Underrated EDH Cards #3: Behold! I Am Immortal!
Hello everyone, welcome back to our third selection of underrated cards to use in your commander decks. This week, we’re taking a look at my top favorite cards that continue generating value even after they’ve died (the first time.)
WHITE Starting us off, let’s look at my top pick for white. Originally from Amonkhet and only reprinted in the 2019 Ghired precon, Angel of Sanctions is a moderately-sized flier with an Oblivion Ring effect stapled onto it. What makes this one in particular useful is its embalm ability: for one mana more than its CMC you can create a token clone of it, which adds further functionality in a deck running populate effects.
BLUE Next up we’ve got blue. Now blue has tons of options for flashback, jump-start, and retrace, but we’re going a different angle with this one. Dragon Wings is a fairly simple aura: enchanted creature has flying. What makes it significant, however, is cycling paired with its final ability, attaching itself from your graveyard when a high-cost creature enters. While not particularly useful for your own large fliers, it can put a Blightsteel into the air or even be used politically to grant someone else’s beater flying.
BLACK Of all the colors, black definitely has its pick of graveyard interactions. From the combo powerhouse Gravecrawler to the simple and effective Reassembling Skeleton, it’s best known for creatures that continue to empower your board after they’ve died. Our pick, however, will be slightly higher on the curve: Scourge of Nel Toth. This 6/6 flier may cost seven mana, but for the small cost of two sacrifices and two mana you can cast it from your graveyard. This is useful both for throwing a large, recur-able beater onto the board and as a sacrifice outlet for your death triggers.
RED Finally, we’re at the top of the list. This one is the best Magic has to offer. Never have we been given such a boon. That’s right, our pick for red is Squee. All joking aside, this three-drop Dominarian legend is legitimately useful in both of his cards: Squee, Goblin Nabob returns himself to your hand from your graveyard on your upkeep, fueling all kinds of rummage shenanigans without losing value while Squee the Immortal can be cast from both your graveyard and exile, making him almost impossible to get rid of. Both can be pitched instead of a more useful card, Nabob almost infinitely, and as one-toughness creatures they play well with Skullclamp to grant your mono-red or white-red deck plenty of card draw.
GREEN And lastly, we have our pick for green. Seconding black for from-graveyard value, this pick was tricky, but finally came down to Genesis. This five-drop 4/4 isn’t particularly valuable for combat nor does it have any effect on board, but once it lands in your bin it’s value begins. On your upkeep, you can pay three to get a creature from your graveyard to your hand, including Genesis if you want.









