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@vinalamoca
remember emily the strange? she's a y2k goth icon created by rob reger and his company cosmic debris. emily was created in the early 1990s. a counterculture teen who made her mark along with her black cats. this became apparent in the game emily the strange: strangerous that released on june 10, 2011.
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the plot around strangerous revolves around emily's kidnapped cats: mystery, sabbath, miles, and nee chee. the simplistic storyline exists for the player to explore emily's world through professor layton-styled puzzles.
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this game's puzzles are not too difficult, so it can be enjoyed by the casual player; however, many emily fans were saddened that the attitude that emily was known for like, "bad meaning good," "emily doesn't get mad, she gets even," or "i want you to leave me alone" was absent from the gameplay. emily originated through a series of stickers and clothing with this philosophical-culture observing sass. what do you think? did you know about emily the strange? have you played the game? let me know🖤
can't wait to jump right in🍄🌟
they turned moana's reward dress blue😱
my PNGtuber