wta commission for one of my friends of his bone gnawer :)

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wta commission for one of my friends of his bone gnawer :)
toreador antitribu idea that took ahold of me. tortured (and torturing) artist
For all my problems with oWoD in general and Werewolf: The Apocalypse specifically, I love that Pentex are just the Captain Planet villains. Like they don't even get any profit from polluting, they're just the Pollution Company clocking in their shift at the Pollution Factory
time for a silly AU!!
okay folks, throw your OC in the World of Darkness wheel and let's see how they pop out. do they end up in a different game line? do they end up in a different time period? do they end up in a different genre?!
how did things turn out for your blorbo?
They're doing even better than before! 😎
It's different but interesting 👀
Somehow things have gotten worse 😨
IDEK what to do with this 🤷♀️
lol. lmao even 🤪
please feel free to talk in the tags what results you got and how you would do it! I wanna know what folks think. and if you actually wanna dive into this AU (what kind of clan/tribe/tradition/etc would your OC switch to? what happens to their other relationships? how would they be shaped by a different time period? do they survive the End Times???) then please please do tag me! I wanna read it 😊🖤
Further notes and thoughts below:
I do feel like vampires ought to be the self-important losers of the World of Darkness, TBH. Like, a lot of the worldbuilding points to it, with how little they understand about the universe they live in when compared to especially mages and demons, but even the changelings or the wraiths, and how they're by far the most concerned about their safety not just from all the other supernatural threats but even from normal mortals. Except out of universe, they happen to be the oldest and most popular part of the franchise, so White Wolf tends to chicken out from these implications and make them and their problems a bigger deal overall to make them seem cooler or whatever, even when it contradicts earlier worldbuilding.
And I think they're at their most interesting when you ignore those attempts and allow them to be just a bunch of snooty street gangsters who imagine themselves to be feudal lords. When their entire Gehenna is honestly not that important from the point of view of, like, an average Technocracy operative or Sidhe lord, and even the might of Caine himself would put him at most in the middle of top 10 biggest problems of the year.
Like, it plays better into the themes of the Masquerade, I feel like. You're a tiny fishy in a giant scary ocean, you spend your nights hunting for food and desperately trying not to attract the attention of that massive fucking shark (or to make yourself useful enough to the shark to get to the honoured position of a suckerfish), but when the fishermen come, the shark is just a bigger target. And that's not even getting into water pollution, which neither you nor the shark have any idea about, and honestly even most fishermen have at best a vague understanding of it, but it will kill you all if left unmanaged. I dunno, I got a bit too deep into the fish allegory, but y'all get what I'm saying, right?
Halfbody for @tzimizce Thanks for commissioning me!
Neberu named Constellation. I just LOVE his horns and his vibe ✨
Salubri WIP
On Continuity in Werewolf: The Apocalypse
The worst part about Werewolf: The Apocalypse 5th Edition is that little disclaimer at the start of the core rule book which claims this edition is a "re-imagining" of the game, and that elements of prior editions need not apply.
Now, I understand why they did this. The reproductive aspects of Garou in editions past were very uncomfortable, as were the heavy associations between Werewolf Tribe identity and stereotypes of real world cultures, however I think as Werewolf 5th Edition has gotten more and more source books (which have all been excellent, by the way), this "re-imagining" disclaimer has just become less and less true, especially with the return of Zhyzhak in Wyrmtide.
I also think that claiming a re-imagining wasn't totally necessary. The World of Darkness is a place of deep surreality, and Werewolves are closer to that surreality than anyone, being partially of Spirit. The writers could have found a way of altering the essence of the Garou to no longer be predicated on predatory breeding practices and a forbidden pairing of Garou and Garou that reeks of subtextual homophobia and eugenics advocacy. I think it would have been really interesting if the writers had taken the birth of the Perfect Crinosborn (I decline to use the prior editions' term for them out of respect for the Métis people) as an event which ripples throughout the physical and spiritual worlds and fundamentally alters the way Garou work. The World of Darkness functions often on world-bending events that heavily alter the status quo.
All this being said, I think ignoring that Re-Imagining disclaimer has no real negative impact on the game as you play it - in fact, I think treating 5th Edition as a continuation enhances the feeling of growing terror and establishes what it means to exist in the Age of Apocalypse. Allow me to demonstrate: