Plutorienos Willow Infant Hair
BGC
15 EA Swatches (+Bonus 3 Swatches)
Hat compatible
All Lods (7k)
Disallowed for Random
Custom thumbnail
Download
YOU ARE THE REASON
Jules of Nature
Cosimo Galluzzi

Janaina Medeiros
he wasn't even looking at me and he found me
Alisa U Zemlji Chuda

❣ Chile in a Photography ❣
Three Goblin Art

titsay
Misplaced Lens Cap
Sweet Seals For You, Always

Andulka
2025 on Tumblr: Trends That Defined the Year

Product Placement
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NASA
KIROKAZE
let's talk about Bridgerton tea, my ask is open
styofa doing anything
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@thortisims
Plutorienos Willow Infant Hair
BGC
15 EA Swatches (+Bonus 3 Swatches)
Hat compatible
All Lods (7k)
Disallowed for Random
Custom thumbnail
Download
For the last Halloween lookbook of the year I thought it would be fun to transport Batman and his gallery of villains into the late Victorian era. Can't you just imagine them skulking around in the fog and shadows? CC links under the cut.
The Sims 2 Legacy Collection: shadow fix
The rerelease of The Sims 2 introduced a fix for the black rectangles under Sims. You may have experienced this bug in the Ultimate Collection version.
As the creator of the Sims Shadow Fix, I was curious to know how it was done. But first, I'd like to explain what the problem with Sim shadows is.
What's the cause of the shadow bug?
When the game works as intended, a Sim shadow texture is a light bluish blob on a white background. It also has transparency, but it's unused. It looks like this:
However, many modern graphics cards render the texture as plain black with transparency:
That's why black rectangles appear under the Sims.
What does my mod do?
My mod is only a workaround for the bug. It uses the transparency to recreate the shadows.
The first versions released in 2015 and 2016 were achromatic, while the original shadows were bluish. Back then I didn't even know why and how my mod worked.
On 2 January 2025 I released new versions based on my research into shaders. I also recreated the original bluish shadows.
How does the Legacy Collection fix the shadow bug?
Thanks to @ivycopur I was able to examine the code. It uses a workaround, just like my mod.
In fact, it looks almost exactly like the really not misty 0.4 version of my mod, which, ironically, is now legacy. The shader code in the Legacy Collection contains the same nonsense. And a bit more.
Code comparison
The left side is the original code extracted from the Materials.package file in The Sims 2 Ultimate Collection. The right side is my code or the Legacy Collection code:
The differences between my code and the LC code:
the debug part: I removed it from my code as players will never see it. The LC has this feature untouched.
alphaBlend srcFactor: despite the difference, it actually changes nothing. Explained later.
The identical changes:
alphaBlend dstFactor,
the same colorScalar has been added,
textureBlend.
Nonsense #1: textureBlend
The textureBlend defines how the colors of the incoming texture are transformed. The first argument is responsible for the color channels, the second – for the transparency.
Originally it's just:
textureBlend select(texture) select(texture)
And it means that the texture is taken as it is.
My and LC code transforms it though. The colorScalar is defined as a partially opaque (40%) black color. The transparency argument takes the transparency of the original texture and darkens it with the 40% factor:
multiply(colorScalar texture)
And this makes sense. The color channels argument takes the transparency part of the texture and makes it pure black, because the color scalar is black:
multiply(colorScalar texture:alphaReplicate)
It's pointless. I could go:
select(colorScalar)
instead. It would be effectively the same.
The texture after the transformations looks like this:
Nonsense #2: alphaBlend
The alphaBlend defines how to mix the source colors (in this case the transformed texture from the textureBlend step) with the destination colors (in this case, the ground under Sim's feet).
The srcFactor argument defines the source color transformations, the dstFaction – defines the destination color transformations. And then they're put together.
Originally it's:
alphaBlend srcFactor(destColor) add dstFactor(zero)
The srcFactor says that the shadow colors are darkened with the ground colors. The dstFactor doesn't really matter because it's multiplied by zero (black). Also, transparency isn't used.
If I understand correctly, you could achieve the same effect with:
alphaBlend srcFactor(zero) add dstFactor(srcColor)
And the final effect is:
My and LC code had to do it differently. The dstFactor says to darken the floor color with inverted transparency:
dstFactor(invSrcAlpha)
It sounds complicated, but the inversion actually means that black becomes white and vice versa. So the transparency texture, which is a dark gray blob on a black background, becomes a light gray blob on a white background.
The srcFactor is actually useless because the shadow texture (from the textureBlend step) is black. So it doesn't matter if you use:
srcFactor(one)
like I did, or:
srcFactor(destColor)
as in the LC code, it will always be black because you can't make black any darker. To make the intention clear, I'd personally go with:
srcFactor(zero)
instead. The final effect would always be:
It's different from the original intended effect. You can even see the difference in the official screenshots:
Source 1 | Source 2
Conclusion
It doesn't look like a coincidence. The cause of the shadow bug hasn't been fixed, and I doubt that an experienced shader creator would come up with such a workaround. There are better ways.
Before you point out that it's against my terms of use to take my code and sell it, especially without credit, hear out. It doesn't matter – EA's policy allows it. And I'm not even angry. It's just funny that they trusted such a messy code. I wouldn't be surprised to see other creators' fixes in the Legacy Collection.
The good thing is that EA has addressed the shadow issue at all. 🙃
lively last resort sink
♡ d o w n l o a d ♡
The Seasons of Innocence
I finally have a little more time to finish my 1000 followers gift! Here's a set of conversions of several beautiful hairstyles from @buzzardly28 and @simstomaggie that were super needed for my life.
I have also converted @linzlu's birthday Bonnet and recolored Addy's dress, @peebsplays lace gloves and several beautiful dresses from @historicalfictionsims. All pieces in the collection comes in a inspired palette by @gilded-ghosts The NEW WOMAN set
[More photos, info and download below]
Top hat on preview is from the Vampires pack.
Frock coats. V1 is kind of new, V2 is made from my 1830s tailcoat because it was just asking for it and I think it ended up nice. Also I separated boots from Get Famous VestVictorian outfit for them to work with the frock coats meshes. I was sure I've seen these boots already separated, but me and google… we just couldn't find common ground. And I'm deeply sorry for the mess I'm creating with all these overlays. V2 works with tie and buttons overlay from my tailcoat (you can see it on the preview) V1, V2 have pants overlay in Tights category (completely unnecessary but I love to have a choice so I want to give it to others) V1 has tie overlay in Necklaces.
download (simfileshare)
If you have any problems with my cc tell me. I have no intention to ruin someone’s game and will try to fix it.
as much as we criticize the "big" cc-creators for creative bancruptcy and the way they try to profit as much as possible with the least amount of effort, we really need to concentrate the same energy into uplifiting the creators who are always free and/or bring new, creative and amazing ideas to the table btw!
people like @saruin @gloomiegalaxie @aniraklova @vyxated @surely-sims @thatonegreenleaf @ssspringroll and many many more! i can't possibly list them all here bc there are actually a lot and that's a good problem to have BUT they need more recognition.
@alwaysfreecc is a good place to find creators who really deserve the support! <3
throwing some more free cc creators in here, we love you 💜
@crazy-lazy-elder-sims @simnnah @simandy @j3lly-fish @keirosims
@van-yangyin @sdmsims
CAS:
@nucrests @nolan-sims @xldkx-cc @nell-le @marsosims
@birksche @someone-elsa @hexcodesims @jellymoo @yooniesim
@squea @thatonegreenleaf @wrixie @sleepingsims @pixelunivairse
@loveryss @nesurii @bobnewbie @simandy @saruin
@crazy-lazy-elder-sims @sforzcc @simnnah @j3lly-fish @gloomiegalaxie
@aniraklova @sewersims @nv-games @ssspringroll @igorstory
@nicatnite88 @toastie-sim @fiftymilehighclub
BB:
@lumenniveus @peacemaker-ic @simkoos @teekalu @treefish
@myshunosun @awingedllama @doctorsimcraft @shoobysims @hamsterbellbelle
@shandir @pluto-sims @noideabutsims
POSES:
@herecirm-warcry @simmireen @madebycoffee @rebouks
@someone-elsa @keirosims @j3lly-fish @sewersims @adjusted-karma
HISTORICAL:
@chere-indolente @gilded-ghosts @buzzardly28 @notsooldmadcatlady @simadelics
VXYATED:
@vyxated 🥳
