While half asleep last night I was wondering what the worst possible minecraft mod to make could be, and I think I figured a contender out.
It would be called “Double up!” Or something similar. The idea is that every single item in the games code gets duplicated, and drop chances for anything with the items gets split 50/50 between both versions.
For example, lets say you break a log. It could drop either log, OR log1. Log1 is a functionally identical item, but must be used in its own crafting recipe with other 1 items (and crafts a 1 item).
So basically, you have double the items than in standard minecraft, but all those items are functionally identical other than a 1 in their name and needing their own special “1” recipe use.


















