So there’s no reason to be a character unless it reflects your craziness somehow. However, don’t get a support character confused with a game character. Like, I was playing a little girl tonight, right? If I had come out speaking and had gone “Hey daddy!” and spoke in my normal voice, then that’s not good improv. Because I’m not committing to playing a little girl. So I have to take on the character of a little girl as best I can without being cartoonish.
So I hope UCB teachers aren’t saying “Never play a character.” I think they’re saying, “Don’t play a character that comes out of nowhere.”
SL: I think that is closer to it.
MB: Well, that’s just bag of tricks basically. When people pull out characters that they’re just naturally good at. Like I pulled out a character tonight out of my bag of tricks when I was doing the warm up, because I was talking to people about being germans and I brought out my nazi voice. Which I do as my nazi pope. So it’s like, that’s definitely in my bag of tricks. That’s definitely something I feel comfortable [with] and I know I can get laughs at.
If a scene started and I was just all of a sudden my nazi pope and it was apropos of nothing, to me, that’s cheating. And that’s not good improv.
SL: And I would agree with that. So let’s see if I can distill this down: if you’re in a moment that calls for a character, then that’s what good improv is, you should leap to nazi pope. If you need nazi pope, then you’re nazi pope. But otherwise you’re playing yourself?
MB: Let’s say [you initiate] “Hello doctor, can you just give me the straight news? Just tell me what I want.” And if I do anything besides a normal voice there? Then I’m being selfish. I’m introducing an unusual thing just apropos of nothing. I’m just bringing it out of nowhere.
I should use a normal voice and go, “Yes, here’s the bad news. You have cancer.” or whatever. I have to go with his initiation.
But if he had gone, “So doctor I hear you’re the cheapest doctor in town and you’re known as the homeless doctor.” Then I’d be a bad improviser if I didn’t take on a voice and didn’t try to [gruffly] “Oh yeah!” and get a gravelly, homeless type voice. So I have to do a character then. I’m being told by the initiation to be something more than what I am for the sake of a scene.
So yeah, I mean sometimes a character is called for. Sometimes it isn’t. And you can come up with a great character that organically comes from the suggestion. That isn’t a support character; it’s just an initiation. You can start out the scene that way. Hopefully it came from something. [...] It’s not just something I’m good at doing. And to be honest, that’s something a lot of people do.
SL: Well, let me get a little improv schooling from you then. If someone initiates with me, something like “Hey man, stop looking at my test.” My first instinct would be to play a character. I’m always going to listen for my character. So I’m the type of guy who’s a fuck up or a slacker and I *need* to steal off his test. And I’m immediately, going [like a stoner] “Oh yeah, sure.” And I’m immediately going to take on all the affectation of sort of a burnout.
MB: That’s okay!
SL: You’d have to see how it plays out, but does that seem like [a good scene start]?
MB: You have to yes-and until you hit the unusual things. I don’t see an unusual thing there. People don’t like to be cheated on. I’m just yes-anding. If he’s making me a character with his initiation, and you’re like “Well, what is a cheater?” Cheaters are kinda slackey and kinda losers and I’m gonna slouch my back because I’m thinking of the guy who used to cheat off me in highschool--well, you’re yes-anding there. But if you go way past that and become just totally fucking weird... you can’t confuse game characters with support characters.
A support character is doing what is asked of him. He’s just yes-anding. He’s just doing what helps the scene. The game character is a character that is the game. The character is the premise.
You just don’t want your character to be so unusual [that it’s the unusual thing now] and now that’s what it has to be. If it organically happens, it’s fine. If it seems forced in there, it’s like “Oh that guy, no matter what you do with him he’s always gonna initiate a huge character and make it about that.” And there are some guys like that. I don’t want to improvise with you. Because I feel like you’re not playing with me. You’re playing for yourself.
You just gotta yes-and to “yes,” that doesn’t mean “Oh he wants me to [stop cheating].”... the improviser actually wants you to keep cheating on him. So it’d be denial to stop cheating on him. So yes, he wants you to keep cheating because that’s what he wants to explore, people cheating on each other. And you yes-and. You keep adding details and yes-anding until something organically happens. But I just hate it when someone’s like “Hey stop cheating off me,” and [then someone says] “Hey man! I just want to get high off this bong!”
It’s like, “Woah! you just right away forced an unusual thing that just came out of nowhere but your own brain.” And a lot of those people that maybe do characters all the time, if you notice they’re doing the same characters a lot. And that’s just selfish.
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That’s it for Part 1! Come back in a few days for part two of more improv nerd talk with Matt Besser. We’re gonna walk-through how he pulls a premise from a monologue, how he knows what’s a good premise worth playing, and justifications. All very interesting stuff.