In my last post, I mentioned that there will be a new editor, which wasn't available in Spore. It's going to be one of the main components of EE's tribal stage: The HUT EDITOR!
So how does it work? In Spore's tribal stage you had a "village" at a fixed location, with a fixed layout, where you could place premade buildings in exchange for food. In EE this will be a lot more in depth!
First you will be able to place a "hearth" which flattens out an area of the map and determines it as a gathering point for your tribe. Instead of just collecting food, there are different building materials like thatch or wood, that you have to gather.
With these materials, you can use the hut editor, which will work similar to the building editor from Spore's civ stage, to create huts and tents. These will be freely placeable in an area around the hearth. Additionally there will also be decorative props that you can place.
The actual tribal stage foundation won't release until version 0.5.0, but there's a lot of work to do in preparation! So you can follow the development even more closely, I created a huge roadmap in Trello, which lists upcoming features and known bugs!
There are over 100 features listed, a lot of which are documented in the "Planning" cards. Check it out here!