Largely inactive due to an ungodly amount of assignments, comms and the like. Wish me luck dudes 3 Side blog to ThatWolficorn, dedicated to Glitch Techs! Creator of the Fragmented Core AU!
I currently have a massive Glitch Techs AU called Fragmented Core that I've been working on for months, if not years by now and the majority of the art here will either be about FragCore or use the FragCore designs
Being in a mapper glitch is a lot like those posts about dealing with the fae or travelling through a liminal space.
Don’t eat the food. It won’t make you unable to leave or never be satisfied with normal food again (probably) but it won’t fill you. It’s plixel and code that will vanish moments after being swallowed. Your brain will think you’re not hungry from all the “food” you’ve eaten when you’re actually starving. And that’s not including the risk of the plixels you ate actually containing a root form.
Don’t fall asleep. If you must sleep, you MUST do so in a context that the Mapper will recognize as the player character sleeping. Like sleeping in places where the player can sleep in-game and never in a spot or bed where the player can’t do that. Sleeping in any other context is a very bad idea because the Mapper can’t tell the difference between a human that’s asleep, unconscious or dead, and if it thinks you’re dead it’ll take you away and keep you unconscious with the rest of the unused assets (or wherever it puts defeated players if it has an explicit mechanic for that).
Play by the Glitch’s rules. You are here to play the game, so you must play by the glitch’s rules. Use tools and weapons the way they’re intended in-game, avoid straying from the path and abusing bugs or (non-monster) glitches. Obey the rules and it’ll be fine. Disobey or try to break things and at best, the glitch does it’s best to… remove you from the equation. The sword you’re using despite the fact that your class isn’t supposed to be able to equip it vanishes from your hand, the boss you tried to kill during a cutscene reverts to its root form, a pissed off possessor glitch that’s been given the go-ahead to use you as a vessel. At worst the world itself unravels, the glitch failing to make sense of what’s going on as the programming errors pile up until its code seizes and the entire thing crashes down on top of you.
You might see some things that don’t quite belong in the game. An NPC saying something that’s slightly different from their original dialogue, an enemy acting and moving in ways that their normal code may not allow, strange things you can’t explain out of the corner of your eye. This is the Mapper glitch and every glitch inside it essentially ad-libbing a bit so they don’t crash and collapse at the first sign of something unintended. An NPC from a singleplayer game acknowledging the existence of multiple players at once, a turn based enemy dealing with the fact that humans are not fast or coordinated enough to attack entirely in turn. This is normal. All glitches do this to a degree.
You may also see some things that are more explicitly not right. You’re trying to beat Minecraft and you swear you see Steve watching from afar, barely visible in the fog and disappearing when you focus your eyes despite player characters never showing up in a mapper glitches. You’re travelling through Ravenholm and you could have sworn you heard the quiet jingling of bells and saw a man in a suit, holding a briefcase and umbrella in the corner of your eye despite no character fitting that description being in the game. An enemy from a game’s sequel showing up even though that should be impossible. This is something going wrong with the Mapper glitch. Not from a player doing something unintended, but the glitch itself making a mistake. Ignore these. Do not acknowledge their existence. Do not attempt to seek them out and do not interact with them, lest you either break the game or end up out of bounds. The mapper glitch will quickly end up fixing these on its own.
Stay in bounds. Out of bounds, the back end of the mapper’s code, isn’t made for humans. Unused and unloaded assets float around in an endless, empty void, hundreds of glitches swarm through the ether travelling to and from the areas where they’re needed as various assets, various plixel shapes, both euclidean and non-euclidean, act as the mapper’s interpretation of more vague and ambiguous pieces of code like timers and logic handlers. Don’t go down there. Nothing valued is there. Gravity and Physics loose their meaning, the there’s enough constantly running code and glitches, many of which are possessors, to drive most techs insane from spending too long down there. This is where the defeated players go if the mapper doesn’t have a good place for them. They’re lucky the mapper keeps them asleep down there.
