I Created A Video Game
It's called Corn Sausage RPG.
On 31 August I texted my sister this message: "Quick-- I'm gonna make a short shitty practice game to warm up for making my real game. Give me one word, can be anything, to guide what the practice game will be"
She replied: "Corn"
I texted by brother-in-law, her husband, the same message.
He replied: "Sausage."
And thus, Corn Sausage was born.
I gave myself two months to make it. First I thought about what the title would mean. Then I made a rough outline consisting of a Beginning, a few tentpole Middles, and an End.
Then I dusted the cobwebs off of my copy of RPG Maker MV and got to work. I wasn't in the mood to make a tileset, so I took Pokemon: Crystal version's. It fit the themes. I won't elaborate on that.
I wasn't expecting much. It was, at the end of the day, only an exercise in development to wake up my muscles for a much more ambitious and pre-planned project. But, by the time I finished, I found myself moved by what I created.
Corn Sausage RPG, despite being utter nonsense on the front-end, became a very personal and emotional work. It was released the day before Halloween.
Now it has 40 Downloads on Itch. 6 of those people reached out to tell me it made them cry. 1 reached out to let me know how bored and empty it made him feel.
If you'd like to try out my game, or watch its trailer, or berate me in the comments of my Itch page, you can do all of that (and more) here: https://reasonably-chill.itch.io/corn-sausage-rpg
Thank you for reading.









