Upgrading the visuals of the Submersible Base Realm. The circly things on the glass both make your brain process the glass walls and the length of the hallways better, as well as invoking octopus suction cups and bathtub glass decorations. Problem is, when multiplied to cover all glass of all corridors, these circly things add 70,000 triangles to the scene, which is almost my performance budget of a whole realm (I’m building my PC VR game assuming mobile specs, for now at least). But they look so fun, so I’ll have to find a way to keep them.















