I realized a while back I never actually got around to making a post about any of my other fan CTs and one of thems been on my mind lately as I reworked it so I might as well make a post about it.
This is probably the most overpowered cursed technique I've come up with, and thus it has the heaviest restrictions placed on it because I don't quite care for overpowered techniques or characters without heavy drawbacks.
Binding vows have always interested me, they're such a fascinating concept. I decided to make a cursed technique dependent entirely on binding vows, specifically imposing them upon enemies for limited amounts of time.
Keeping in line with my last post a few weeks ago, I'll do a Neutral, Positive, Negative and Expanded application of the technique below.
Neutral Application: The neutral application is quite simple, when creating a binding vow for themselves, it takes practically no energy. I don't think it's ever stated that using a binding vow actually costs cursed energy in any substantial amount (Though as the technique elaborates on later, I personally believe it's a greater effect = higher cost situation.) Users of this technique will require almost no energy for simple vows like boosting cursed energy, and minimal energy for complex ones like restoring limbs or imbuing rules into a barrier. The reason this matters is because this technique relies HEAVILY on resource management, vows to increase and sacrifice cursed energy are the bread and butter of this technique.
Positive Application: Shared vows. The user, through making physical contact and speaking the phrase "We are hereby bound to" followed by the vow's effects and duration (whether that be a specific time limit or a more vague flag-based system) they lock the target into a non-consensual binding vow. Think forging a signature. The effects of these vows will apply to both the caster and the target, however if the caster is skilled with their technique they can impose an addendum allowing them to sacrifice greater amounts of energy to lessen the effects placed on themselves. A typical starting vow for sorcerers with this technique is to force an opponent to not attack while the sorcerer creates a vow. Ex: "We are hereby bound to cease movement in the rest of our bodies while one of us makes a binding vow for the next 12 minutes."
Negative Application: Task and punishment/reward. By utilizing this variation of the technique, they lock them and their opponent into a proverbial minigame of sorts where they must complete a defined task by a certain time limit or be punished, it's common for sorcerers to add a specific reward for completing the task, as well as a specific punishment. Ex: "We must clap our hands three times, wink and grin in 10 seconds. Failing to do so will cost 3% of your cursed energy, succeeding will grant a 3% boost to your cursed energy." You do NOT have to say the terms of the task loud enough for all participants to hear. So that example is likely being whispered by the sorcerer implementing it.
Domain Expansion: Uninhibited Constraint. This is a last resort domain, only to be used if there is NO chance of you winning without it. It's similar to Mahoraga in the sense that it tends to punish the user for using it. It drains almost all of your cursed energy within 20 seconds, but in those 20 seconds you can force your opponent to abide by as many vows and tasks as you can speak. The vows will not apply to you, as they typically do and will persist past the domain's lifetime, though not for very long. It's common for sorcerers to have a prepared set of vows and tasks before activating it, so they don't fumble around thinking. Afterwards, the spiritual strain forcing someone into so many contracts at once takes on your cursed energy and your body will put most sorcerers, with the exception of true prodigies like Yuta or Gojo, out of commission for at least a few hours.
Maximum: Automatic Reward. True masters of this technique can utilize it to make their brain, ears, eyes, nose, mouth, lungs and vocal chords autonomously assess the situation and make a binding vow that will provide the most detriment to their opponent and the most rewards to the caster. These vows are often incredibly complex, with so many caveats and addendums it tends to recoup the losses it makes, lose them again and then regain them twice over once more by the time it's out. Those rare few who have managed to utilize this technique describe the feeling that follows it's activation like being stabbed, healed, kissed, punched, hugged, kicked all while feeling like a million dollar with the most crippling headache you've ever had crushes your skull. Skilled sorcerers can replicate these vows, to a lesser degree, but people who have used this technique agree almost unanimously that a consciously made vow of this degree tends to have more flaws and detriments than letting your body make it's own. Some like to say it's as if your cursed energy itself is coming alive to make the vow for you.
