Decided to change my username because I like Alice but it doesn't quite feel like me. So hey, I'm Sasha (but you can call me Sash), they/them, nineteen, nice to meet you.

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Decided to change my username because I like Alice but it doesn't quite feel like me. So hey, I'm Sasha (but you can call me Sash), they/them, nineteen, nice to meet you.
pinned post except it's for me bc the in-blog search function is fucking useless and i want to find the stuff i tag for that purpose specifically
and these are for you if you're reading:
you deserve everything good in life, and i mean it. i am so glad you’re here
I have no idea how to respond to this since I can't even read this without crying thank you so much anon
Wil presents: A non-exhaustive list of various jobs Fairy Tail characters could have in AUs that are based on their powers/personalities that is mostly for myself but that others are also free to use and add to if they wish
Natsu
Firefighter (duh), arsonist (illegal), fire eater, chef, hibachi chef, explosives/fireworks/pyrotechnics engineer, mad scientist (fire variety), expert on dragons/dragon mythology, blacksmith, welder
Juvia
Swimmer (duh), marine biologist, diver, mermaid (the people that perform as them), plumber, swim instructor, ship’s captain, seamstress, meteorologist
Lucy
Author (duh), journalist (also duh), model, editor, astronomer, worker at an observatory, locksmith (bc the keys and my sense of humor), fashion designer, mythology expert
Wendy
Doctor (duh), pilot, flight attendant, EMT, therapist, performer, ornithologist (person who studies birds), camp counselor, physical therapist
Gray
Ice sculptor (duh), hockey player, mountaineer, ice climber, stripper (sorry not sorry), glaciologist, ski instructor/professional skier, figure skater
Erza
Fencer, stunt double, stunt trainer, martial arts specialist, knight (maybe it’s an old timey AU idk), historical reenactor, life coach, security guard, federal agent, police officer, blacksmith
Gajeel
Mechanic (duh), metal sculptor, blacksmith, locksmith, handyman, piercer, tattoo artist, biker (is that a job?), police/military officer, security/prison guard, musician, chef
Levy
Editor (duh), rapper, lyricist, writer, librarian, English teacher, professor of practically anything, translator, archaeologist, historian, museum curator
Jellal
Astronomer (duh), astronaut, therapist, private investigator, teacher, astrophysicist, house husband, diplomat, government official, spy
Lisanna
Veterinarian (duh), wildlife rehabilitator, zookeeper, volunteer/owner of a humane society, zoologist, expert on mythical animals (some sort of professor, probably), waitress, chef
Mira
Tavern keeper (or however you say that in modern terms), bartender, waitress, model, instagram influencer, makeup artist, actress, chef, restaurant owner, teacher, singer, stripper, dancer
Elfman
Bodybuilder (is that a job?), personal trainer, wrestler, weightlifter, gym owner, therapist, wildlife rehabilitator, wildlife biologist, veterinarian, nurse, baker, affirmer of trans men
Sting
Electrician, lighting designer, physicist that focuses on light, priest/rabbi/imam/other religious leader, youth pastor (yes this is its own section), model, business owner, CEO, firework engineer
Rogue (god this was hard)
Shadow puppeteer, ghost buster, paranormal investigator, stage manager, spelunker, mechanic, detective, archaeologist, casino dealer, night school teacher
Yukino (ugh this was also hard)
Astronomer (duh), locksmith (see above with Lucy), government/military official, teacher, astrologist, worker at an observatory, family counselor, Build A Bear employee
(updated 8/7/22)
This is mostly for my own self-reference but I thought if I'm gonna write it down I may as well post it and see what people think. It's mostly my ideas on how firebending works, but it also touches on how the Fire Nation developed certain things and why they act the way that they do. I'm trying to keep this canon-compliant, but atla is very light on how bending actually works so I'm not too worried, idrc if I go against the comics because most of my fic ideas end up making them and Korra not really able to happen anyway so if I contradict it no massive deal, i only really care for the Beginnings two parter.
So, jumping right into it, the source of fire bending, the way I see it is that Fire Bending is driven by your personality, an 'inner flame' so to speak, which is why Zuko's bending was so weak post-DotBS, he had no significant drive, his flame dyed down and so did his flames. The specifics of where the fire comes from is emotion, not all are equal though, the most significant being anger and joy, this is why firebenders lash out with flames a lot when they're angry, because the act of creating flames causes them to get angry, and if they get too angry, they're unable to control those flames, the same could be said about a firebender shooting flames when they get really excited/happy. This is also why the most popular source was anger, it was powerful and easy to harness, as well as easy to control. You can give someone something to be consistently angry at, it's harder to give someone something to be consistently very happy at, it's a lot easier to get angry than it is to get happy. However, like a Pavlovian response, if you always get angry when you bend, you'll instinctively get angry whenever you bend, even if drawing from other sources, this applies to other emotions ofc but anger is the most dangerous one because it can easily escalate fights to lethal proportions.
