on secondaries ~
Secondaries are about problem solving. That can be a serious problem, or a problem like “boredom” (which is how secondaries relate to hobbies.) But the question is how do people solve problems. That's it. So a good place to start is how people solve problems while alone.
PART 1 - SINGLE PLAYER
BOOKKEEPER BADGER chips away at a problem in increments. Things are done throughly, all the scaffolding in place. No corners are cut. Usually a community's load-bearing support beam (even if they are personally unpleasant.) Would rather do something well than quickly.
COLLECTION BIRD collects knowledge, skills, tools, contacts. If they want something that doesn’t exist out in the wild, they make it. Tend to have a lot of weird, seemingly unconnected skills. The kings of "work smarter, not harder."
~ these are Built secondaries (or Prepwork secondaries) because the more time Badgers and Birds have to build, the happier and more successful they are.
~ Lion and Snake are much much better known for their interpersonal "multiplayer" skills, that’s what you normally see in fiction. But here's how I see their single-player working:
TINKERER LION "what happens if I plug the thing in the thing?" There's a lot of throwing things at the wall and seeing what sticks. Dive in, figure it out as you go. For examples, think of the more "science flavored" Lion secondaries, like Tony Stark, Lord Asriel, or Merlin (of Merlin.) It's a rarer character type, but it's there.
ENVIRONMENT SNAKE "what have I got to work with, what have I got in front of me, how can I look at it/use it in a new way?" This is Ferris Bueller making his Rube-Goldberg contraptions, or Maria from the Sound of Music making clothes out of curtains. There is also a pot-stirring element to Single-Player Snake: if it turns out that you don't have anything to work with, then do something that changes up the status quo, and react to the fallout. (This a favorite tactic of Jack Sparrow, and the Joker.)
NOTE: I've also seen these guys called "Storage Bunker Snakes," which I think is a metaphor that steps on the toes of Bird a little: when I think of a storage bunker, I think of a collection.
Once interesting observation (thank you @reds-burrow) is that Lions and Badgers work by changing their surroundings, and Birds and Snakes work by adapting to their surrounding. I think this is why a Coiled Spring Badger who has been prepping for a long time before finally releasing can look a lot like a just-go-for-it-and-see-what-happens Tinkerer Lion. And a Rapid-Fire Bird who is really comfortable in their environment can look a lot like an Environment Snake just coming up with things on the fly.
PART 2 - MULTI-PLAYER
We've all got to interact with people (some more than others.) So how is that accomplished?
COURTIER BADGER - There is no acting, they become whoever they need to be in the moment. Mostly this means mirroring the energy of whatever group they're in, and shifting accordingly. This is still a Prepwork secondary, because better you know a group/person, the easier and more effectively you can match them, and the more trustworthy you will seem.
ACTOR BIRD - They have different personas or roles they have prepared beforehand, and which they are able to pull out when needed. Often Actor Birds give their personas names like "Professional!Me" or "Artsy!Me." It's likely that they modeled at least one after a character or another person. It's also likely that they enjoy or rely on costumes.
BEACON LION - We all know this one from fiction. The person who's going to be completely authentic, and if they alienate people then so be it. They hate lying. They feel safest and most powerful when they just put themselves out there and speak their truth. BUT in real life these guys have to face-change just like everyone else. Their metaphor is a raising or lowering of intensity. They are always themselves, but they can be louder or softer versions of themselves.
MASQUERADE SNAKE - Another favorite from fiction. These guys are a slightly different person with everyone they interact with, and while every mask is them, they don't need to believe what they say the way a Badger does. They're also good at choosing what kind of impression they want to make, and telling 'creative truths' - how do I phrase something to get this person to listen to me?
~ This group is interesting, because you can break it down in a few ways. The Prep-work (Badger & Bird) vs In-the-moment (Snake & Lion) divide is still definitely there. But I think it's interesting how Badger and Snakes talk about their mirroring and masks as being fundamentally *them.* Birds talking about personas, or Lions talking about raising and lowering intensity will go... that's constructed, that's something different from *me.* Badger & Snake shifting pulls from the unconscious self, Lion and Bird pulls from the conscious self. @sevilemar is right, that is a real difference.
In which case, I guess for me it comes down to:
PREP-WORK (Badger + Bird) vs IN-THE-MOMENT (Lion + Snake)
DELIBERATE (Lion + Bird) vs AUTOMATIC (Badger + Snake)
YOU MOVE (Badger + Lion) vs I MOVE (Bird + Snake)
(And Neutral? Neutral is what you get when your multi-player is not actively face-shifting (and even Lions face-shift a little.) So... when you're existing in your single-player. And there's no reason you can't be having fun with your single player around people.)











