Possible classes: Assassin, Faker, Rider
Independent action (D rank): Penalty can stay in the world for half a day without a Master.
Magic resistance (C rank):
Territory creation (C rank): by securing the surrounding leylines, Penalty can transform the surrounding areas into her own personal soccer field. Noble Phantasm, Soccer Dome is enhanced in response.
Monstrous strength (B rank): Being both a sentimonster and an akuma, Penalty can temporarily amplify her Strength Parameter by one rank.
Tactics (C rank): When waging a war of attrition or facing much stronger foes, Penalty gains a high battle tactics bonus.
Enables Penalty to manifest up to ten clones of herself, creating a total of eleven bodies. Each clone retains not only the original's stats but her knowledge, Skills and access to her other Noble Phantasms. However, their personalities are divided, with each clone embodying a specific trait from the original. Alongside the original, each clone has a number marked on their back, with “1” designating the main/original body. Should the original body be killed, the next number in line automatically becomes the new main body, though neither their designated number nor their unique personality undergoes any change.
By channeling her mana Penalty can manifest Soccer ball shaped energy shields. These barriers can withstand assaults up to B-rank before breaking, she can ensnare opponents within them by kicking them or by hurling red cards to trigger their formation. The shields respond to her will, allowing her to contract then inward to crush all caught within. When combined with her territory creation skill she can expand a barrier to engulf an entire city. Effectively turning what would normally be a purely defensive Noble Phantasm into a lethal weapon and prison.