I don't even know what to say here. It's nightgowns. I named them "semihistorical" because that was the idea - period dramas from 80-s/90-s where the main focus in ladies costumes is their decollete. I watched weird movies when I was a kid. Don't mind me. Meshes are the same apart from sleeves.
download (simfileshare):
1 | 2
If you have any problems with my cc tell me. I have no intention to ruin someone’s game and will try to fix it.
Historical hairstyles used on preview created by @buzzardly28
Inspired by this dress.
Two dresses. Mesh the same, difference is only the belt. I wanted to make the belt as an accessory but failed so it ended up as two separate dress meshes. Swatches are… something, don't judje me to harsh, please. About some problems (you can see it on in game gifs below the cut): sleeves fold quite weird with some animations but it's the best I was able to do with weights without changing mesh completely (and I don't want to change mesh because this dress was made for these sleeves). And due to wide skirt when your curvy ladies sit at the table the skirt will go through the table top (bigger sim, bigger skirt, you know).
download (simfileshare):
1 | 2
If you have any problems with my cc tell me. I have no intention to ruin someone’s game and will try to fix it.
Thrifted Art - Sims 4 Custom Content By SimLicy
5 artworks - gifs below to see individual swatches
base game compatible
public release 6/22/24
💜 Download on patreon.com/simlicy 💜
god bless everyone in the sims cc community for their amazing makeup cc but i refuse to believe some of my sims know how to do perfect eyeliner especially my teen sims, so i present to you my first cc collection Cringe Fail Eyeliner, 10 non-symmetrical swatches hand-drawn with love <3
DL (google drive no adfly)
Photo Frames
This is a set of 7 different frames that fit sim-made photographs. Each frame comes in small, medium and large size, horizontal and vertical shape, and in however many colours the original object had, with the exception of the round cutout frame where I added 2 of my own. Custom thumbnails. Can be found in Decor/Wall Decor. I make all my CC with S4S.
✓ Basegame compatible
The download includes all separate frame files if you want to pick and choose which ones you like, as well as one merged package, if you’d prefer to have them all as one file.
You can find my painting frames here.
~Download-io~
Info: Please check out my ToU page. Feel free to tag me (#jools simming, #jools-simming or #joolssimming) if you use my creations, I’d love to see what you’ve done with them. <3
Do you like my stuff? Perhaps you’ll consider buying me a coffee.
Simxties TSR Collab - Floflo Long Skirt
5 swatches
Base Game Compatibile
Custom Thumbnail
Get it from TSR: Floflo Long Skirt
It’s part of TSR Simxsties Collab! :)
nostalgia living stuff
*etta james softly increasing in volume* At laaast......
it's time to make all your 90s fantasies come true in the sims! thank you for your patience, and i hope you like it!!
Made with S4S and tears :)
Download Page, Info and Merged Package HERE
Good hello! I thought I'd make it easier for everyone since I have so many toddler hairs now! - Here are all of them *Updated Jan 8 2023* 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Secret 2020 Simblreen hair 👀 Most recolors are included with the original post! (Thank you everyone for all the recolors, theyre amazing!) ♥ Want to show some appreciation? Patreon
Chaotic Clothes Overlays
No more ideal clothes for your chaotic sims! Dirt, mud, blood, sludge and paint overlays that can lay on almost any clothes. See my lookbooks for more ideas~
Thirteen types of overlays
Disabled for random
Ring category
Male-Female
Teen-Elder
Palettes for paint swatches by @cosmicamos @softerhaze @frubynoo @sundialsims @pyxiidis
DOWNLOAD | TOY
1 Look: Top | Bottom 2 Look: Top | Bottom 3 Look: Dress | Boots
Religion Mod by jellypawss
Hello friends! Here’s a very early release of my religion mod! I have a few religions in here right now but am going to be adding A LOT more. It works by clicking on your active sim and going to the religion tab and selecting their religion. You can have multiple but can’t remove them YET. I’m still working some stuff out to get that to happen but I’m really loving how it’s coming along. Each religion will have certain buffs, whims and social interactions pertaining to them. I will also add spirituality and perspectives like ‘atheism’ that isn’t really considered religious.
FEATURES:
Current Religions Added: Buddhist, Atheist, Muslim, Christian, Spiritual
Social Interactions
Pie Menu Category
This download will be free because inclusivity shouldn’t be exclusive.
DOWNLOAD