If anybody wants me to make a few mockup scenarios this technique could be used in, I would be more than happy to! Just ask.
looking at jjk tags on tumblr means that the algorithm thinks i want to fuck gojo RAW AND HARD but actually thats just like my bro. that's my homie. same with choso thats my brother bro i dont wanna see him shirtless rubbin all over his chest
I've got a handful of techniques that I never assigned users, but I think they're kinda OCs in and of themselves, as Michelangelo once said 'The sculpture is already complete within the marble block, before I start my work.' so I might as well put them here to see if writing them out will give me any ideas for characters to assign to them. (Feel free to provide any thoughts on them or personalities you could see being assigned to them or just any other miscellaneous thoughts, too!) THIS WILL BE A LONG POST, LOTS OF READING AHEAD
Web In Front
The first fan technique I made actually originally started out as a fan stand for JJBA, thus it's name being a reference to a song by Archers of Loaf. The gimmick of this technique is friction, I'll use this technique to introduce the way I'll format the explanations of all my fan-techniques.
Neutral Application: The control of the user's own friction, both physical and in regards to their cursed energy. A simple example would be removing the friction their hand has while holding a weapon to keep it from slipping out of their hand, most importantly however is the coagulation of cursed energy. By rapidly lowering the friction their cursed energy has with their body, they fire it out like a blast (similar to Ryu's Granite Blast, just less destructive). Once it's at a length they deem useful, they can increase the friction it has with itself and it's surroundings to form fragile "whips" of sorts that can transport the Positive and Inverse applications of the cursed technique, though they tend to "shatter" immediately after impact.
Positive Application: The addition of friction to external factors. Keeping in line with the bat mentioned earlier, by adding plenty of friction to the bat, they could cause it to become "sticky" in a sense, where it clings to surroundings. At higher levels, it could even become "fused" to it's surroundings. The most important usage of this function is to throw off an opponents movements as well as the flow of their cursed energy, though to alter the flow of another's cursed energy they would need to guard an attack with cursed energy (like Hanami's buds). If someone somehow never managed to connect those dots, this could theoretically completely halt the flow of one's cursed energy, but that would need a LONG and drawn out fight, as the alteration of another's cursed energy's friction is substantially slower than the alteration of a physical object's.
Inverse Application: The subtraction of friction to external factors. I think you can see where this is going, removing plenty of friction from the bat would make it slippery, at higher levels you could create Satoru Gojo The Baseball Bat (almost). This would obviously be used to cause your opponent to slip and fall, it's no fair to fight someone while you're on an ice rink and they're on asphalt. Similarly to the positive, this could be used to make someone's cursed energy "slip" away from them, possibly leading to them expelling more cursed energy than intended if they're simply reinforcing attacks or in the case of something like Convergence, causing the cursed energy sustaining it to falter and break. Once again, this would require a long fight, but even still just having slight alterations to your control of CE would be a huge distraction.
Domain Expansion: I don't think I ever got around to naming the domain, mainly because I haven't worked on this CT in months xD, but the domain takes the appearance of an "infinite" tunnel of webs, crawling with tiny spider shikigami that bite the targets, applying the effects of the domain. The surehit of this domain follows along with the user's last application, if the user adds some friction, you'll be caught in a gradual Great Value Limitless Void. If the user removes some friction, you'll be sent flying down the tunnel. Once again, it's hard to fight when you're on ice and your opponent is on asphalt. But it's REALLY hard to fight when you're trying to fight them on a bobsled while they're still on asphalt. The tradeoff of this admittedly somewhat overpowered domain is that it is INCREDIBLY cursed energy intensive, only being able to be kept up for about 25 seconds, which should still be enough time to decide the outcome of a fight. It's horrible in domain clashes if the victim's domain is activated early into it's effects, as well. The handsign for this domain is the Karana Mudra, firstly because I mean. Come on. That's the Spiderman hand, this cursed technique is activated by shooting out tendrils like Spiderman's webs. That's dope. But more importantly because it represents the Buddha removing obstacles, the user would have one hand facing up to represent the removal of obstacles and another facing down to represent the adding of obstacles.
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I'll add to this later with some of my other techniques, I forgot how much work it takes to type all this out!