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GT dump
Glitch techs memes to prove that they are still stuck in my brain despite me being too busy to make content:
Introducing... GLITCH TECHS WEEK
Please tag me and #glitchtechsweek2026
Headcanon that Ridley’s modding is one half extremely impressive with very smart workarounds for issues and methods of programming stuff, and one half “what the hell am I looking at”.
Because on one hand, Ridley managed to teach herself how to inject code into glitches before they can fully form and how to modify their code, an extremely difficult task, with equipment that she built herself. But on the other hand, Ridley is completely self taught with none of the experience of an actual Hinobi programmer or researcher, using equipment that she’s cobbled together from old electronics and a half-broken console.
Basically, Ridley’s very good with programming and glitches, but there’s a lot of large gaps in her ability because she doesn’t have the insider information to know these things or advanced technology to perform certain tasks.
Like Ridley knows plenty about Glitches. Her description of them in The New Recruit is right on the money, and you have the existence of her Ridleybox, aka a console that Ridley figured out how to force to glitch on command, then storing the glitch in a kind of buffer where she can add and alter bits of their code when they’re still kind of malleable and able to be changed. That’s really impressive.
But at the same time if you asked Ridley for the specifics on exactly HOW the Ridleybox makes glitches, she wouldn’t be able to tell you. Her knowledge on glitches is limited and although she admits to “cracking open” her console and modifying it to add that glitch buffer, the stuff that lets her edit glitches and some system that performs the specific inputs or whatever makes the console glitch out at the push of a button, the actual “glitch making” part of it was a complete accident.
Her console broke in a very, very specific way and Ridley was able to take advantage of it, but she has no idea what exactly caused that to happen. All she knows is “whenever I do this specific thing, the console makes a glitch.” She doesn’t know why the glitch is created or where exactly the glitch originates from, just that it happens, and she never fully took apart her console to find out both because she would have little to no idea of what she was even looking for and because of the fear that fully dismantling her console like that would be like cutting open the golden goose and all of a sudden she wouldn’t be able to make it glitch like that again. Her lack of access to Hinobi-Quality equipment doesn’t help either. That’s why she views getting her hands on a tech gauntlet as her best bet at being able to mod stuff again and doesn’t just break another console.
Her process for modding glitches, genius. She manages to hold a glitch in some kind of stasis while it’s still in the process of forming and taking in game code to create a proper form, and then takes advantage of its state to add in her own code and alter it. That’s a smart way to modify a glitch, but it has downsides. Biggest downside, Ridleys glitches are very unstable. Not necessarily in an “aggressive and dangerous” way, but more in a structural sense.
Sure modified glitches are heavily resistant to regular gauntlet fire and a large amount of tech weaponry, but that’s not because they’re particularly strong compared to a regular glitch. It’s the same deal with extremely old glitches like the pixel from Ping. Just due to how a lot of tech weaponry works, trying to damage a modified glitch with a gauntlet shot is like trying to untie one knot while only knowing the steps to untie a completely different type of knot. They’re both knots, but both are meant to be untied in different ways. Sure you could eventually untie it as long as it’s slightly similar to the original, but the more modified the glitch is, the further it is from Hinobi’s original code and the more different the knot is. It’s the same for very old glitches like ping. The plixel structure is different, the code and core files are different, and the knot is practically alien to the knots you’re used to untying.
That’s where Hinobi’s “Anti-mod” weaponry comes in. Weapons and modifiers to existing stuff made specifically to deal with modified and particularly old glitches. Going back the the knot thing, these things just cut the knot and don’t bother with untying it, so it doesn’t matter how much the glitch is modified. Mitch has a few, and they could probably reduce Horn 2.0 to a fine, pixelated mist in a few shots. Hell, they probably could have cracked open the plixel from ping if it wasn’t for its tendency to bounce away from anything that hits it and the sheer speed and power it managed to reach.
But Anti-mod is specialized, and doesn’t work as well on regular glitches for one main reason. Regular glitches are more structurally sound compared to modified ones.