I’d want to argue that eating food in games where the eating mechanic is established is fine, in the sense that it gives you energy and health and whatever other buffs. So you could survive in the Sims, Stardew Valley, dos2, Minecraft and whatnot when eating the game’s food
What you don’t get though is the nutritional content of the food. You don’t need the glucose since the game’s food provides the energy without having to go through the whole conversion of glucose to energy, but everything that a varied diet promotes is missing (one could even say that without glucose you could be hypoglycemic anyway because your body will know it’s missing despite you being full of energy)
So, sure, eat the PLixel food, but remember to take your Hinobi-issued Supplements™️ with it!
Hinobi has to make it a rule that all games supported on their machines (that have the potential of being a mapper lasting more than a day) have food in it that can keep a person alive while inside the game
he’s too much of a prick to be a paladin, he’s just a very tanky fighter who’s learned to scream ‘FIGHT ME’ at monsters to get them to attack him instead of the blueberries
As a little gift to the fandom, here's a free crochet pattern so you can make your own Chomp Kitty plushie!!
Materials used:
-----------------
•4mm crochet hook (any will do, 4mm was the only size I had. KEEP IN MIND that hook size plays a role in determining the size of your plushie)
•Vibrant green wool/yarn (I got a 100g ball from Woolcraft, but I don't know the exact colour name.)
•Purple wool/yarn (Same as above) *
•Baby blue wool/yarn (Brand unknown)
•White wool/yarn (Brand unknown) *
•Black wool/yarn (Brand unknown) *
•Darning needle
*If you want to do less crocheting, you can use felt instead!! Just skip the parts where you crochet the stripes (purple), the teeth (white), the eyes (white and black) and the whiskers (black)
Note: Try your best to keep the thickness of your wool/yarn consistent. Having chunky wool in one part and then thin wool in a later part can look a bit weird sometimes. ALSO!! MAKE SURE YOU GET ENOUGH WOOL. That being said, a ball of each colour should be plenty! :D
If you want to make Horn, just swap out the colours! :D
Pattern Key:
--------------
•MC = Magic Circle (A technique used for starting pieces)
•Sc = Single Crochet (A single stitch)
•Inc = Increase (Two stitches into one)
•Dec = Decrease (Crochet two together. Use invisible decrease for better, more uniform result)
•2(sc, inc) (This is an example of format. This means that you single and then increase twice)
If you don't know how to do these, I suggest looking up a tutorial on YouTube!
Alright, with all of that out of the way, here's the pattern:
Legs (Make 4)
----------------
The legs are done in green.
R1: Magic Circle - 6 (6)
R2: Inc 6 (12)
R3: 4(2sc, inc) (16)
R4-6: 16sc (48)
R7: 2(6sc, dec) (14)
R8: 14sc (14)
R9: 2(5sc, dec) (12)
R10-12: (12) (36)
R13: dec, 10sc (11)
R14-16: 11sc (33)
Stuff the legs firmly, especially at the paws, so they keep their shape properly. If you have beans, you can put them in the paws to weight them!
Body (Sorry but the rounds are really messy here in terms of formatting, apologies for any pattern mistakes)
------
Start with baby blue
R1: Chain 5 (5)
R2: sc into current stitch, 4sc, inc (7)
Rotate piece. Into the other side of the chain: 4sc, 3inc, 3sc, 3inc (19)
We will now crochet rounds around the outside of the leg, skipping the stitches on the inside (the ones that are attached to the body). Still crochet into the "corners"
Switch to green
We're going to attach the legs this round, without sewing. Push the hook through the next stitch, and then into one of the stitches of one of the legs. Pull the green through and sc.
R9: another 3 sc, same as before, go through the body and the leg. 8sc, Attach another leg by crocheting 4sc into the body and the next next leg, 10sc, another leg with 4sc, 8sc, another leg with 4sc, 10sc
R11: Full round of sc (When I said messy, this is what I meant lmao, I didn't count the stitches in each round for the body so I'm doing it in post and it might be wrong, my bad y'all)
Unfortunately, the next round might be hard to follow because I got lazy with my notes.
Sorry </3
R12: Another round of sc BUT in each leg "corner" (the first and last stitch that joins the leg to the body), dc. There should be 8dc total
R13: sc around the leg, sc, dec, 2sc, dec, sc, sc around the leg, sc until next leg, sc around leg, sc, dec, 2sc, dec, sc, sc to finish round
Start stuffing if you haven't already. Stuff after each round after this if needed. Firmly stuffing keeps the pose better but less firm means more cuddly. Your choice!
