"It's always been us "
(With The Frozen Maw timeline)
seen from Italy
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seen from Israel
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"It's always been us "
(With The Frozen Maw timeline)
Lady Gaga on the set of the "Telephone" music video (January 27, 2010)
matching transformice icons for me and my partner! :] the new furs are really cute
LADY GAGA – ALEJANDRO (2010)
ICE-HORNS
The Ice-Horns is a dragon of the Strike class. It has a gray/blue body that provides near-perfect stealth in icy waters, and yellow eyes that pierce through blizzards and dark waters. Although it has four legs, its front legs are too short for walking. It therefore uses its broad wings for moving. The Ice-Horns has small, sharp teeth on the upper part of its jaw and three long tusks on each side of its lower jaw, designed to grasp and tear its prey. Its arrow-shaped head allows it to dart through the water at terrifying speeds. It has a long tail with eight protrusions at the base and tip. Its broad wings allow the Ice-Horns to fly as well as swim, and at very high speeds. The six horns on its head, resembling ice spikes (hence its name), may have a crystalline structure rather than being entirely organic.
The female has a longer nasal horn than the male and displays darker colors that allow her to better camouflage herself in the deeper waters where she lays her eggs.
Firepower
The Ice-Horns possesses a reservoir it uses to store water. When it spits it out, the water emerges as a thick, freezing vapor that instantly chills its target. This also allows it to create large ice surfaces when directed at large bodies of water such as lakes or rivers. The Ice-Horns can breathe ice as many times as it has water remaining. When its water supply runs out, it dives, mouth open, to replenish it. This dragon cannot therefore survive for long in arid environments.
This stored water can also be released as sweat through its legs, which also allows it to freeze anything that comes into contact with them.
Acute senses
The Ice-Horns possesses incredibly keen hearing and sense of touch. It perceives the slightest vibration in the water and in the air during a blizzard. It can predict weather changes by sensing the air.
Hunting Abilities and Behavior
The Ice-Horns is incredibly fast in aquatic environments. Flying during a snowstorm increases its flight speed. In the air, its specialty is diving at high speed to seize its prey in its jaws. In the water, it becomes a veritable torpedo. On land, it uses its powerful tail and wing hooks to fight when its opponent is too heavy to catch. If its opponent is large and heavier, it will instead try to immobilize it with ice, targeting the legs or the base of the wings.
This highly intelligent dragon is not known for being sociable; it is a solitary hunter. If nothing threatens its territory, it will likely flee or hide until the intruder leaves. Otherwise, or if its eggs are nearby, it will kill the intruder without hesitation.
The Ice-Horns doesn't have very thick skin but possesses exceptional endurance. It can thus fly or swim for long periods. It does not breathe underwater but can hold its breath for hours, which goes hand in hand with its great patience.
Weaknesses
In arid or, more generally, drier environments, the Ice-Horns would be unable to breath ice and would be incredibly slowed down. It has a very low tolerance for intense heat.
While the Ice-Horns possesses excellent vision and sensory abilities to spot its prey from afar, its close-up vision is very poor. Therefore, if this dragon happens to miss its target on the first try (because it is extremely accurate), it will have difficulty refocusing unless it moves a considerable distance away.
Diet
The Ice-Horn feeds mainly on fish but it sometimes eats other things such as medium or small-sized mammals, or birds.
Eels terrify the Ice-Horns, although the Skrills, with whom they share a common ancestor, do not fear them.
Name: Aarkar/Eldrakyn
Classification: Hybrids | Draconic Half-Bloods / Category: Draco-Trollus
Origin: Unknown
Current Status: Untraceable / Hidden
Danger: Extreme
Aarkars are neither trolls nor dragons. They are what happens when two species that should never have mixed do so anyway. (Not in the way you think. We don't even know how it happened. Perhaps divine intervention?)
The Aarkars are unnatural hybrids, a mix between Gumm-Gumms and dragons—ancient, intelligent, primal creatures.
I have never seen one alive. Everything I recount here comes from what I have read, observed, and pieced together. But there is solid evidence that they have already walked this world.
There are as many types of Aarkars as there are types of trolls and dragons.
Their appearance varies enormously, but they all share certain common traits: a massive body structure, often quadrupedal or semi-quadrupedal; heavy bones, a blend of trollish stone and draconic skeleton; fangs and claws made for tearing; a bestial posture; and remnants of wings, horns, or bony plates depending on their draconic ancestry (although the vast majority of them did not have wings).
The skull that Gol and I found leaves no doubt. The structure is hybrid. It clearly displays elements of Crimson Goregutter, mixed with a trollish base.
By observing the nearby bones, I was able to create a fairly accurate representation, as you can see.
The Aarkars are strictly carnivores. They hunt. They stalk. They devour. They are also man-eating beasts.
Ancient texts are clear on this point. Some accounts mention that in times of famine, they may consume fruits or vegetables. But this doesn't truly nourish them. They cannot survive long that way. Their bodies crave flesh. Blood.
It would be wrong, and dangerous, to consider the Aarkars as mere beasts. Yes, many of them are described as savage, violent, and driven by instinct.
But they are also as intelligent as a dragon mixed with a Gumm-Gumm. This means: territorial recognition, hierarchy, sometimes even social organization... They understand more than one might think.
The Aarkars disappeared along with the dragons. Or rather, they are surely hidden in the same place. The Hidden World is not only home to dragons. It is home to what the world could no longer accept.
Today, it is impossible to find an Aarkar, just as it is difficult to find a dragon. All the information I present here comes from very ancient texts, fragments of troll chronicles, personal excavations, and a fossilized skull forgotten in some ruins...
One detail obsesses me. The Killahead Bridge isn't just any structure. It's linked to an ancient civilization... a civilization directly connected to the Aarkars.
Gol once managed to steal a fetch. (I didn't ask him how. I prefer not to know.) Thanks to it, we were able to observe certain areas of the Darklands from a distance. And guess what we saw?
Gigantic bones. Collapsed structures. Remains too large for ordinary trolls. Too organized for beasts. Everything suggests that an entire civilization, now vanished, once inhabited these now inhospitable lands.
A civilization built for... or by... the Aarkars.
Oh yeah. Here's this too because found out the HUGE ASS comic book i got was the Transformers marvel series SO OFC i had to draw ratchet <3 (I might redraw him because i don't really like how ROUND he is.. he's supposed to be BLOCKY...)
IL how i made him a creature. (close up of said creature below.)
this finna be my new pfp bc... how could i NOT??
Myrrah, how do you feel about humans and trolls ? :3