Next is the Sun, and Sozin's Comet, I don't believe that the comet simply gives power to the firebenders just for the sake of being a flaming rock, with that logic earthbenders would get a boost too. So, my idea is that the Comet and the Sun are spirits, similar to Tui and La, (as Tui and La spin in a circle, the comet spins around the sun, orbiting again and again) we know celestial bodies can be spirits (and even people, Yue) so it's not that out of the question, we also know that spirits can influence people (and are equally influenced greatly by their own emotions, see Hei Bai), so I think the Sun spirit and Comet spirit both affect the personality of their benders, emboldening them, the Comet is only more noticeable because it is so close to the earth, but we know fire benders are also stronger in the day. To back this up, I want to look at Sozin's Comet's parts 3 and 4, specifically the fights we see between the 3 main firebenders, Zuko and Azula in the Final Agni Kai, and Ozai and Aang.
We see them act, for lack of a better term, bolder in the comet. Zuko taunts Azula to use her lightning, an act that would surely kill him, and Azula falls for his bait, they're both absolutely certain if their abilities, (Azula to hit Zuko, and Zuko to dodge). One thing to note, Azula is generally seen as at most neutral to killing, azula never goes out of her way to cause a death, even in situations where it could be easily justified to herself, and to people around her. Ozai also acts brashly, but specifically, I want to talk about after the fight, Spirit bending is an act that can possibly destroy a soul if it goes wrong, however after the fight ozai is still competent enough to speak clearly, recognise Suki's taunts, and reply to them after he expending more than all of his energy in the fight itself, and around the end of the comet he collapses.
Then there's Azula's mental state. Between Boiling Rock and Sozin's Comet we only see her in the attack on the air temple, where she is still very competent, she can command, fight, taunt, she's definitely different, more brazen with remarks like "I'm about to celebrate becoming an only child", (possibly explained by the closeness of the comet), but it isn't until the comet fully arrives that she snaps, because when the comet emboldens a person it doesn't only strengthen the good parts of a person's personality, it also highlights the bad parts, and when the comet arrived azula was particularly vulnerable to those negative aspects, which quickly took over her. Which is why I do think a post-comet azula would most likely be quiet and burnt out from how over the top her body and mind went, instead of plateauing and maintaining her Sozin's Comet level of mental unwellness.
Next is how this affected the development of the Fire Nation, specifically their honour based society. Naturally, Fire Benders would be seen as the strongest early on when people gathered in tribes as they could not only hunt better, cook the whole tribes meal at no expense, elevating their status to leaders. Now, firebending being driven by personality leads to essentially the person with the strongest or 'best' personality is on top, and one of the most apparent measures of the quality of one's personality is Honour. Honour is a measure of integrity, of who you are, how trustworthy you are and in the Fire Nation, how good your bending was. This would naturally lead to the most honourable being on top, and those below them wanting to imitate that level of honour, and thus a society that prided honour was born, this inevitably leads to tests of honour like Agni Kai's. This would also lead to anyone who wasn't a Machiavellian level liar to be cast out as being caught in a lie is incredibly dishonourable, which would leave the fire nation fairly free of corruption, until someone like Sozin finds a way to make dishonour honourable.
Or something I dunno, might add more later as the idea develops
Question Prompts
All prompt lists found at @love-me-a-good-prompt!
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Rusty Quill Gaming FAQ
I get a lot of asks about Rusty Quill Gaming, and I thought I’d put all the answers in one spot!
What is Rusty Quill Gaming?
RQG is an actual-play Pathfinder podcast where comedians, improvisers, gamers, and writers play a long-running campaign in an original setting. The Dungeon Master is Alexander J Newall, and the players are Ben Meredith, Lydia Nicholas, Bryn Monroe, James Ross, and (a later addition) Helen Gould. As of April 2020, there are 150 episodes. Episodes drop at 4pm GMT every Wednesday.
The story follows a mercenary group in a steampunk-fantasy version of 19th century Europe ruled by dragons, which abounds with real-life historical figures such as Oscar Wilde, Amelia Earhart, and Albert Einstein. The eclectic mercenaries travel Europe and beyond to unravel the origins of the Simulacrum, a magical automaton that can replicate itself — and on their journey discover world-shattering conspiracies. The story touches on themes of scientific ethics, free will and difficult choices, coping with loss and failure, and the boundaries between life and death. The campaign is very roleplay-heavy, with an intricate plot and complex, interesting characters. It’s got hilarious comedic improv, but also doesn’t shy away from heavy, complicated topics.
Although there’s only one main campaign that has been ongoing since 2015, there are also a number of specials in which the cast (and other special guests) play one-shots using other game systems, which don’t relate to the main campaign in any way.
DISCLAIMER: This article is intended for educational and research purposes only. It has been published to shed light and correct…
1) not written by me but 2) why mneme is so fucking tired after 4+ 3) the article literally only touches the tip of the iceberg of the harassment i’ve been sent over the past 4 years BONUS: DATA ANALYSIS