R20: 2dec, sc, 2dec, 5sc, 2dec, sc, 2dec, 3sc
R21: 4dec, 2sc, 4dec, 2sc, 6dec
Leave a generous tail to sew up the body. Use the darning needle to sew, then snip the excess and hide the rest by either pushing it into the body with the hook or using the needle to pull it through the side.
Head
------
Start with baby blue. The Dark Ages are over and I started writing down the pattern properly again lol. (Sorry once again for the nightmare of the body)
R1: MC - 6 (6)
R2: Inc 6 (12)
R3: 6(sc, inc) (18)
R4: sc, inc, 5(2sc, inc), sc (24)
R5: 6(3sc, inc) (30)
R6: 2sc, inc, 5(4sc, inc), 2sc (36)
R7: 6(5sc, inc) (42)
R8: 3sc, inc, 5(6sc, inc), 3sc (48)
R9: 6(7sc, inc) (54)
R10: 4sc, inc, 5(8sc, inc), 4sc (60)
R11: 6(9sc, inc) (66)
R12: 5sc, inc, 5(10sc, inc), 5sc (72)
R13-25 (13 rows): 72sc (936) Good luck, soldier. Switch to green at row 14.
R26: 5sc, dec, 5(10sc, dec), 5sc (66)
R27: 6(9sc, dec) (60)
R28: 4sc, dec, 5(8sc, dec) 4sc (54)
R29: 6(7sc, dec) (48)
R30: 3sc, dec, 5(6sc, dec), 3sc (42)
R31: 6(5sc, dec) (36)
R32: 2sc, dec, 5(4sc, dec), 2sc (30)
Start stuffing if you haven't already. Stuff well to ensure your Chomp Kitty's head keeps the spherical shape. Continue to stuff after each round if needed.
R33: 6(3sc, dec) (24)
R34: sc, dec, 5(2sc, dec), sc (18)
R35: 6(sc, dec) (12)
R36: 6(dec) (6)
Leave generous tail, sew, snip, hide tail.
Tail
----
The tail is done in green.
R1: MC - 6 (6)
R2: Inc 6 (12)
R3-5: 12sc (36)
R6: 3(3sc, inc) (15)
R7: 15sc
R8: 3(3sc, dec) (12)
R9-11: 12sc (36)
R12: 3(2sc, dec) (9)
R13-16: 9sc (36)
R17: 4sc, dec, 3sc (8)
R18-20: 8sc (32)
Stuff firmly so it sticks up! Leave tail for sewing. Sew onto body, snip, hide. You know the drill by now :)
Ears (Make 2)
----------------
The ears are done in green.
R1: MC - 6 (6)
R2: Inc 6 (12)
R3: 6(sc, inc) (18)
R4: sc, inc, 5(2sc, inc), sc (24)
6(3sc, inc) (30)
Fold the ears over in half, then in half again. Unfold the second fold (this should crease it a little to make it pointy). Leave tail for sewing. When sewing, sew the side with the crochet stitches down so the clean edge is up top.
Eye whites (Make 2)
-----------------------
The eye whites are done in white.
R1: MC - 6 (6)
R2: Inc 6 (12)
R3: 6(sc, inc) (18)
R4: sc, inc, 5(2sc, inc), sc (24)
R5: 6(3sc, inc) (30)
R6: 15(sc, inc) (45)
Leave tail. Sew on.
Pupils (Make 2)
-------
The pupils are done in black.
R1: MC - 6 (6)
R2: Inc 6 (12)
R3: 6(sc, inc) (18)
R4: sc, inc, 5(2sc, inc), sc (24)
Leave tail. Sew on.
Mouth
--------
The mouth is done in white.
R1: MC - 3 (3)
R2: Chain 1 to turn, inc until end of round (6)
R3: Turning chain, (sc, inc) until end of round (9)
R4: Chain, (2sc, inc) until end (12)
R5: Chain, (3sc, inc) until end (15)
R6: Chain, (4sc, inc) until end (18)
R7: Chain, (5sc, inc) until end (21)
R8: Chain, (6sc, inc) until end (24)
R9: Chain, (7sc, inc) until end (27)
R10: Chain, (8sc, inc) until end (30)
Leave tail for sewing. Sew on. Use black wool to embroider the teeth.
