Guick sketch. My OC - Aedan the master whaler. Here he has returned to Tyvia after the rat plague, he's grown out and walks looking all gloomy.
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Guick sketch. My OC - Aedan the master whaler. Here he has returned to Tyvia after the rat plague, he's grown out and walks looking all gloomy.
something about stories with an island off to the north, a place cold & dead yet surviving like a corpse filled with maggots, like fungi in a flood, littered with the bones of dead societies & whales, near inhospitable and yet it feels more like home more than anywhere you've known.
saw this tweet and els and I both immediately had the same idea for this little dumb comic so of course I had to draw it
While digging for informations about Tyvia I found some lore of the best wine in the Empire of the Isles, mostly known from the High Overseer Campbell mission („Will you have wine? It’s a Tyvian red”).
The Tyvian Red is a luxurious wine with mild, elegant sweetness, created from grapes that have been frozen while still on the vine. The process is similiar to ice wine (Eiswein), produced in Germany, Canada and even Siberia (Tyvia jest heavily based on Russia).
Tyvia is an island of snow and cold, with vineyards inhabiting the rare plots of fertile land to the southern coasts. Only very few vintners possess the knowledge how to keep the grapes alive against the harsh weather, and even after that the harvest can be easily ruined:
if a freeze does not come quickly enough, the grapes may rot or be be lost to wild animals and dropped fruit,
if the freeze is too severe, no juice can be extracted.
This makes the Tyvian Red a very expensive wine, mostly enjoyed by aristocrats and connoisseurs with enormous purses.
Thinking more about it, the production of this wine is also morally questionable and might be the source of conflict in a future. While Tyvians have to rely on imports of agricultural goods, the rare fertile soil is wasted on alcohol for riches. So far Morley was important food source for the rest of the Empire, but a prophecy of Blind Sisters in D2 and DOTO mentioned a famine caused by a blight, starting from the fields east of Potterstead in Gristol. With growing demand for imported food in the southern part of the Empire, prices in Tyvia might skyrocket.
Captain Curnow’s Tyvian lover at a gala or something, courtesy of @captaincurnow‘s formidable imagination.
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-- The Abbey of the Everyman --
“Yesterday an Overseer passed in the street near me, playing the strange music from the Abbey. Beneath his mask, I could not see his face as he turned the crank on his music box, but I could hear his voice muttering verses from the sacred texts.”
I’m never going to outright explain in The Final Mystery why Dabokva doesn’t have electric carriage rails like the other isles so here it is:
I headcannon Tyvia’s climate to be too harsh. I think the constant upkeep of a major city’s carriage rails after getting several inches of snow every other day is too much effort. I’m sure there are at least a few central carriage rails in the city but they’re likely always down due to inclimate weather and by the time they’re safe for travel again, another snow hits. Also, traditional carriages work better for their purposes. There’s a native species of horse in Tyvia that is also perfect for this sort of transportation and has been bred for it for centuries. Wealthier families are proud of their stables of pure bred horses whereas the common folk (and secretive folk) typically just hire a carriage driver. This is also wise for those who life on the outskirts of town (like Amelia) who can’t just take a carriage 20 miles into the wilderness.
today i woke up and while laying in my bed i randomly thought that seeing morley or tyvia in a new dishonored game would be awesome and then i went to pee