citrus kid 🍊🍋🍋🟩
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citrus kid 🍊🍋🍋🟩
weird kid
I kinda don't like it, but I want to show you guys anyway. <:]
Ok, just a reminder that Kris, Frisk and Chara canonically go by they/them pronouns(they/it for Chara) and it should be respected as such regardless if it's AU stuff, if you still insist on using different pronouns compared to canon, try making a new human OC for your UT/DR AU(plenty of people did that).
Also, if your assumption towards someone simply correcting you on something(and they're super polite about it and giving gentle advice) is that they're not old enough to be on the Internet or whatever, then clearly you're kind of the asshole here.
It's not that hard to respect a character's or anyone's pronouns.
Also before you get mad at me and call me a hypocrite, while I headcanon certain characters to go by certain things, at least I try to respect the stuff that's already canon(for example, D1AL from The Walten Files is canonically nonbinary and goes by they/them and I remember this, so I leave it unchanged while I make other headcanons), it's that fucking easy.
(Totally not based on an interaction I just had a minute ago or anything...)
Circustale designs part 2! Au belongs to @akirachuuu
CHARA
Interesting thought: I don't think you can put full blame on the Players for saying Chara was evil for the Genocide route.
I feel like
Back in Undertale's infancy
Maybe people wanted there to be a "proper villain" as a sort of exception to the "everyone can be spared" message. Mostly edgelords, sure-
But like...
You don't learn much about Chara, and even taking Narachara Theory into account, a first-time player won't be able to piece together that stuff on a first playthrough. Even assuming they go in fully blind and do a Neutral run first, you don't learn that your player character isn't the fallen human you name at the start until Pacifist.
On that note, what do we learn about Chara in Pacifist? They made creepy faces, "laughed it off" when Asgore was suffering from buttercup poisoning, pushed Asriel into a plan that involved becoming super powerful, and then tried to force Asriel to kill a shit ton of humans(who, yes, were killing them, but considering the game's focus on mercy and the lesson Asriel learned from it as Flowey...). Asriel even says that Chara wasn't the best person at the end of the game.
Now, in Genocide? Flowey outright describes Chara as soulless right out the gate, and continues acting like you are Chara even after they become utterly terrified of you and you make a creepy face at them. Then at the end of Genocide, Chara describes themself as the representation of all these increasing numbers, including stuff like EXP and LV. They are the ones to suggest destroying the world, which is a pretty typical "evil" thing to do(so is killing everyone, tbf...), and then if you refuse? "Since when were you the one in control." Like... Chara just outright takes full responsibility, and then makes a very inhuman expression as they destroy the world for you.
Finally, at the end of Soulless Pacifist, no matter the choice you make, your sprite gets turned into Chara in the ending, either with a small jumpscare with terrifying implications or that photo where everyone is X'd out. It very much looks like after Pacifist, Chara "takes over" and kills everyone on the surface anyway.
The Narrachara Theory did a lot to humanize Chara, so much so that people hated the idea that Chara could be antagonistic in any way. Plus like- you're still the one pressing the Fight button! Chara only kills Sans, Asgore, Flowey, and you.
But I wonder if Toby did that intentionally - like he wanted people to make Chara a scapegoat...? Or what his thoughts on the Narrachara theory were.
Perhaps everyone deciding Chara wasn't evil was another example of Undertale's messages of kindness and forgiveness.
susie meets kris' younger cousins from out of town
(on twitter | alt text in images)