R2: sc into the first chain (2nd chain from the hook)
R3: Chain to turn, sc into current stitch, sc into each stitch (3)
R4: Chain to turn, sc into current, sc into each (4)
R5-10: Continue this process of building up until you have 10 stitches across
R11-13: 10sc (30) Chain before the start of each row, but don't sc into the chain
Now just sc until the end of each round, skipping the current stitch. This decreases the rows by one each time. Continue until you only have one stitch left. Leave tail for sewing, sew on.
Tail Stripes
-------------
The tail stripes are done in purple.
Small one:
R1: Chain 3
R2: 2sc, inc
R3: 3sc, inc (into other side of chain)
Leave tail, sew
Big one:
R1: Chain 5
R2: 4sc, inc
R3: 5sc, inc (into other side of chain)
Leave tail, sew
Body Stripes (Make 2)
--------------------------
The body stripes are done in purple.
R1: Chain 15
R2: 15sc
R3: inc, dec, 13sc, dec, inc, dec, 13sc, dec
Leave tail, sew.
Whiskers (Make 4)
---------------------
The whiskers are done in black.
R1: MC - 9 (9)
R2: 3(2sc, inc) (12)
R3: 3sc
R4-6: Chain 1 to turn, 3sc
R7: Chain, dec, sc
R8-9: Chain, 2sc
CONGRATULATIONS!! YOU ARE NOW THE PROUD OWNER OF A CHOMP KITTY CROCHET PLUSHIE!!!
Feel free to tweak the pattern for yourself if you want! However, please do not release my pattern elsewhere, repost it, or sell it. This pattern is free!! It should not be gatekept!! (Also, it's a little unfair if you get to make money off of my design rip) If you want to share, reblog or share a link :)
Apologies for any typos or confusion due to formatting!! This is my first pattern! I tried very hard to make him accurate, but simplified some areas to make it easier. I hope you enjoy!!!
Here's what he looks like finished! (Apologies for the poor pictures, my usual photo backdrop has disappeared so I've resorted to the good ol' blanket + chair combo)
As a little gift to the fandom, here's a free crochet pattern so you can make your own Chomp Kitty plushie!!
Materials used:
-----------------
•4mm crochet hook (any will do, 4mm was the only size I had. KEEP IN MIND that hook size plays a role in determining the size of your plushie)
•Vibrant green wool/yarn (I got a 100g ball from Woolcraft, but I don't know the exact colour name.)
•Purple wool/yarn (Same as above) *
•Baby blue wool/yarn (Brand unknown)
•White wool/yarn (Brand unknown) *
•Black wool/yarn (Brand unknown) *
•Darning needle
*If you want to do less crocheting, you can use felt instead!! Just skip the parts where you crochet the stripes (purple), the teeth (white), the eyes (white and black) and the whiskers (black)
Note: Try your best to keep the thickness of your wool/yarn consistent. Having chunky wool in one part and then thin wool in a later part can look a bit weird sometimes. ALSO!! MAKE SURE YOU GET ENOUGH WOOL. That being said, a ball of each colour should be plenty! :D
If you want to make Horn, just swap out the colours! :D
Pattern Key:
--------------
•MC = Magic Circle (A technique used for starting pieces)
•Sc = Single Crochet (A single stitch)
•Inc = Increase (Two stitches into one)
•Dec = Decrease (Crochet two together. Use invisible decrease for better, more uniform result)
•2(sc, inc) (This is an example of format. This means that you single and then increase twice)
If you don't know how to do these, I suggest looking up a tutorial on YouTube!
Alright, with all of that out of the way, here's the pattern:
Legs (Make 4)
----------------
The legs are done in green.
R1: Magic Circle - 6 (6)
R2: Inc 6 (12)
R3: 4(2sc, inc) (16)
R4-6: 16sc (48)
R7: 2(6sc, dec) (14)
R8: 14sc (14)
R9: 2(5sc, dec) (12)
R10-12: (12) (36)
R13: dec, 10sc (11)
R14-16: 11sc (33)
Stuff the legs firmly, especially at the paws, so they keep their shape properly. If you have beans, you can put them in the paws to weight them!
