I gave @scarlettclownose my Dreamcast and copy of Rayman 2, so I can't be talking about stuff from Rayman 2 because I don't wanna spoil it for her LOL
SO instead I just doodled non spoiler things. BECAUSE I REALLLLLY have Rayman 2 on the mind atm. Just drew some lums to fill in space. Closeups below cut!
Hello! This is not a pencil. I know it looks very much like one. Please try to keep pencil thoughts to yourself until the reception after the post, where we WILL be serving tiny hot dogs. If you didn't think this looked like a pencil before, I'm sorry that now you'll only be able to see a pencil. But this is a missile! Shell, like a bombshell! Get it? Yeah! Ok.
It is a very cute and lovable missile, too! This is what Mario does to us. It makes it normal for missiles and bombs and bullets to be cute. This missile even has a skull-style emblem of the Bad Guy on its back... but it has legs! It is Walking Shell, after all! And that's not even the best and most precious part...
It has a DOGHOUSE!!! What the heck! This missile is literally an animal. Someone makes little houses for these missiles to sleep in. I think they are beloved! Even if they are just sort of like guard dogs, being Enemies stationed at certain points, I love to see such in-universe appreciation for a dawdling deathtrap.
When a Walking Shell senses Rayman (I think it should have the ability to Smell), it becomes a Running Shell, and really books it with those funny little legs it has! And with every footstep a lovely tock-tock-tock sound. They're gonna getcha! Gonna getcha! Until they get tuckered out. They stop running and just stand there, bobbing up and down, like they're panting!
I'm sure you're familiar with the classic All Animals Are Dogs trope, where regardless of species, an animal in a piece of media acts like a dog instead of its actual species (unless it's a cat, I guess). And boy, does that get tiring. I love dogs! But they are the only animals that act like dogs, because they are the animals that are dogs!
Anyway, Walking Shell acts like a dog, but THIS is a missile with two legs and no other features whatsoever! It's such a novel thing to act like a dog! A real innovation in the Thing That Acts Like A Dog department! With its two legs and pointed front, I would think if anything it would act like a chicken, and "peck" the ground as an idle animation, or something. But don't worry, farmheads! Look!
After it gets tired, Rayman can mount the Walking Shell, and it will rear up and neigh like a horse! Real dogs do not become horses. Yes, I do know many animal facts, why do you ask? Walking Shell will then cheese it and run over any terrain at high speeds! Sadly, the goal of these sections is to guide it into a wall so that it will explode on impact and destroy the wall. And that's so sad!!!
Yeah, this is a missile, it's destined to explode, but they also made a point of portraying it as an animal, a creature, one that can even be befriended. It's almost like if the Yoshi Dismount Jump was necessary to end every level where Yoshi was found. I think Rayman should adopt a Walking Shell, and walk it on a leash, and literally just let it be a dog. But be careful it doesn't bump into anything too hard!
Welcome to TOY CORNER. Toys are an important part of Walking Shell's history! Rayman is, obviously, a nightmare to design toys of. You could have strings to represent his floaty hands and feet, but then he doesn't look like Rayman, he looks like Ol' Strings Fer Arms Raym'n, who is not real! So, they had to get creative. And it worked, I think! In toy form, Rayman is always accompanied by some kind of prop that his hands and feet can be directly attached to. It may limit play possibilities, but it's better than the alternative, which is nothing. I hope you are getting excited reading this tangent on a post about Rayman's funny steed...!
Here it is! Walking Shell McDonald's Toy, for you to enjoy! The legs are sort of sticking straight out, but it is still unmistakably our friend. The exhaust pipe can be turned to make it go forward and occasionally turn in circles!
Gee. What a great concept. They get to put Rayman's hands and feet somewhere secure, and we get to know there are Walking Shell toys out there! It would be great if they did this again.
Wow! They did this again! This time in plush form! Walking Shell is truly just a creature so nice you gotta make a toy of it twice. This plush fascinated me for a few reasons. First, it's from Rayman 3, and Walking Shell is only in the GBA version of that game, which is absolutely not the Main version, and yet it gets toy spotlight again (this is a good thing). Second, it is directly modeled after the McDonald's toy, with the legs in the exact same position. I am intrigued by this, like, translating a McDonald's toy into a more "real" toy, if that makes sense.
Would you let Walking Shell sniff your hand? Be careful!
In the Menhir Hills level of the PS1 version of Rayman 2: The Great Escape, it is possible to use a walking shell to climb the nettle on the left side, cross the lava part at the beginning of the level and continue on foot.
There, we can find the following:
The enemy walking shell will not hurt us.
Sectors without textures.
The water under the bridge will not affect us.
Walls that are not solid.
An invisible wall.
The final cinematic will continue to trigger the scene with Rayman mounted on the walking shell.