Bio: You've know her since the first grade, and have been inseperable ever since. She's rich, moody, and strong-willed, which makes her an expert at bossing you around.
Appearance: She has long, slightly wavy dark brown hair, pale mole-speckled skin, and blue eyes. She's 6'2" ft tall and thin.
Fun Fact: She's great at playing the piano, but she doesn't like to play in front of others.
Mika/Mikah Stratford hates you. You aren't sure what you did to make them despise you more than others and they’ll never let you close enough to find out. M is one of the few people at Rosenberg that comes from a humble background and actually earned their spot. Most people find them cold and dismissive, and despite being surrounded by a bunch of rich people they somehow have the biggest ego at Rosenberg.
“You know, for a group of rich kids, you guys sure complain a lot.”
– Appearance: M is 5’8 with wavy brown hair, brown eyes, and pale skin that is home to a number of tattoos. They dress more alternatively, often seen in dark colors, band tees, and oversized leather jackets.
They smile innocently. "May I have your name?"
You stare. All fae know better than to answer to that.
They chuckle. "If anything, your expression was a much better trade."
Name: Yvaine/Ywain de Castela.
Heritage: Human.
Pronouns: Gender Selectable. (She/Her or He/Him)
Title: Prince/ss of the Kingdom of Castela.
Aliases: The Envoy, The Human in Gold.
Dynamic: Alliance of Convenience, Us Against the World, Safe Harbor.
Personality: Calm, analytical, observant and gentle.
Likes: Copper, Amber, Spiced Herbal Tea, Hard Candy, Snakes.
Dislikes: Gold, White Lilies.
᯽ Overview.
Most humans arrive in Elphame terrified.
Y arrived smiling.
They came into court adorned in gifts of gold. But those golden chains were never meant as honors.
When crisis struck the human realm, the panicked castelians offered up their most pristine royal as a fae exchange for fortune and prosperity.
But Y had other plans.
It would have been easy to take their kindness for naivety, but humanity had already taught them how to survive amongst vipers. Y just doesn't believe it requires you to become one.
They sit now among the fae in deep discussions, their fate suspended by the disappearance of the Peregrine.
And despite their circumstances, the human royal keeps finding excuses to meet with you. Their eyes sparkle whenever you're around, and the smile they wear for diplomacy begins to look a little more genuine.
᯽ Facts.
Mischievous and Dry: Y hides a sharp and surprisingly dark sense of humor. They have an unfortunate habit of making jokes that happen either when everyone else is too tense to laugh, or are so deadpan they fly over people's heads.
The Coveted Crown: They are, in fact, not the crown prince/ss. Y has said before that the role comes along with a congratulatory tart full of "nightshade" berries as a gift.
The Shadow: They didn't come to court completely alone. And from somewhere nearby, their ever-watchful guard is probably already judging you.
A Friend to Serpents: They used to have a pet snake and seem oddly fond of the animal, though they avoid discussing what happened to it.
"Well, hello there, gorgeous. Tell me... do ya believe in love at first sight?"
Aslo Gergin [he/him, dom] - Aslo is introduced shortly after you arrive in the city of Sentari and finally register with the Dungeoneer Guild. Aslo is from the Eastern mountains, known for their paganistic ways and excellent alpaca wool. He's in town because he wants to make money to send home, but he keeps getting sidetracked by bars, ill-fated loves, and the fact that no one invites him to join their party whenever he finally does show up to a casting call. He usually gets the excuse of "we don't think you'll be a good fit." It has nothing to do with him showing up hungover, or drunk, or because he's 'loud' and 'takes up a lot of space'. Probably.
Aslo is gregarious to the extreme. He loves to be around people and is difficult to offend, and even if he does get offended, he forgets and forgives quickly and easily. Besides helping out his family back in his ancestral homeland, Aslo's goal in life is to find his soulmate, which some people think is incongruous to his large, rugged appearance. If he can't have that, then at the very least he wants to be surrounded by people who appreciate him for the big nut that he is. And if he can't even have that, then who knows what he's capable of...
