Did someone say Christmas? Candy towns are coming! 😃
seen from Germany
seen from Malaysia
seen from Macao SAR China
seen from China

seen from Brazil

seen from China
seen from United States
seen from Philippines
seen from China
seen from China

seen from United States
seen from China
seen from Malaysia

seen from France
seen from Türkiye

seen from France
seen from Türkiye
seen from United States
seen from Netherlands

seen from United States
Did someone say Christmas? Candy towns are coming! 😃
In the last days I worked on adding details, now I'm modeling them!
I finally solved the window problem: windows can't be just everywhere, but can't be randomly placed either, they need to look placed by design, so I managed to not put them everywhere, and still look like they have a pattern to them. I quite struggled last week to solve this!
Balconies!
Just finished adding a couple new details, so now walls merge well with supports and there is floor differentiation, to get different ones in different cases, like these beams under the roof. I'm currently working on window logic.
The roof logic is all ready and working!
Since in a few comments I read some people seemed kinda confused by the grey default material, apparently thinking it's the final material, while finishing I made this new material, that being all covered in a grid hopefully will be more obvious as a placeholder. Since I was already there, I started also adding some first color tests, to study the palette and give better visual reading to the surfaces.
I finished preparing the roofs, but I still need to add some more logic, they are an unexpectedly complex positioning problem!