the mother of night
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started listening to Push The Roll with Ross Bryant and this imagery from the third ep of The Obverse of the Mirror absolutely captivated me, I had to quickly paint the scene!!! Anyway it’s a good podcast, go listen to it!

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the mother of night
—
started listening to Push The Roll with Ross Bryant and this imagery from the third ep of The Obverse of the Mirror absolutely captivated me, I had to quickly paint the scene!!! Anyway it’s a good podcast, go listen to it!
If I had a nickel for every podcast I heard this week that guest starred Branson Reese, heavily involved possums, and had a couple of characters sidebar for the question "should we kill this guy?" I'd have two nickels.
Which isn't a lot, but it is VERY weird that it's happened twice.
Do you like actual play podcasts? Do you like spooky things? Do you like hearing some familiar voices from various corners of the internet and beyond?
You might enjoy "Push the Roll with Ross Bryant."
The premise is this: Ross, his buddy Cup, and a couple of other performers get together to play Call of Cthulu. They roll a d100 and choose a title from a list of titles submitted by their Patreon subscribers. They then improvise the whole session and vibe based on that title. Midway through, they "push the roll" by rolling for an additional title to see where the story might swerve.
The sessions are split into 2-3 episodes that are about an hour long. Every arc is a different vibe. They've had cozy horror, 80s movie sort of horror, sci-fi horror, post-apocalyptic raccoon horror, and the current flavor as I'm writing this is noir. And that's just scratching the surface at awesome! The sound design is amazing, the stories have been fantastic, and it's an overall great time.
Y'all should check it out.
Catching up with some more Actual Plays that I'm listening to, currently on Push The Roll with Ross Bryant (from Drop Out and other things) on the Magnus Archive's Rusty Quill network.
It's an improvised Call of Cthulhu game that is based around a random prompt suggested by their Patreon, with both Ross and the players creating a specifically spooky mystery around it as they progress.
Admittedly I'm mostly tangentially familiar with the Call of Cthulhu TTRPG (I was going to be in a game that got cancelled, so most exposure comes from Actual Plays like the Rolling with Difficulty one-shot from a couple of years back for one example) but Push The Roll is a lot of fun two sessions in, and I'll definitely be adding it to my rotation alongside the... many many other Actual Plays in my list.
Those currently being,
Rolling With Difficulty
The Unexpectables and their spin-offs (their WH 40k one is currently great, even if I've mostly avoided that franchise as it seem like a money sink)
joCat's games when they're on
RPG Major (a musical improv detective game)
Role With Me (on indefinite haitus)
There was one one-shot from years ago that I liked, that was based around SCP that featured a character who was just Ray Romano for some reason, but for some reason I've been completely unable to find it again.
Honestly, these folks make my job SO easy ...
Listen to 'Ain't Slayed Nobody'.
Listen to 'Push the Roll' (from September 10th).
Support your local auditory eldritch horrors!
Ross Bryant’s new Call of Cthulhu podcast Push the Roll kicks ass. Call of Cthulhu lends itself really well to the sort of radio drama thing they’re doing, and the improvised scenarios so far are great at dancing back and forth between spooky and funny (and often doing both at the same time). Really great stuff
Ross and cup were interviewed on today’s episode of Tabletop Talk. All the secrets of Push the Roll with Ross Bryant revealed at last mwahashahahhashsh! join our patreon
Continuing through Push the Roll, and it's seemingly comedy gold to have someone react realistic to the eldritch funkiness of the goings on.
Currently up to the storyline Side-Effects May Include... and Colton Dunn is playing a new doctor assisting in a sleep study, and his character IMMEDIATELY realising something is up and reacting to the situation like a real person with his character's training would do is kinda great.
Stands in contrast with a lot of other players who deliberately make genre blind decisions on purpose because it leads to scary/funny results. Turns out that the opposite is also very entertaining. :)
Margot from the storyline Why Does The Windmill Bleed So... was on a similar vibe, albeit as a person so jaded by life that she took the overtly supernatural in her own confident stride.