularly bad.)
I’ll keep updating if something comes up about this announcement. I want to tell everyone a massive thank you for keeping up with me during all the OGL talk, and for people to have voiced and pushed against the new OGL, for participating in the surveys and partaking in the boycott. All of that has been crucial to make our voices heard- And as a creator, it’s reassuring to see this is finally looking better.
Path of the Agitator Barbarian! This barbarians indignant rage inspires others to action using offensive teamwork! This was made as my personal celebration of our successful protest against the removal of the OGL. I’m used to making complex subclasses so I tried to make a simpler class, let me know if you have any feedback, I’d really appreciate it!
HOLY SHIT, WE WON https://www.dndbeyond.com/posts/1439-ogl-1-0a-creative-commons
ok so even WotC/Hasbro investors know shits going down. goddamn
OGL 1.2 thoughts
WotC released their (actually a draft this time!!) OGL 1.2 today and I have some thoughts.
tl;dr I think it’s really good; releasing core mechanics under CC-BY is a massive (if hand-forced) olive branch, and I’m cautiously optimistic that if they’re willing to change course this hard, they’ll listen to feedback about the remaining points of contention as well.
SRD Intro
CREATIVE!! COMMONS!! This is literally what tons of people were screaming for (including myself) and I can’t go moving my goal posts too much. And to emphasize, this is all D&D core game mechanics released under CC-BY which is the most permissive CC license. Literally the only obligation/restriction is that you have to give attribution/credit.
OGL 1.0a Deauthorization - Still not great, but I think taken in context of the CC stuff plus what the new OGL looks like, it’s much less of a concern by itself. This is one area where WotC really shot themselves in the foot with the leak; without the context of the last two (three?) weeks this bit would be wayyy less contentious.
OGL 1.2
One thing that’s curiously missing/different here is the removal of the “Open Game Content” concept; the license doesn’t (seem to?) provide a straightforward way for 3PP to tack their own content on to the license and thus pass it on under the same terms.
IRREVOCABLE! Take a drink. This plus the (almost) No Modifications bit (below) is another big safety net.
If ya’ll haven’t seen it yet!
https://gizmodo.com/dungeons-dragons-will-no-longer-deauthorize-its-open-1850041837?rev=1674849859537