A physical manifestation of nature utilized to warn children against getting sunstroke or heatstroke during the summer months.

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A physical manifestation of nature utilized to warn children against getting sunstroke or heatstroke during the summer months.
Ho pensato di postare qui un po' dei miei vecchi disegni. Questo è proprio bello
Mentre le altre fate del monte Manai (o di Monteoe se seguiamo la versione di Alberto Melis) passano l’intera giornata a tessere sui loro telai dorati, la Jana Giula si annoia a stare sempre seduta in un angolino, e quindi viaggia per il mondo umano sotto copertura, a cercare intrattenimento. Purtroppo non è troppo brava nelle formule magiche, per cui spesso appare come una donna dai capelli azzurri e gli occhi argentati, o come una volpe con baffi biondi e coda argentata. Appare nella collezione di fiabe di Francesco Enna “Sos contos de foghile” e in “fiabe della Sardegna” di Alberto Melis. Ho fatto questo disegno (e altri) per il bando di @zal-cryptid per personaggi di sfondo del suo fumetto “Tales of the Otherfolk”. Andate a leggerlo!
Während die anderen Feen vom Manai Berg (oder von Monteoe, wenn wir Melis Version folgen) den ganzen Tag am Webstuhl sitzen, kann die Jana Giula das nicht aushalten, und reist darum incognito in der Menschenwelt herum, auf der Suche nach Unterhaltung. Sie erinnert sich leider nicht immer an die richtigen Zauberworte, und läuft darum oft als blauhaarige Frau mit Silberaugen oder als silberschwänziger Fuchs mit blondem Schnurrbart herum. Sie erscheint in Francesco Ennas Märchensammlung „Sos contos de foghile“ oder in „Fiabe della Sardegna“ von Alberto Melis. Ich habe dieses Bild (und andere) für @zal-cryptid s Comic „Tales of the Otherfolk“. Schaut es euch an!
While the other faeries of Mount Manai (or Monteoe, if we‘re going with Melis' version) spend the whole day weaving, the Jana Giula can't stand sitting the whole day and prefers to travel the human world undercover in search of entertainment. Unfortunately she doesn‘t remember her spells very well and sometimes appears as a blue-haired, silver-eyed woman or a silver-tailed fox with blonde whiskers. She appears in Francesco Enna‘s Fairytale collection „Sos contos de foghile“ or in „Fiabe della Sardegna“ by Alberto Melis. I did this piece for @zal-cryptid 's comic „Tales of the otherfolk“. Check it out!
Erchitu
Image © Joe Holdsworth, accessed at his deviantArt gallery here
[Commissioned by @justicegundam82. The erchitu is one of those monsters that is under-served in English. Although there are some Italian sources that refer to primary sources out there, just about everything in English just regurgitates the English Wikipedia page, which doesn’t even have a citation.Based on the Google translated versions of those Italian sites, it seems like the erchitu has threads of atonement and carnival that the English version has shed. Most of the artistic representations take it from “bull” to “bull-headed man”, but mine is the first undead interpretation, at least as far as I know. I also emphasized the devil element to make them affiliated with Hell.]
Erchitu CR 9 LE Undead This hulking creature resembles a white-furred, bull headed humanoid, with cloven hooves and wide horns. A candle burns on each horn, tended to by tiny red devils that cling to its body and clamber over it like lice.
When a mortal dies owing its soul to Hell, the collection is usually final and swift, with no chance for appeals. On a rare occasion, however, a mortal may convince their diabolical handler for an extension in order to finish some business or put their affairs into order. In such cases, the powers of Hell return their escrowed soul as an erchitu, a monstrous creature in the shape of a beast of burden to remind the soul of the debt it owes. In this form, the erchitu owes Hell greater services, either in the form of luring more souls into the clutches of devils, slaying the powers of good, or both.
The erchitu uses its divinatory powers to find those who might be willing to cut a deal with a devil, and pass on intelligence to their infernal masters. When their superiors require a show of force, they assume their monstrous form and act openly as powerful warriors. The imps that cling to an erchitu are mere phantasms, visual reminders of Hell’s power, but the erchitu can infuse them with force and send them to fight on its behalf. Most erchitu begin combat with a sinister cursed cry—superstition says that whoever hears the call of an erchitu will be dead within the year.
An erchitu can maintain its seemingly mortal form for most of its unlife, and some erchitus may live for years in the same communities as if nothing happened. Those with close family members or with expectations of religious duties, however, are likely to become reclusive and solitary, preventing an accidental revelation of their physical monstrosity. Most erchitu exist in their horrible half-life for only the terms of their deal—a year, a decade or some other set time. Some, however, take well to this form of service and return to Hell in this body permanently.
Little magical horses, the caddos birdes are not much larger than the island's local sheep. Could one such horse truly be worth the havoc required to claim ownership?
A goatish trickster, the Maskinganna is the subject of a type of Sardinian masks.
A curse laid upon those who have carried out a terrible sin. It is a painful transformation into a giant white bull with steel covering its massive horns.
Maskinganna
Artist unknown, accessed at “Un Mondo Acconto” here
[Commissioned by @justicegundam82. Not a lot of info in English, but the maskinganna appears to be a Sardinian take on sleep paralysis, filtered through a satyr/Pan lens (its title is King of the Forest, at least according to Google Translate).]
Maskinganna CR 6 CN Fey This dwarfish humanoid has the head and horns of a goat. It has a twinkle in its eyes and a long knife in its hands.
The maskinganna is a puckish creature of the woodlands that delights in frightening mortals and watching their reactions. They have a fondness for dreams and dreamers. They are known to break into people’s homes in order to watch their dreams as if it were a theatrical performance, and influence those dreams with its mystical messages. A favorite prank of a maskinganna is to set up an illusion of a horrible creature near a sleeper, and then wake them up with a shout or shove. The flailing panic that ensues and the unsettled dreams that follows are a maskinganna’s favorite sport.
Although their tricks may seem cruel, most maskinganna are less actively malevolent than they are mischievous. They are offended by creatures that use nightmares to actually hurt dreamers, and are enemies of night hags, animate dreams and other such monsters. It is in fighting these creatures, or defending themselves, that a maskinganna is most likely to resort to physical violence. They carry cold iron swords to deal with night hags, a fact that renders them suspect to many other fey creatures.
Maskingannas are rare, and they usually favor animals as company. They are frequently shifting forms, and children or halflings are their favorite humanoid targets to masquerade as. In animal form, they are often in the shape of a goat, dog, or other animal that wouldn’t seem out of place in a town or village, but they will readily change into a bird or fish in order to make a quick escape if they need to. The true appearance of a maskinganna is goatish, and they are occasionally mistaken for satyrs or fauns by the uneducated.
Maskinganna Boons and Banes (5th level, CL 10th, DC 18) A maskinganna is more likely to bestow a short-term ally with a beneficial trick instead of using its boon, but it may use it to reward someone for assisting it in fighting night hags or other nightmare-inducing monsters. A maskinganna may use its bane to punish those who fight them, or as a warning to those who incur on its territory.
Boon: You always get a good night’s sleep full of pleasant dreams, and your health reflects this. You recover twice as many hit points or ability points from resting. This boon lasts for one week.
Bane: Your sleep is restless and leaves you just awake enough to function. You do not recover hit points or ability points from rest, and suffer a -4 penalty to all saves against sleep effects or abilities that cause fatigue or exhaustion. This bane lasts for one year.
have a confession to make: I’m a bibliophile. I have a small collection of very, very old books and still …