Body (Sorry but the rounds are really messy here in terms of formatting, apologies for any pattern mistakes)
------
Start with baby blue
R1: Chain 5 (5)
R2: sc into current stitch, 4sc, inc (7)
Rotate piece. Into the other side of the chain: 4sc, 3inc, 3sc, 3inc (19)
We will now crochet rounds around the outside of the leg, skipping the stitches on the inside (the ones that are attached to the body). Still crochet into the "corners"
Switch to green
We're going to attach the legs this round, without sewing. Push the hook through the next stitch, and then into one of the stitches of one of the legs. Pull the green through and sc.
R9: another 3 sc, same as before, go through the body and the leg. 8sc, Attach another leg by crocheting 4sc into the body and the next next leg, 10sc, another leg with 4sc, 8sc, another leg with 4sc, 10sc
R11: Full round of sc (When I said messy, this is what I meant lmao, I didn't count the stitches in each round for the body so I'm doing it in post and it might be wrong, my bad y'all)
Unfortunately, the next round might be hard to follow because I got lazy with my notes.
Sorry </3
R12: Another round of sc BUT in each leg "corner" (the first and last stitch that joins the leg to the body), dc. There should be 8dc total
R13: sc around the leg, sc, dec, 2sc, dec, sc, sc around the leg, sc until next leg, sc around leg, sc, dec, 2sc, dec, sc, sc to finish round
Start stuffing if you haven't already. Stuff after each round after this if needed. Firmly stuffing keeps the pose better but less firm means more cuddly. Your choice!
R20: 2dec, sc, 2dec, 5sc, 2dec, sc, 2dec, 3sc
R21: 4dec, 2sc, 4dec, 2sc, 6dec
Leave a generous tail to sew up the body. Use the darning needle to sew, then snip the excess and hide the rest by either pushing it into the body with the hook or using the needle to pull it through the side.
Head
------
Start with baby blue. The Dark Ages are over and I started writing down the pattern properly again lol. (Sorry once again for the nightmare of the body)
R1: MC - 6 (6)
R2: Inc 6 (12)
R3: 6(sc, inc) (18)
R4: sc, inc, 5(2sc, inc), sc (24)
R5: 6(3sc, inc) (30)
R6: 2sc, inc, 5(4sc, inc), 2sc (36)
R7: 6(5sc, inc) (42)
R8: 3sc, inc, 5(6sc, inc), 3sc (48)
R9: 6(7sc, inc) (54)
R10: 4sc, inc, 5(8sc, inc), 4sc (60)
R11: 6(9sc, inc) (66)
R12: 5sc, inc, 5(10sc, inc), 5sc (72)
R13-25 (13 rows): 72sc (936) Good luck, soldier. Switch to green at row 14.
R26: 5sc, dec, 5(10sc, dec), 5sc (66)
R27: 6(9sc, dec) (60)
R28: 4sc, dec, 5(8sc, dec) 4sc (54)
R29: 6(7sc, dec) (48)
R30: 3sc, dec, 5(6sc, dec), 3sc (42)
R31: 6(5sc, dec) (36)
R32: 2sc, dec, 5(4sc, dec), 2sc (30)
Start stuffing if you haven't already. Stuff well to ensure your Chomp Kitty's head keeps the spherical shape. Continue to stuff after each round if needed.
R33: 6(3sc, dec) (24)
R34: sc, dec, 5(2sc, dec), sc (18)
R35: 6(sc, dec) (12)
R36: 6(dec) (6)
Leave generous tail, sew, snip, hide tail.
Tail
----
The tail is done in green.
R1: MC - 6 (6)
R2: Inc 6 (12)
R3-5: 12sc (36)
R6: 3(3sc, inc) (15)
R7: 15sc
R8: 3(3sc, dec) (12)
R9-11: 12sc (36)
R12: 3(2sc, dec) (9)
R13-16: 9sc (36)
R17: 4sc, dec, 3sc (8)
R18-20: 8sc (32)
Stuff firmly so it sticks up! Leave tail for sewing. Sew onto body, snip, hide. You know the drill by now :)
Ears (Make 2)
----------------
The ears are done in green.
