Woahh. Never knew I’d find a blog so incredibly relevant to my current situationn! Our Heir of Rage player is kind of going nutss, and we have absolutely NO clue what to doo. Is there any mechanic we can use to stop her peacefullyy? Or a specific power evenn? I’m really in no mood to deal with her anticss.
Yo! First ask! Looks like the guides up and working.
Anyways, luckily for you, I have some expertise in this situation. The number one most important thing to establish is simple; Corrupted or Crazy?
Corrupted tends to be a bit more obvious, but not always. If they're talking gibberish or have shadows bursting out of them, they're Grimdark. If their eyes are pure white and are hard to look at, they're Lightblind. Those are the most common Corruption types, but there are others. A good tell is if their appearance has changed, and they're acting really strange, they are Corrupted. talk to KW or DE on Derse/Prospit to do a soul scan, which tells you if they're Corrupted, and in what way. They can also tell you if they're being controlled by another player, in that case just knock 'em out to free your Heir. Corruption can also usually be knocked out of them, or dispeled with some powerful magic. In tough cases, you might have to kill them, so just make sure you have some method of revival on hand.
If they are just Crazy, it's best to deal with 'em with player powers, cuz they won't reset on death or unconciousness. Pretty much any Sylph or Muse has something in their toolset to help, no matter the Aspect. Witches are also great if you are willing to mess with their mental state directly, but you may have some "moral hangups" about that. Quick tip: if it's an emergency just use the Witch. You'll save more people, and moral purity isn't worth getting people hurt.
If they have a good aspect combo, Rouges and Mages can help reonirent or dispel the aggression. Bards are pretty effective in a support role, (no matter the stupid stereotypes,) and can destroy the mental state without physical harm. Way better than Princes, but they are ~technically~ an option. Maids could be a nuke button in emergencies, but are better in a defensive role and not known for their lack of collateral damage. Pages are even worse in that case, and unrealiable to boot, but can be a miracle in an otherwise hopeless situation. Thieves could technically help, and there would be no collateral, but at that point you're probally better off killing the player. Honestly, you're better off killing them the moment Princes become an option.
As always, Heart, Mind, and Blood are the best Aspect combos for player cooperation, including when one of the players goes Crazy. Hope or Rage could help given the Heirs aspect, and all the others should only really be considered if they are a Sylph, Muse, or Witch.
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Good luck with the Heir! If they do turn out Corrupted, you could ask for a more specific guide. Otherwise, you are going to have to get creative. Remember that if they go Crazy, that is their choice. Their intent and their desicion. You could try as hard as you can, but there is no guarantee you can fix them. No matter your memories, sometimes you're going to have to let them go, and kill them for the safety of everyone else. I hope that when it comes down to it, you will know what to do. Good luck.