Appearance - Standing at 6’6”/199cm, Aslo is one of the tallest people roaming around Sentari, although his stature is not all that uncommon where he's from. He has short black hair that he's continuously pushing out of his light blue eyes, and usually has stubble or short beard. He has an olive complexion that both tans and lightens quickly depending on how much outdoor exposure he's had recently. One of his most defining features is his nose, which is large and slightly hooked. He would say that his most impressive feature is his scar collection.
Combat - Aslo is a mage who focuses almost exclusively on buffs. He's a frontline fighter and uses a broadsword that's been enchanted and set with a large rainbow quartz to serve as his staff conduit. While his damage output isn't amazing, his ability to take a hit and keep swinging is phenomenal, if not a little neurotic.
Romance - Aslo is a chaser, but respects boundaries and will immediately stop pursuing mc if told no. He's a believer in love at first sight, the instant connection, and blurting out "I love you" after a day of knowing someone. He can take things at a moderate pace if he's given enough promise that all his partner needs is quality time to know him better first, but he gets anxious and jealous fast if he's not reassured often.
Romance Tropes - possible: insta-love, possible: jaded ex-lover, love at first sight, jealous lover, monogamous or nothing
**SPOILERY TECHNICAL SIDE OF ASLO'S CHARACTER**
To keep the Tumblr relatively spoiler free, you can check out the rest for free on my patreon!
Both ROs in Garden of Bones are M/F gender-selectable.
U ⏾ ᴛʜᴇ ʏᴏᴜɴɢᴇʀ
Ambitious to a fault, cunning and brooding, and gifted in dealings of intricate spell-craft - to gain unquestioned control of this wasteland kingdom is their life's aspiration... and they are long-lived indeed.
moonlight | dark romance | all the red flags
APPEARANCE » In most depictions the younger twin has golden eyes, but you have never seen their true colour. Gaunt features, a thin and disapproving mouth mottled by branching darkness as if poison-touched beneath the surface, a slight depressed scar through their upper lip, a complexion best described as golden bronze, and dark freckles scattered across the bridge of their hawkish nose. Their black hair is worn in elaborate braids and their elfin ears are long and tapered. The moon-tinged hunger beneath it all steals the breath from your lungs...
PERSONALITY » Unpredictable, yet quiet and detached. What part of their presentation is real, and what is an unspoken lie?
WHAT YOU KNOW » The Younger is the reason you are here, bound by a deal you cannot recall and sworn to a name that isn't yours. The younger twin will keep you close, until they deem you ready to uphold your unremembered promise.
MOTIFS » green and earth tones, covered to the wrists and ankles, flowing layers, collared necklaces, ornate braids, silver accents
NOTABLE TRAITS:
elegant
seductive
Z 𖥔 ᴛʜᴇ ᴇʟᴅᴇʀ
Crowned the most powerful kin of the air but drawn to the arts of the earth; conflict between the undying siblings has shattered a kingdom...
sunlight / ??? / ???
APPEARANCE » In the oldest tales of your ephemeral folk, the Elder is rumoured to possess a mirror image of their younger twin... Maybe one day, when you are finally face-to-face, you can decide how true that is for yourself.
PERSONALITY » ???
WHAT YOU KNOW » The Elder's ancient and still-beating heart is doomed to be pierced by the dagger beneath your cloak, for mere mortals cannot sever a pact with the kin of the air.
MOTIFS » ???
NOTABLE TRAITS:
capricious
melancholic
Everything here is subject to change and I don't want to spoil certain in-game discoveries yet, so expect to learn more in subsequent updates as more chapters are completed!
Do you have a list of the ROs and like a description of them :( can't find it
I have one floating about somewhere, but here's an up-to-date one! :)
Vethna Mevnrael (they/them)
Appearance: 5’9, skin the color of bronze with long wavy hair that’s only a few shades darker than their skin. Their eyes are a greyed-out blue-green and glow in the darkness due to magic. They wear a deep v-neck black gown with golden embroidery, an outrageous amount of rings and jewelry, and their signature wine-red lipstick.
