Getting ready for remasters IV-V-VI so here's Lara Croft in her evening dress from Tomb Raider 5 😁 I'm trying out a new drawing style, hope to develop it further!
The teams at Aspyr and Saber Interactive rolled out the first major update to Tomb Raider IV-VI Remastered, which should already be live across all platforms worldwide. The highly anticipated patch addresses some of the community's most reported issues while introducing new graphics settings—like a brightness slider and retro filter options—and improving many aspects of the gameplay, visuals, UI, among others.
Take a look at the official patch notes below for a detailed list of changes.
General
New Outfits Unlocked: Dive into Photo Mode with iconic looks from Lara Croft's past adventures. Unlock them via the Outfit Selector in Tomb Raider IV and V.
Photo Mode Upgrades: Now includes an Animate option, sunglasses, and facial animations in classic graphics mode.
Graphics Settings Expanded: New Brightness and Retro Filter options have been added to customise your visuals.
Flyby Camera Maker Tweaks: You can now adjust individual cameras when setting up cinematic shots.
Menu Font Adjustments: TR4 and TR5's HD fonts have been resized for better consistency with the classic visuals.
Texture Fixes & Enhancements: Cleaned up textures and improved texture blending to reduce visible seams.
Lighting Fixes: Flares now properly illuminate the environment.
Animation Corrections: Lara no longer animates while unconscious or dead.
Camera Updates: Fixed cameras have been removed for Modern Controls, giving players a smoother experience.
Control Refinements: Improved interaction with jump switches, rope grabbing, and torch handling—especially with Modern Controls.
Ceiling Camera Fixes: Modern Controls camera now behaves more predictably near low ceilings.
Music Behaviour Updates: Music now pauses when you open the inventory, and secret music tracks now layer over ambient sounds instead of interrupting them.
Retractable Trap Enhancements: Items like spikes now animate properly instead of scaling.
Fall Reactions: Lara now reacts with appropriate facial expressions when falling from great heights.
Inventory Frame Rate Fix: Inventory now runs at a smooth 60 fps.
Localisation: Various text and translation fixes across multiple languages.
Tomb Raider IV: The Last Revelation
Visual Touch-Ups: Enhanced lighting, effects, and general visual fidelity across all levels.
HD Loading Screens: Brand new HD loading screens added for a more immersive transition.
Lens Flare: A classic cinematic touch is now back in TR4.
Vehicle Controls: Jeep and bike controls have been smoothed out for a better driving experience.
Geometry Fixes: Filled in gaps in the Tomb of Seth and removed a floating door in Desert Railroad.
Character Consistency: Aziza's HD face model now matches between gameplay and cutscenes.
Environmental Accuracy: Arabic signage in Cairo has been corrected for authenticity.
Music Fixes: The Temple of Horus level now plays the correct ambient music.
Tomb Raider V: Chronicles
Sky & Lighting Enhancements: Updated HD skyboxes and added lightning effects for atmosphere.
Model Updates: Winged griffins and white brick textures have been revised to better match the original game and real-life references.
Boss Fight Visuals: Missing hole textures during the hydra battle have been restored.
Environment Fixes: Corrected visual inconsistencies with doors, grates, and overly bright lighting.
Water Effects: Resolved z-fighting on blood in the Sinking Submarine level.
HD Object Revisions: Treasure, vending machines, and other set dressing have been updated to match classic aesthetics.
Logo Fixes: Mirrored VCI logos have been corrected.
Level Design Tweaks: Corridor illusions replaced with actual hallways, and metal rods restored to match the original look.
Tomb Raider VI: The Angel of Darkness
New HD Assets: Additional characters and inventory items now feature high-definition models.
Hair Physics: Lara and Kurtis now sport flowing locks with dynamic hair physics.
Texture Upgrades: Restored original texture detail and tone while improving HD fidelity.
Water Improvements: Visual updates make water more realistic and fluid.
Performance Boosts: Faster loading and smoother gameplay across all platforms.
PS5 Stability: Crashes when playing the PS4 version on PS5 have been resolved.
Classic Controls Return: An option for the original 2003 console controls has been added.
Story Detail Fixes: Corrected misspellings (like Vasiley's address) and environmental inconsistencies (like signage and texture gaps).
Model Consistency: Corrected visual bugs, including mismatched textures, incorrect lighting, and missing transparency in key scenes.
Environmental Interactions Expanded: Radios now play news segments, and you can practice hand-to-hand combat with a new tutorial in the Parisian Ghetto.
Camera Control Upgrades: Fixed camera views can now be cancelled with the "Reset Camera" button when using Modern Controls.
Achievement Fixes: The "Parkour" achievement now unlocks as intended.
Combat & Movement Fixes: Addressed animation glitches, stuck enemies, and fixed various bugs related to dual pistols, ragdoll physics, and player movement.
Audio Bug Fixes: Resolved issues with missing or looping sound effects and adjusted volume levels after reloads.
Gameplay Logic Fixes: Keypad sounds now play, puzzle sequences no longer break animations, and stats track correctly.
Outfit & Animation Fixes: Switching outfits no longer affects Lara's eye animations in cutscenes.
Enemy Behaviour Fixes: Cleaned up animation bugs for the Cleaner, Boaz, and Kurtis.
Camera & FOV Tweaks: Adjusted field of view to better match the original experience, especially with Tank Controls.
Visual Bug Fixes: Resolved issues with incorrect camera roll, respawning items, broken geometry, and lighting inconsistencies.
Chirugai Updates: Fixed several bugs affecting audio, visuals, and gameplay while using the Chirugai.
Tomb Raider IV-VI Remastered is available on Nintendo Switch, PC via Epic Games Store, GOG and Steam, PlayStation 4/5, Xbox One and Xbox Series X|S.