finally coming back to this project
naming things is really hard.
seen from United States
seen from Kenya

seen from Maldives

seen from Maldives
seen from Germany

seen from Germany
seen from Russia

seen from Germany

seen from United States
seen from United States

seen from United States
seen from Poland

seen from Malaysia
seen from United States
seen from Ecuador
seen from United States
seen from Japan
seen from United States

seen from United States
seen from Taiwan
finally coming back to this project
naming things is really hard.
PACT - IF
updated 4/13/25
DEMO(TBA) | GENERAL PLAYLIST | PINTEREST | RO INTROS
(im a student suffering through college and summer job, please be patient! this is a passion project!)
You're finally doing it. You're finally setting out on your Quest, as is tradition. Though it's been a few years since you technically came of age, this rite of passage will settle it into tradition. The trip has been postponed long enough, and you won't let anything distract you!
Until, of course, you come across a strange creature unlike anything you've seen before. And, somehow, bind your souls together.
A soul bond, a pact, can't just be undone. They can fade, sure, but they're never broken. A pact blends the magic, emotion, and even physical traits of its members. Along with adjusting to the webs that now grow between your fingers, there's a pull in your chest you know is from the creature. It wants you to follow it.
What else can you do?
PACT is a light fantasy IF Game focusing on found family and love of all kinds. Design your character and explore the bonds that form between life, for the smallest of reasons. The only major warning right now is attempted violence against (fantastical) animals. Future story will discuss ableism (fantastical and real), amatonormativity, classism, and death.
@interact-if
Jae short story
little story about Jae and xir job. this doesn't take place any time in canon. it was just fun to explore xir faith and feelings about xir role!
cw: child death, existentialism
RO: JAE
PLAYLIST | PINTEREST
Xe/xem
INTJ, Enneagram 6w5
Love language: acts of service (giving), physical touch (receiving)
“Based? Based on what?”
Jae is a moderately tall person with brown skin and long curly black hair. Xe has downturned eyes and a perpetual frown. There is a faint scar on xir throat. Xe wears a modest black dress, fit to wear to a funeral. Somehow, the edges never get caked in mud.
Jae is a mystery—to everyone outside of xir faith, that is. The Reapers are a group sworn to silence with the living, unless under very particular circumstances. Xe speaks only with the dead, guiding them to peace. Jae has made xir reputation as a terrifying witch in a haunted wood. Xe’s not exactly a witch, but the rumors keep people out, and xe has enough on xir plate with all the old ghosts still trapped there. Jae knows the sanctity of life and death intimately. Xe seems very intimidating, but among friends xe smiles frequently, has a terrifically dry sense of humor, and cares deeply for each and every soul in xir charge. Xir job is not an easy one.
In a relationship, Jae brings xir lover into xir faith. Xe’d never ask them to become a Reaper, but xir life cannot be separated from the dead, and xe wants to show xir lover why xe does it. Apart from all the serious death talk, though, once comfortable, Jae shows xir lighter side. Playful teasing, bickering, and debates over nonsense abound. Still, dating someone whose first priority must always be the dead isn’t a walk in the park, and it’s difficult to get to know someone who has a vested interest in keeping you far away from xem.
Jae’s route will have heavy themes of grief and religion. Overall, the Reapers are intended to be a healthy faith, and being in a relationship is completely allowed, but Jae's faith is a large part of xir life and route.
RO: EILIVUR
PLAYLIST | PINTEREST
She/her
ISFJ, Enneagram 8w9
Love language: acts of service (giving), words of affirmation (receiving)
“What’s upstairs? They can’t talk.”
Eilivur, or Ei is an average height, stocky woman with light but suntanned skin and short blond hair. She has many scars all across her body and very calloused hands. She has broad shoulders. She wears chainmail armor on top of thick linen clothes and carries a greatsword on her back.
Ei was a knight, once upon a time, but after her hometown was left behind by the people supposed to protect them, the image she had admired was shattered. She put down the kingdom’s emblem and forged her own path, becoming a protector and folk hero to the forgotten places. Eilivur possesses incredible amounts of inherent magical energy, but using it has never come naturally to her. She prefers her handy greatsword to do her duty.
