(Rah-ck-lee-s): a list of intelligent species that are made up by me, both alien and fantasy. This is Episode One, where we gonna see some of the races from the A litera.
(PS: I have a list of 203 fantasy/alien races and most of them are my own creation, while the others are the classical elves, centaurs, orcs and et cetera. The list is arranged in alphabetical order and for now has only the shortest descriptions: these posts will be something like a description paper for every single race. I would love questions asked and will answer them with pleasure.)
Once technically normal elves, a large group of them was sent into the Abyss (also called Aumenel) for crimes they didn’t commit. Locked here for eternity, they slowly forgot most of the information about their past. They praise the myths about the sun, the sky, a world where there is no pain and darkness. They started calling each other Foariar (Those who are without sunlight). And slowly evolved into their modern looks. Dark skin, tints of green and purple, turquoise glowing eyes, whitish pink hair. Their blood is dark purple and has an odd scent of mashed tulips.
- Super good climbers and parkourists due to the terrain of the Abyss.
- Are mostly always ripped athletes.
- When cut off, their hair will glow a pretty bright light for nearly five hours.
- In sunlight they go into an euphoric state which they hardly resist.
- Are incredible hunters and gatherers: farming in the Abyss is almost impossible.
- Abyss Elves have migrated to many other realms, especially the Spring World.
- They name their realm, Aumenel, means “without sky” in quenya.
(for Spring World Abyss Elves)
Gender-reversed modern european and ancient greek names. (Aurorus, Eugenia, Xenis, Anastasius, Agath)
Anagrams from spanish. (Roucos, Roeherr, Cadoraz, Jerichoter, Viona)
Quenya and latin hybridisation (Hravai, Ilmarinorum, Incatrix, Terrandil, Indos)
One of the species from the realm of Emiare, which is bound to the very fabric of time. Ada’klo - as all the other races from the klo family - have something called a cycle: a period of time when they exist. Their cycle is ten years long. Thus, they live for ten years, and afterwards disappear only to appear again after the same ten years without aging anyhow.
- Due to their cycle length they gather at the great Adakloan Temples, where their place of disappearance is kept safe.
- Ada’klo look pretty much like humans, but are slightly different on the inside, anatomically and chemically.
Use old english and european names. (Alcott, Demelza, Borden, Terrel, Sacrifice)
One of the species from the Emiare realm, these members of the klo species family have a one thousand years long cycle.
- Have an incredible ancient culture which has many customs, like forced marriage (from both sides), child labour, extreme xenophobia.
- Are dangerous and non educated, will fight to death only to keep their traditions.
Use ancient babylonian names and their imitations. (Akki, Marnabu, Nazarat, Buvalu, Irigibel)
A race which somehow combined all of the main features of elves, dwarves, orcs, humans and halflings. Slightly greenish skin, pointed ears, not-so-long beards, big hairy feet, no need in sleep and the ability to see over the horizon. Like jack of all trades, they have a wide set of talents and opportunities, but are masters of none. Hated among all of the species they combined in themselves, they try to live peacefully in their cities, not willing to make any conflict.
- Due to the discrimination directed at them from the other races, they have a trait of being shy, polite and quiet.
- Are able to learn magic on the same level as humans.
- A legend has it that they came from a city trapped in the mountains, where all the five races met and after a long long time merged into one by breeding.
- Some may have more standing out traits of a specific compound race: as, orc tusks, elven lack of facial hair and eyelids, dwarvish height or beards, strange sexual dimorphism and others.
Use the languages and names of the humans, elves, dwarves and hobbits (orcish names are way more rare), and then, if wanted, merge them together, imitate them. (Legoli, Aiwenson, Thurwise, Kurumiel, Indis)
Species of semiquadruped lizards with telepathic minds, which are able to evolve fast, adapting to the stressful situations. Tall two and half meters in the withers (8’2 feet) and long nearly five (16’4 feet), they are agile, omnivore and strong.
- Alfers evolve fastly not only biologically, but linguistically. Their language changes so fast no one will never understand what they are saying, except some separate words, taken from other languages.
- Alfers are able to speak telepathically, but only talk: not reading thought but hearing the inner monologue of someone, thus communicating.
- They have a high regeneration factor, and are hard to kill.
Any possible names, words, abbreviations and anagrams. (Villaissa, Gerdan, Menttor, Seba, Lmne)
Race of stickman-like, three eyed beings with high power and unreachable wisdom and intelligence. Can reproduce by giving any other living thing something they call “open intellect”, and then teach them how to turn into an anciento. Well, traditional reproducing is possible too.
- While reproducing they, ironically, do not know how to turn back into their original state.
- Know a wide spectrum of using life energy for different purposes.
- Are able to fall into an anabiosis state for a long time.
Names are mostly two syllables, unisex, and have no meaning, because of their proverb “You mean nothing at birth: give your name a meaning by yourself”. (Koni, Jaro, Neho, Mibta, Vere)
Robots made by the techno-magic goddess-planet Binarica. Are unique from other robots by their design: solid parts are slowly merging into soft ones, and they look humane but have slightly object-like heads.
- Were being enslaved for many centuries by other races of Binarica.
- All of them by custom have light-blue photosensors (eyes).
- Follow directives, which can be changed by hacking.
- Feel emotions and have souls.
Leet, deites on abbreviations, scientifical termins, or even all at once. (M45 T4R, G3x2x2, S5Z2, Tetratom, Cleleven Zero)
Species from a far realm of jungles and plains, anmanibes have some unique features. First of all, they have no arms. At all. Down to the shoulderblades - no arms. But thye have a compensation for this flaw: the ability for telekinesis, and many other paranormal abilities. Anmanibes (which means “armless”) call themselves Ri’be’li - “the second born children of the gods”. They are digitigrade and have a pretty long lizard-like tail they use for balance.
- Ri’be’li are one of my favourite races.
- The paranormal abilities they are known to posess are: channeling (speaking with spirits and other paranormal deities), levitation, telekinesis, telepathy, biolocation, materialisation, atmokinesis, aeromancy, pyromancy, thermokinesis, teleportation, television, precognition, and other.
- Have two pairs of eyelids: one for blinking and one for “television”, or also called telescopic vision.
- Have ears which are suspiciously pointed, like those of elves.
- One myth from their culture says that the ri’be’li were born from the us’ib’tor’tor: a firstborn race in their world. The first ri’be’li was called A’ud’ca, and he was born without arms. His parents abandoned him, but A’ud’ca had the power to bend wills of other people, and slowly he made it so other us’ib’tor’tor could give birth to ri’be’li, and then he somehow, after a long time, made the us’ib’tor’tor race vanish into the sands of history, giving place for ri’be’li to rise.
- Most of them are disgusted by arms and hands in general, calling any creature with arms an a’us’cla (limited).
Use latin, then take every syllable and put them in reverse order, placing apostrophy between each syllable. Most names are gender neutral. (Pha’al, Ta’del, Ta’be, O’di’gla, Ra’tet)