Root forms are complicated. Very, very complicated, and they don’t tend to respond well to being tampered with. Trying to modify a glitch, even with some of Hinobi’s more advanced technology, a lot like brain surgery, except the brain is constantly shifting, your only equipment is comedically oversized and blunt, and messing anything up has an 80% chance of making the patient instantly evaporate into smoke.
Luckily, Ridley’s method for modding glitches isn’t as in depth and involved as that. She’s not taking a fully formed chomp kitty glitch and messing with it’s still-running code to make Horn, that would be a massive waste of time, she modded a game of chomp kitty to replace chomp kitty with Horn, then got a glitch to take that data and run with it. But the end result is still a glitch with code that isn’t exactly structurally sound by glitch standards, and every attempt at modding still has a high chance of some crucial part of the glitch not working correctly, or the modifications somehow throwing off its behaviours and possibly making the glitch crash from the “game character” suddenly being forced to do something it was never made to do, or a multitude of other problems that all end in the glitch’s form collapsing, not to mention the damage and problems it causes to the root form even when everything is done correctly.
The end result is a glitch with a plixel form that is barely held together by glitch standards, being extremely easy to break apart if it wasn’t for that resistance to a large amount of Hinobi Weapons either balancing it out or tipping the scales in the glitch’s favour. Anti-Mod weapons rely on this for their damage, and firing one at a regular glitch will do way less damage as most regular glitches are a lot more durable, plixel-dense and generally harder for an anti-mod weapon to damage properly.
A large amount of Ridley’s glitches, especially the weaker ones, are also reliant on the Ridleybox to exist at all, being unstable to the point where their code and essential files are essentially bound to their original source and destroying the console or disconnecting it from power also destroys a portion, if not all of the glitch’s root form. It’s not exactly an uncommon occurrence for glitches, tethered glitches like the Rock Em Sockers glitch exist, but it’s particular problem for the Ridleybox.
And then there’s a few things that a glitch like Horn just straight up can’t do due to her modifications messing her up. Horn IS a glitch and due to this does have a root form, but it’s essentially damaged. Weaker than a normal root form. Like mentioned before, root forms are very finicky and do not like being tampered with in any way. Horn isn’t at risk of falling apart or crashing (although there were likely previous generations of Horn that did do exactly that), but that root form would probably only last a few seconds on its own if Horn ever actually got destroyed. If someone doesn’t capture it basically immediately, it’s fizzling out into nothing, and even then trying to get the root form to take in more data and then reform is basically a pipe dream.
Also, glitches can reproduce to some degree. They “go viral” if they gain enough strength and energy, either forcing nearby games to glitch (What chomp kitty does in Age of Hinobi) or literally just split off a bunch of new root forms. Horn can’t do that, her root form is too damaged and messed up to do it properly, and even if they did attempt it, any root forms created by Horn going viral would fizzle out and vanish before they could even form correctly. At most, you’d get a few damaged consoles with no trace of a root form ever being made. (Although that may have ended up being a blessing in disguise, as a glitch going viral in Ridley’s home would DEFINITELY show up on a tech’s radar). Even Ridley’s “glitch copy” hack from The New Recruit isn’t exactly effective on her own glitches. A solid 90% of the time copied Ridley-Glitches just fizzle out immediately, their root forms being unable to form correctly, and even the copies that do properly form are usually temporary before getting unstable and falling apart. The copied glitches from The New Recruit work just fine, they aren’t modified, it’s Ridley’s own modified and less physically stable glitches like Horn that can’t handle it.
The other major benefit of a modified glitch is pretty much required for modders to exist: They don’t show up on Hinobi’s radars like regular glitches. At least as long as Hinobi isn’t aware of them. If a tech hasn’t encountered and scanned that specific modified glitch before, they won’t show up when searching for glitches. It pretty much follows the same logic as why they take less damage from average Hinobi tech. Hinobi tech is used to searching broadly for unmodified glitches with specific, broad plixel signatures. Modified glitches have very specific and unique plixel signatures, and you can’t search for a signal if you don’t even know what that signal looks like. That being said, once Hinobi becomes aware of the existence of a modified glitch and is able to get its plixel signature, that identifying signal is typically added to the local database and can be used to identify similar signals, like for example other glitches that have been modified in similar ways.