In a relationship, Eilivur begins to feel able to show her softer side. She is a protector, first and foremost—that is her purpose and mission—but the right person might be able to remind her she’s allowed to want things for herself as well. She would do anything for her lover, except maybe take care of herself. Ei can struggle with vulnerability and opening up, and any adverse reaction to this vulnerability can lead to her walls growing stronger.
Eilivur’s route will include themes of classism and wealth distribution.
RO: ASTER
PLAYLIST | PINTEREST
He/him
ESTP, Enneagram 7w8
Love language: give giving and acts of service (both giving and receiving)
“Wood fired pizza? How’s pizza gonna get a job now?”
Aster is a moderately short man with light brown skin and wavy brown hair in a short ponytail. He has light brown eyes that glow orange when they catch the light, and burn scars cover his left arm. His fingers are calloused. When bonding with his pactmate, Aella, his nails (usually bitten short) grow and sharpen into talons, and red feathers poke out around his ears. He’s capable of growing wings, though he saves that for emergencies.
Aster is the best artificer in Westwood, though that isn’t saying much given the town’s size. His longstanding pact with a phoenix renders him fireproof, though it doesn’t take away the scars from an incident he had as a child. After realizing his new abilities didn’t mean much when his clothes still burnt away, Aster began finding ways to integrate magic into his clothes. What started with enchanting his socks to stay dry now has him babyproofing a house with a stove that only heats food, not hands. Aster is beloved by his town, always friendly and cheerful, and the sight of Aella flying overhead has become a good omen. He’s not going on his quest. How could he? This place needs him.
In a relationship, Aster is very affectionate. He loves wholeheartedly, with his entire being, whether it’s his town, his pactmate, or you. It’s hard to feel down when he’s around—the moment he sees you sad, he’ll be making a silly robot to cheer you up, and Aella will rub her head into yours. They’re a package deal. Aella is Aster’s soulmate, in a very literal sense, but his heart has plenty of room for more. Still, his responsibilities to his pactmate and family make balancing another relationship tricky.
This game doesn’t include poly relationships for the simple reason that it would complicate coding and I’m very new to this, but the themes of Aster’s route can certainly be interpreted as balancing poly relationships. Aster and Aella’s relationship is not at all romantic, but he still needs to learn to manage and maintain all of the love he has.
RO: LYRA
PLAYLIST | PINTEREST
She/her
INFJ, Enneagram 1w2
Love language: acts of service (giving), physical touch (receiving)
“Chefs kiss? Do… do they really?”
Lyra is a moderately tall woman with dark skin and black, coily hair mostly in an afro. She has deep brown eyes and dimples. Her skin is very smooth and clear. She’s dressed… probably a bit too nice for an adventure through the woods, with high-quality fabric in light colors and boots that clearly haven’t been worn much. But she’s got the spirit!
Lyra is the youngest daughter of the Augusti sect of sorcerers. Since birth, her life has revolved around magic—or rather, the fact that she has very little. When her siblings, parents, grandparents, and ancestors are able to conjure a storm with little more than a sneeze, where does that leave her? Instead of the rigorous practical training of her peers, Lyra spent her sheltered childhood reading all about magical theory. All the books in the sects library are written by powerful natural sorcerers, and it shows. She’s found her own way of doing things, and she dreams of adding a new perspective, revolutionizing the way people are able to use magic. She knows she could help a lot of people like her, if her family would stop speaking over her.
In a relationship, Lyra’s natural desire to help comes out strong. She’s the most supportive partner anyone could ask for, and you’re never going to be fighting alone. If you’re struggling, Lyra’s the one to go to for some top notch comfort followed by a ten step plan on how to fix it. She can be defensive when she feels she’s being looked down on, and there is nothing that she hates more than asking for help.
Lyra’s route (and her story as a whole) will have a lot of focus on low magical energy as a disability, and the ableism she faces for this.