Select Kiss is a short multi-ending visual novel by nagainyu made in TyranoBuilder.
NOTE: This game is intended for ages 15 and up. (This rating is Japan-centric and could be more strict by other countries' standards.)
You've been hired for a part-time job picking two people to lock in The Room Where You Must Kiss to Leave.
Select from a cast of six colorful characters, see how they bounce off one another, and imagine how things might unfold from there.
Notably, all pairings are accounted for (not just between male and female characters), though they don't always go in a romantic direction. Each route is about 3 to 4 minutes long, for a total of 45 minutes to 1 hour to see all the endings.
Hey there! After fiddling around with the file for a while, I have finally uploaded the Swindler X Cutthroat visual novel joke I made last Halloween up to Itch.io. It's up there as a browser game and anyone can play it if they so choose. There's a true spicy ending and a joke ending, so I hope you enjoy.
It's also NSFW, so don't click unless you wanna see Cutthroat's dick.
An interesting rap I found made by secondary school students regarding Raffles and Farquhar
This rap’s pretty interesting and impressive for secondary school students, so I thought I’d share it. The funnier thing is that they are from RAFFLES Girl’s school 🤣
After much blood, sweat and tears my visual novel is finally done and launched on itch.io!
(Trigger Warning: This visual novel does not feature any graphic depictions of death but it does discuss grief and the after effects of loss. Reader discretion is advised.)
Summary:
A short visual novel about one little girl’s reaction to grief.
When Katie goes to stay with her Grandma during a difficult period in her life, she meets an unexpected creature on the beach.
The Kelpie is an infamous water-horse from folklore. Dangerous or friendly depending on the story, its capricious nature is no different here.
Depending on the choices made, Katie will embrace her ultimate fairy tale fantasy or confront her greatest fear.
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AN: I'm very much a rookie at this so I apologise for any mistakes. I hope you're able to enjoy it regardless! Also sorry I couldn't get Tyranobuilder's browser option to work, the game is only playable on Windows.
The demo is finally out!
You can download it here
I can’t believe that I not only made a full fledged demo but I even did it for a jam, in three months. This is insane.
To be honest I didn’t have the confidence to even last a week, in the beginning. In the past I tried twice to work on a game but I didn’t even manage to write the story, I just abandoned the projects as soon as the initial excitement wore off. But it was different this time, especially thanks to a friend.
Thanks to the jam’s discord server, I found other people who showed interest in my game and I found some interesting projects as well. Seeing how everyone was working hard really drove me to give it my all.
Of course, despite doing most of the work on my own, I couldn’t have made it without all the other people who supported me either morally or materially (or both) with art, music and translation. The demo may be not “perfect” yet, because it’s still missing some original backgrounds and music or translations, but I will slowly add them to the game with later updates throughout the month of December.
Right now the game is only available in English, but these languages will be added in a few days:
Italian
Spanish
Portuguese (BR)
Polish
In the meantime, the translators are also working on these other languages, which will be added as soon as they’re completed:
Russian
Danish
French
Malay
If you can help translate the demo (unpaid, unfortunately) in any other language, please contact me ^^
The game has a discord server where I am managing the development with the other volunteers but if enough people are interested, I may open it to the public! Let me know what you think.
That said, I just want to thank you all and hope you will enjoy the demo~
I will now take a couple of days off (I say, although I’m sure I won’t lol) and then go back to work. There’s still the rest of the game to work on!