Background: Vethna hails from Vygrand-- otherwise known as the sworn rival land of your home country. Where you have been raised to resent most, if not all magic, they have been raised to thrive on it. You don't know much about them-- just that they're on the run from someone, something, powerful, and you're the only one who can protect them. That, and they have a whole lot of gold... almost as much as they have secrets.
Nikke Ivante (he/him)
Appearance: 6’0, pale green skin and covered in iridescent scales. Purple bags sit under his pale green eyes, which, like all mythosi, glow in the darkness. Wears smudged black kohl across his eyes. His hair is long, half shaved, and braided, mostly black with streaks of white. His tongue is forked and his sharp fangs often protrude from out past his lips. His arms are covered in tattoos of snakes winding downwards, and on his neck sit geometric tattoos.
Background: Nikke has been sent to kill you or kidnap you-- you're not entirely sure which it is, and you don't intend to find out. He's crude and sarcastic and overall a brute. He doesn't seem to take his own life seriously, nonetheless yours, and you have no doubt he's going to capture you or die trying. Hell-- maybe he'll just kill you both while he's at it... you know, for fun.
Jost Ivante (she/her) (Not romanceable in demo yet)
Appearance: 6’0 with pale green skin and iridescent scales. Her features are sharp and she has multiple piercings, the most notable being her bridge piercing and snake-bites. She has tattoos down her arms and on her neck in geometric patterns. Her hair is waist-length and slicked back and filled with braids and tokens, and just like her brother, is streaked with white. While she wears dark paint over her eyes, it’s done in a manner much neater than Nikke’s.
Background: Jost is Nikke's identical twin sister-- and, if possible, she's twice as mean and just as rude. She's more ruthless than her brother, but she doesn't quite have the fighting power to back up her venom-laced threats and taunts. Nonetheless, she fights dirty, and if you want to beat her, you're going to have to be smart.
Amilia Von Clamile (she/her)
Appearance: 5’3 with snow white skin and blood red hair that’s poorly cut and uneven, coming to her chin on one shoulder and sitting well past her collarbone on the other. Her eyes are green and her face is covered in freckles. A deep scar juts into her lip on the right side of her face and runs down her jaw and neck.
Background: Amilia's a fae-- the very kind of mythosi you've been raised to fear and have spent most of your life killing. She's all smiles and nerves, but you see something else in her eyes, sometimes. Something cold. Something calculative. Everyone seems keen to turn a blind eye to her, but you know a liar when you see one... don't you?
Syfyn Javall (she/her)
Appearance: 5’11 with warm toned skin that’s often burnt red, leaving splotchy tans along her body. Her eyes are a steely grey, hair blonde and cut to barely brush against her shoulders. She tries to often wear it up despite this, resulting in most of the hair falling out messily. She's covered in scars with feathers in her hair, and her pupils are slits. Her teeth are all mostly sharp.
Background: Syfyn Javall, The Brazen Griffin, Second-in-Command to the Plaithian Army. She used to work beneath you once-- used to fight beside you and honor you both as a comrade and friend. You grew up together within the military. When you had nobody, you had each other. But then you betrayed her-- or maybe she betrayed you. You don't know who started what, but you do know that the blood is on both of your hands now.
Sabir Du Vaelas (he/him)
Appearance: 6’1 with dark, cool toned skin, black eyes, and long black hair kept in locs. He wears expensive robes that are a deep teal and is covered head to toe in expensive silver jewelry, most of which is covered in snake symbolism. Sabir's ears are pierced in several areas, and he tends to wear silver eyeliner and highlight.
Background: Sabir, otherwise known as The Silven Viper, Eye of Plaithus, used to be your charge. He's a politician-- one of the better ones, if such a thing exists. Your past together was volatile-- perhaps you were lovers, or friends, or enemies. Either way, he saved your life when you otherwise would've been put to death by the state, and you owe him thanks for that much.