Glitch Modders don’t usually last very long once Hinobi is able to properly track them, so it’s VERY lucky for Ridley that out of the three techs that Ridley knows and is close to, only one of them actually knows the protocol for dealing with modders, and none of them want anything bad happening to her. The fact that whatever file she does have in Hinobi’s database probably states “Former Employee. Mind Reset. Not an active threat” also definitely helps.
Also, Ridley has no clue about some very specific things about glitches, simply because she never had the opportunity to learn them. Entity Glitches have a ton of subtypes; spawners, copycats, teleporters, all that. And it’s not always just based on what they can do in game. Chicky Chum for example, cannot teleport in their game of origin. Ally is just broken in a very specific way. Ridley however, does not know this, and things like teleporting glitches only being able to teleport OTHER teleporting glitches is mostly unknown to her. She’s mostly just confused over why her attempt to use an ender pearl resulted in her not teleporting but still taking the fall damage.
Then take portals. Ridley knows it can be done and has made small-scale portals, but has no idea how to keep one stable enough to teleport a large object like a tech van or how to teleport as far as a tech gauntlet’s portals can, with Ridley’s portals being short range hops that probably need a period of time to warm up, cool down and recharge afterwards, along with portals not being able to stay active for very long. It’s not her fault, she just lacks the technology needed to actually make a decent portal. Give her the materials and maybe a basic walkthrough on some of the more advanced stuff and she could definitely do it.
And then you have the other two types of glitches and companion pets. Companion Pets first, I headcanon that Ridley fully believed that they were modified glitches like Horn until either Mitch or Miko (probably Mitch) let her know about the differences. Companion Pets aren’t glitches, they’re basically projections of the tech’s gauntlet like the gauntlet’s weapons. They don’t have root forms, as their code and Ai is held in the gauntlet, and they can easily be recreated if destroyed or completely modified with little effort because again, every bit of their code is kept in the gauntlet with no root form involved.
As for Mappers and Possessors, Ridley doesn’t have the slightest clue as to what those are. How could she? She’s never seen one before. The Ridleybox’s method of creating glitches is simple enough that it’s extremely difficult for more complex glitches to form, and even if a mapper did start to form, it would probably just fry the console and then itself with its massive size and energy requirement compared to what the entity glitches Ridley is used to dealing with have.
As for possessors, it’s mostly a matter of luck. Possessors are EXTREMELY rare due to just how complex they are, and the Ridleybox already isn’t exactly a breeding ground for complex glitches. That being said, it’s probably an extremely good thing she never managed to make one, because with her limited knowledge, her only thoughts on it would be “why are you pink?”, probably followed by Ridley attempting to use it as normal. With how complex possessors are any modifications would have a way, way higher chance of just straight up destroying the glitch, but to be honest that’s the good ending here, as the far worse possibility is that it works and Ridley lets it out of the box. Absolutely nothing good can come of that. To say nothing of what could happen if a modified and therefore unstable possessor glitch had something go wrong with its code while it’s puppeteering someone.
Something to note is that New Recruit is the first time Miko's actually angry and betrayed at Ridley's behavior, remember Miko still thought Ridley was a good person even when they first MET Miko was more bemused by Ridley's threat and didn't really phase or care just geeking out at Ridley's creation so she prob. would of took Ridley's betrayal the hardest since if Ridley left her yeah it would be prob. put Miko in a miserable place, though not for long or forever since Five would comfort her.
HI AGAINN sorry for spamming your inbox but could I have a request for Ridley, Miko, and Five all hanging out together? They’re such an underrated trio and it would be so fun to see them snacking and playing games together :)
Thank you so much again!!!
of course!1! i like making requests of drawing and im actually happy to see that you give ideas <3 im having a little art block at the moment so the requests you sent are helpfull <3<3
at some point im going to actually make this on digital :D
is anyone else not ok about the loss of ridley’s dragon kitty because that thing was metal as SHIT
Got inspired by this post so I decided to recreate one of my favorite memes but with the Glitch Techs crew
Basically: do not ever let Miko near a stove LOL
Original video