R1: MC - 6 (6)
R2: Inc 6 (12)
R3: 6(sc, inc) (18)
R4: sc, inc, 5(2sc, inc), sc (24)
6(3sc, inc) (30)
Fold the ears over in half, then in half again. Unfold the second fold (this should crease it a little to make it pointy). Leave tail for sewing. When sewing, sew the side with the crochet stitches down so the clean edge is up top.
Eye whites (Make 2)
-----------------------
The eye whites are done in white.
R1: MC - 6 (6)
R2: Inc 6 (12)
R3: 6(sc, inc) (18)
R4: sc, inc, 5(2sc, inc), sc (24)
R5: 6(3sc, inc) (30)
R6: 15(sc, inc) (45)
Leave tail. Sew on.
Pupils (Make 2)
-------
The pupils are done in black.
R1: MC - 6 (6)
R2: Inc 6 (12)
R3: 6(sc, inc) (18)
R4: sc, inc, 5(2sc, inc), sc (24)
Leave tail. Sew on.
Mouth
--------
The mouth is done in white.
R1: MC - 3 (3)
R2: Chain 1 to turn, inc until end of round (6)
R3: Turning chain, (sc, inc) until end of round (9)
R4: Chain, (2sc, inc) until end (12)
R5: Chain, (3sc, inc) until end (15)
R6: Chain, (4sc, inc) until end (18)
R7: Chain, (5sc, inc) until end (21)
R8: Chain, (6sc, inc) until end (24)
R9: Chain, (7sc, inc) until end (27)
R10: Chain, (8sc, inc) until end (30)
Leave tail for sewing. Sew on. Use black wool to embroider the teeth.
R2: sc into the first chain (2nd chain from the hook)
R3: Chain to turn, sc into current stitch, sc into each stitch (3)
R4: Chain to turn, sc into current, sc into each (4)
R5-10: Continue this process of building up until you have 10 stitches across
R11-13: 10sc (30) Chain before the start of each row, but don't sc into the chain
Now just sc until the end of each round, skipping the current stitch. This decreases the rows by one each time. Continue until you only have one stitch left. Leave tail for sewing, sew on.
Tail Stripes
-------------
The tail stripes are done in purple.
Small one:
R1: Chain 3
R2: 2sc, inc
R3: 3sc, inc (into other side of chain)
Leave tail, sew
Big one:
R1: Chain 5
R2: 4sc, inc
R3: 5sc, inc (into other side of chain)
Leave tail, sew
Body Stripes (Make 2)
--------------------------
The body stripes are done in purple.
R1: Chain 15
R2: 15sc
R3: inc, dec, 13sc, dec, inc, dec, 13sc, dec
Leave tail, sew.
Whiskers (Make 4)
---------------------
The whiskers are done in black.
R1: MC - 9 (9)
R2: 3(2sc, inc) (12)
R3: 3sc
R4-6: Chain 1 to turn, 3sc
R7: Chain, dec, sc
R8-9: Chain, 2sc
CONGRATULATIONS!! YOU ARE NOW THE PROUD OWNER OF A CHOMP KITTY CROCHET PLUSHIE!!!
Feel free to tweak the pattern for yourself if you want! However, please do not release my pattern elsewhere, repost it, or sell it. This pattern is free!! It should not be gatekept!! (Also, it's a little unfair if you get to make money off of my design rip) If you want to share, reblog or share a link :)
Apologies for any typos or confusion due to formatting!! This is my first pattern! I tried very hard to make him accurate, but simplified some areas to make it easier. I hope you enjoy!!!
Neat! I haven’t seen these specific bits of art (didn’t even know that Bolybius got to the point of having a final design), but I do have this bit of concept art of you’re interested in it.
Left would be Bolybius regular and right is an early concept of their Boss Form.
Since FragCore Mitch is blind on his left side, he has Widget to watch his blindspot! :D
Shortly after the injury, Zahra and Haneesh joined glitch techs and were assigned to Mitch so he'd have backup. He naturally wasn't too pleased about it so he kept pushing to be allowed to take solo missions again. Eventually Phil caved and let him do so, under the condition that he get a companion pet to assist him in the field.
Widget was chosen for Mitch because of her docile nature! She's a passive mob and isn't built for fighting so she can't really deal much damage. She is, however, used for recon and helps Mitch by keeping an eye on his left side!