Freedom (gender selectable)
Appearance: 6′0 with pallid, paper-white skin and bronze eyes that appear to almost be filled with a shimmering liquid. Their hair is waist-length and black with an iridescent sheen to it, long black claws bordering on talons on their hands. They wear long, tight fitting black robes.
Background: You hear its voice sometimes, when it's quiet and you're alone. You try to tune it out. You try to ignore it. It forces you to remember things. To feel things. It's within you, wiggling and writhing, waiting for the right moment to attack. At times it feels predatory. At others, its presence is comforting-- protective and doting. It'll become whatever you want it to be. It'll become whatever you need it to be.
"Welcome to Phoebane's? Ah, please don't touch that—"
You live alone above your late father's store, 'PHOEBANE'S RARE BOOKS' in the bohemian quarter of Gaia's oldest, busiest city. It's been two years since the car accident that left you in charge, and mostly quiet since. You keep the place clean, answer the academics' emails, and spend too much time on your phone. Mostly you... wait? You couldn't say for what. You worry that your real life hasn't started yet, or that maybe it already did, somewhere back there, and you weren't ready. Maybe you missed it.
Your surname Phoebane is noticeably old money to people you meet, but it doesn't quite match what they see: functionally orphaned, isolated, and queer with no college degree and no safety net. Your parents, Cassandra and Alfonse, were club kids, and your mother had you as a teenager. The old lunar noble houses, or whatever's left of those LARPers, really don't like to be embarrassed. Your side of the family's very estranged, with the exception of a few cousins, like your friend Ottoline. You hoped the Chalice would heal your mother's illness—your on-paper nobility helped you skip the waiting list—but the ritual failed. Now, you visit your mother at an assisted living facility as often as you can. And you're not really supposed to tell anyone that that Gaia's miracle cup only works... sometimes? Yikes.
MORE ABOUT YOU
You'll shape your character's appearance, values, and coping mechanisms explicitly, while expressing your personality implicitly through your choices over time. Bold, shy, romantic, skeptical, warm, stoic; how you react to life, to other characters, and to your own destiny is the story. Hang tight!
You decide your character's given name, but some 'feminine' and 'androgynous' names that align with your Moonling heritage include: Cynthia, Diana, Griselda, Ceres, Daniele, Selene, Juda, Hollis, Sudden, Leo, Mac, Lake, Never, etc.
Melinda Gibson photomontage / A surrealist painting of a man walking down a street in deep space (credit unknown, help).
“Just don’t hang your hopes on me I wanna feel something God, you look so pretty When you tell me that you love me.”
~~~~~~~
23, 5’7, controlled movements. Skin is deep brown with a cool undertone that looks almost shadowed in palace light. Eyes are golden-brown with a sharp dark ring: predatory focus, eye contact held like a dare. Hair is black, perfectly kept, shoulder length and often half-tied with a ribbon. Hands are usually gloved; rings signal status; faint ink traces show at the wrist and fingertips when the gloves shift. Tiny tells live at the glove seams, subtle scuffs from nervous fidgeting. Clothing is high-collared, dark silk and crisp tailoring.
Vael is the MC’s most volatile mirror: someone who recognizes the MC’s potential for danger and doesn’t look away. To the MC, Vael becomes temptation, they become proof that power can be worn like silk, that cruelty can be made beautiful.
Vael is also a warning: closeness to the Triumvirate is not survivable without becoming something compromised.
Vael is tied to House politics and court machinery—close enough to be watched and used. “Ward” is the kind of word that sounds safe until you really think about it.
There’s evidence Vael has been trained to perform loyalty. There’s also evidence they’ve been quietly collecting their own leverage.
A tense, high-stakes attraction. Vael’s romance is negotiation and obsession: “show me your teeth,” “let me see what you become.” They want the MC dangerous, but not for the court iykwim😳😳😳
"i can’t tell if you want to own me, or if you’re begging — silently, beautifully — to be the one who gets to choose for once."