I could make it better, but I am tired of this picture. I cannot draw rim light xD
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I could make it better, but I am tired of this picture. I cannot draw rim light xD
More 'kitten is a Bastet" fuel; when talking to Horse, he mentions a lapse of memory following a traumatic experience with a murderous vampire, and a feat of strength that should be impossible by sone standards
It could be mundane, but that also sounds exactly like a First Change, even if Kitten is a little old for that?
GM: Your first quest is to help this family find their cat!
*Later*
Cabal: *breaks out of jail and flees from the police in an old pickup truck*
Salubri WIP
The team at Game Centric Radio will take on a hot-button topic -- depictions of mental illness in gaming! Whether we're looking at video games (from Borderlands to the depictions of Joker and Harley Quinn) to portraying mental illnesses (known as "derangements" in some systems) in table-top gaming, we'll be exploring accuracy and the fine line between "over the top" and downright offensive. We'll even look at character-based board/card games that touch on the subject, such as Gloom and Betrayal at the House on Haunted Hill.
Next week, we take on mental illness as it's portrayed in gaming. In the meantime, we wanted to remind you about this episode, in which we discussed gaming-related media beyond actual games.
Also found on hard drive: Old attempt at a V:tM Custom Discipline!
So I found this in an innocuous folder full of things that I at some point rescued off 3.5" floppies. Was a custom discipline I tried to sort out for a Malk of mine that I 'played' in a freeform IC/OOC mix channel on IRC.
Discipline was apapparently just called "Kiss" (Wow IMAGINATIVE, TEEN ME)
* Lover’s Distraction
For one blood, a kiss and successful roll of Charisma + Empathy at difficulty equal to 6 will increase the difficulty of target's next roll by 1 for each success.
For one Willpower, at a difficulty of 8, the above can be carried out with a blown kiss to any target within line of sight. You must have made brief eye contact at beginning of action.
** Lucky Kiss
For one blood, roll Charisma + Empathy, difficulty 8. Each success can negate the effects of one "1" rolled by the target until the next sunrise.
*** Medusa’s Kiss
For one blood point, a kiss with successful roll of Charisma + Intimidation at difficulty 6 physically paralyze them for number of rounds equal to successes. Target rolls Stamina + Fortitude at difficulty 8 to resist.
For one Willpower, at a difficulty of 8, the above can be carried out with a blown kiss to any target within line of sight. You must have made brief eye contact at beginning of action.
**** Succubus’ Denial
For one Willpower, a kiss with successful Charisma + Subterfuge at difficulty equal to target's willpower will cause same effects as dominate 3 (Forgetful Mind).
They can resist with a roll of Stamina + Wits at difficulty 8 or spend one willpower.
For one Willpower, at a difficulty of 8, the above can be carried out with a blown kiss to any target within line of sight. You must have made brief eye contact at beginning of action.
***** Kiss of the Thief
One willpower and a kiss at Intimidation + Charisma, difficulty 8, will steal one blood point for every success. Resisted by Stamina + Fortitude, difficulty 8. For one Willpower, at a difficulty of 9, the above can be carried out with a blown kiss to any target within line of sight. You must have made brief eye contact at beginning of action.
****** Kiss of Death
Costs 2 willpower, Target must roll Stamina + Fortitude, difficulty 7.
2 or less successes : death.
3 successes : unconsciousness (coma?)
4+ successes: no effect.
Trivia #3: 20th Anniversary World of Darkness games
When was the Werewolf: the Apocalypse 20th Anniversary Edition successfully funded on Kickstarter? Correctly identified by aj1kenobi as November 1, 2012.