Need a place to call your own? Roll on this table to see what’s available!
What kind of property is available? (Roll 1d6)
A watchtower in need of a mason
A longhouse, recently vacated
The old ciderworks (though only the waterwheel and workhouse still stand)
An old jail filled by a despot and emptied by his usurper
The sprawling manorhouse granted wide berth by locals
Where can it be found? (Roll 1d6)
Just off the cart-path that leads down to the shore
At the edge of town, just before the tree line
Within the ruined foundations of the old despot’s castle
Right where the river forks
Within a stone’s throw of the border
Staff are hired, but who are these strangers? (Roll 1d6)
An old woman and her three dour sons
A troupe of dwarves, hard working but stubborn
A dapper tiefling who somehow performs the work of ten servants
A dozen human women who fight amongst themselves constantly
A mess of sallow skinned servants with wet eyes and gasping mouths
Swarms of truly miniscule folk who approach their tasks like a wave approaches the shore
There’s something curious about this property. (Roll 1d6)
All but the sharpest eyes seem helpless but to pass over it
Sound echoes in a manner unsuited to the space
The flicker of a torch often lurks around corners with no source to be found
Bright birds flock near here, a different colour every day
The temperature is always perfect inside
Strangers often inquire eagerly with the locals about the place, but their intentions are never stated
There were tenants here before. What did they leave behind? (Roll 1d6)
Elaborately carved wooden furnishings in need of a good dusting
A heap of scrolls on all manner of topics, though unsorted and weather-worn
Cryptic words of warning and a hand crafted ward against spirits and spectres
Several wardrobes of clothes and costumes, all in good condition
A hogshead of gnomish Gray OilBrau spirits
An ancient calico cat that never seems to blink or eat