My latest comm!!! A very cool group shot with some stylish looks!!
I finally get to go ham on suit shading :DDD
{Comms are open! Check out my carrd (zaraegis. carrd .com without the spaces)

seen from Malaysia
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seen from China
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seen from Italy
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seen from Bosnia & Herzegovina

seen from Italy

seen from Israel
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seen from United States

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seen from United Kingdom
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My latest comm!!! A very cool group shot with some stylish looks!!
I finally get to go ham on suit shading :DDD
{Comms are open! Check out my carrd (zaraegis. carrd .com without the spaces)
Goblin Society Part 2: Education and Faith
Education
Here we can see the worst effect of goblins' high mortality rate: few elders live long enough to gather and pass on wisdom, forcing many clans to endlessly learn and relearn the same lessons and talents. Skills and memories are lost between generations, keeping most goblin clans from building on existing knowledge or technology. But still they manage to preserve some basic teachings through their oldest tradition: story and song.
Clans with stability paint an even brighter picture, with wise goblins passing on their knowledge and learning to new generations. These clans develop distinct goblin culture, lore, and innovations. Over time, they can become as technologically advanced as any other race, provided they don’t fall into anarchy before they reach that point.
Story and Song
Goblin clans make simple sing-song rhymes, tell elaborate stories, make humorous poems, or otherwise preserve knowledge in a spoken format. Stories and parables teach young goblins when to sneak, when to strike, and when to run.
Goblins repeat these songs and stories around fires and before raids, cementing learnings that can stretch back decades or centuries. These stories shift greatly over time, becoming distorted with each telling, yet often retain their kernel of truth. Sometimes they pass along these snippets of wisdom without even understanding what they mean - a goblin might chant a simple rhyme about trolls to themselves, only to realize in the midst of combat that the rhyme gives the answer on how to defeat such a foe.
Reading and Writing
An often repeated tidbit about goblins is that they have great superstitions surrounding reading and writing, and that they frequently believe that writing a word down causes it to be pulled from your mind forever. This is at least partially true.
Few goblin clans have much use for reading and writing, since every day is focused on survival in the harsh climes they inhabit. A story can last a hundred years but a piece of paper is lost to a single spark, so why waste time scribbling when you could be singing? In areas where goblins clash with bigger folk, they might develop superstitions centered around the written word and its association with wizardry (which is very rarely mastered by goblins). These superstitions also crop up as a push-back against other races trying to force literacy on goblin-kind.
This isn’t to say that goblins never learn to read or write, but rather that on their own they rarely see the point.
Religion
Goblin religion is absolutely befuddling, and is a topic of endless debate in niche scholastic communities. This confusion goes both ways, as most goblins are confounded by the idea of organized religion. More often, goblins as individuals (or sometimes as families) pick unique objects of worship.
Goblins can commonly be found to praise and pray to impressive ancestors, powerful monsters, natural phenomenon, wandering demons or angels, or almost anything else. Fire tends to be a common area of concern within goblin worship, possibly due to the importance of communal gatherings around fire in goblin society, but others might bend knees and pray to mountains or even rain.
This hodge-podge of religious fervor makes goblins extremely resistant to religious conversion, especially since goblins are prone to becoming bored of praising the same deity over and over.
Goblins who have lived among longshanks (the bigger races) their whole lives do sometimes pick up the religion of those around them. Even this adopted religion tends to be a bit à la carte, however. Praises to one god might get mixed in to hymns to another.
I want to thank that Ancestry Guide cover for reminding me how pretty she is
Gotham Bestiary: Minyad Angel
Angel, Minyad
This lithe figure’s shadowy form, glassy black eyes, batlike wings, and mouthless face all give it a somewhat fiendish appearance, but its body language gives off a strangely gentle and nonthreatening impression.
Pathfinder Homebrews The Eldritch Hunter By Susanna McKenzie and Rhona MacFarlane Eldritch Hunter Eldritch hunters are peerless combatants that meld a ranger’s array of skills with a wizard or sorcerer’s repetoire of spells. They typically hail from orders of rangers sponsored by their world’s ...
A new Pathfinder 1st edition prestige class by myself and @transdejahthoris, intended for those who really want to play a multiclass ranger/wizard or ranger/sorcerer but previously couldn’t. Mostly inspired by the fact that you actually kinda could, back in the halcyon days of the original Unearthed Arcana book.
I’m in a Pathfinder RPG group on Facebook and one of the other group members has been working on a series of rules flowcharts for some of the more obscure and/or harder-to-grasp aspects of Pathfinder. They’re inspired by previous flowcharts, but have been cleaned up for more clarity and ease of use!
I have permission from the user to post the images here, but if you’d like to see his original post on Reddit I encourage you to do so.
Crisis of the World-Eater: The Collected Epic
Crisis of the World-Eater: The Collected Epic
Crisis of the World-Eater: The Collected Epic
The collected version of the Crisis of the World-Eater-serial clocks in at 106 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 2.5 pages of advertisement, 1 page back cover, leaving us with 99.5 pages of content.
Now, I have spent already too many hours dissecting what started with such promise in the Prologue – which is included…
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