got some followers recently so decided to make a pinned:
- any pronouns!!
- this is a side blog. All my likes, comments and follows will show up as @voltsm.
- i constantly liveblog.
- i also curse and use caps a lot and i forget to tag sometimes.
DEAR READER
taylor price
Cosimo Galluzzi

JBB: An Artblog!

祝日 / Permanent Vacation
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occasionally subtle
art blog(derogatory)
Misplaced Lens Cap

tannertan36
let's talk about Bridgerton tea, my ask is open

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#extradirty
tumblr dot com
will byers stan first human second

JVL
wallacepolsom

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dirt enthusiast
🪼
seen from United States

seen from North Macedonia

seen from Malaysia
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@voltinho
got some followers recently so decided to make a pinned:
- any pronouns!!
- this is a side blog. All my likes, comments and follows will show up as @voltsm.
- i constantly liveblog.
- i also curse and use caps a lot and i forget to tag sometimes.
How to Fix Underwriting
1. Slow down at emotionally important moments.
Big emotions need space to land. If a scene feels rushed, pause the plot briefly to show how the moment affects the character.
2. Add reactions, not explanations.
Instead of explaining what a character feels, show it through physical responses, hesitation, or small actions that reveal emotion naturally.
3. Ground every scene in the senses.
If a scene feels thin, add one or two sensory details—sound, texture, smell, or temperature—to make the moment feel lived-in.
4. Let thoughts interrupt action.
A line of internal thought can deepen a scene without slowing it too much. Thoughts show stakes, fear, longing, or conflict beneath the action.
5. Expand consequences, not events.
You don’t need more things to happen—you need to show what matters. Focus on how events change relationships, decisions, or self-perception.
6. Strengthen setting where emotion peaks.
The environment should echo or contrast the emotion of the scene. Setting is not decoration—it’s emotional reinforcement.
7. Add specific details instead of general ones.
Underwriting often relies on vague language. Swap “they argued” for one sharp line of dialogue or a specific breaking point.
8. Let dialogue breathe.
Short dialogue exchanges without pauses can feel flat. Add beats—silence, gestures, interruptions—to give the conversation weight.
9. Show transitions between scenes.
If scenes jump too quickly, readers feel disoriented. A brief transition helps establish time, mood, and emotional continuity.
10. Clarify stakes early in the scene.
If readers don’t know what can be lost, scenes feel empty. Make sure the character wants something specific and fears losing it.
11. Use the “what are they feeling right now?” check.
After each major beat, ask what emotion is dominant in that moment. If it’s missing on the page, the scene is likely underwritten.
12. Expand scenes that feel “too clean.”
If a scene resolves too neatly or quickly, it probably needs more tension. Messy emotions and unresolved feelings add depth.
the big man is the masculine dom and the dom is the top and the little man is effeminate and transgender but fully passes as a cis man and has top surgery but since he doesnt have bottom surgery he literally has to be a bottom theres no way for someone with a vagina to top and the bottom is the sub and they are both uncomplicatedly homosexual with zero positive emotions for women and they both have adhd and autism but only the kind of autism that doesnt actually disable you and they also crossdress but in a specifically humiliating way (why would a MAN wear a DRESS??? 🤪🤪 etc.) and they live together in a big house that they can both effortlessly afford and they're married and have 2 kids a dog and a cat (because Big man is dog coded and Little man is cat coded) and neither of them have jobs or lasting damage from canon events they've been through or physical disabilities or PTSD that I cant turn into Angsty Ship Content and the sun has a big smiley face and birds are just V shapes on the paper it doesnt have to be more complicated than that you dont have to flesh them out. you dont have to. and if you think about it wouldn't it just be soooo much effort to draw a whole bird?? youre just having fun its mean to ask you for detail. and my teacher lives at the school and the bus driver lives in the bus and everything is exactly the same :)
clenching my fist
Added child and teen stages to @greatfairie 4t2 Baddiesims Noelly and all the existing recolors I saw on the database (big thank you to greatfairie and the recolorists!). So you get an edited mesh file + 4 sets of recolors that are familied with & repo'd to the following AF recolors:
• greatfairie's original recolors • these by @goatskickin (just updated) • these by @timeparadoxsims • these by @gaypleasantview
You need the AF recolors for my CF-TF completers to work.
Download CF-TF: SFS / Google Drive
Details and creator resources below.
🎒🚌School Responsibilities Mod 🚌🎒
🍎This mod adds more realistic schoolwork responsibilities for child and teen Sims. Instead of school performance being based mostly on regular homework, students can now receive extra assignments after school that must be completed at home before the next school day.
🍎These assignments include studying for tests, writing book reports, completing Home Economics projects, and completing Art class projects. Studying can be completed on the computer or via the homework book. The mod is designed to make children and teens feel more like active students with school obligations outside of the classroom.
🍎Completing assignments improves school performance, while ignoring them lowers school performance.
How Assignments Work
🍎Each child or teen student has a chance to receive one school assignment after school.
🍎By default, the mod checks for assignments between 3:00 PM and 9:00 PM.
🍎Each selectable child or teen has a 60% chance per Sim day to receive one assignment. A Sim can only have one active assignment at a time.
🍎Assignments are due the next school day. The Sim will not immediately receive a grade result after completing the work. Instead, the result is processed after the Sim arrives at school the next day.
Assignment Types
The mod can assign four types of school responsibilities:
🍎Tests
Students may be assigned a test and must study before school the next day.
🖍️Children may receive tests in:
Math
Science
Literature
History
🖍️Teens may receive tests in:
Algebra
Calculus
Biology
World History
To complete a test assignment, click the Sim’s homework book or a computer and choose the study interaction under the School Responsibilities menu.
🍎Book Reports
🖍️Students may be assigned a book report that must be written at home.
🖍️Children receive shorter book reports with lighter topics.
🖍️Teens receive longer and more dramatic book reports inspired by funny real-life 2000s movie-style themes, such as popularity drama, sparkly vampires, pirates, teen romance, dance battles, and school hallway chaos.
🖍️To complete a book report, click the Sim’s homework book or a computer and choose the book report interaction under the School Responsibilities menu.
🍎Home Economics Projects
🖍️Students may be assigned a Home Economics project.
🖍️The assignment notification will tell the player that the Sim needs to cook something at home and bring food to school in their inventory.
🖍️To complete the project, the Sim should cook food at home and have the finished food in their inventory before going to school the next day.
🖍️If the Sim arrives at school with food in their inventory, the project should count as completed.
🍎Art Projects
🖍️Students may be assigned an Art class project.
🖍️The assignment notification will tell the player that the Sim needs to paint something and bring the finished painting to school in their inventory.
🖍️To complete the project, the Sim should create a painting and have the finished painting or canvas in their inventory before going to school the next day.
🖍️If the Sim arrives at school with an art project in their inventory, the project should count as completed.
Where to Find the Interactions
The mod adds a School Responsibilities menu to several objects.
🍎Homework Book
Click the Sim’s homework book and look for:
School Responsibilities...
Possible options include:
Study for Upcoming Test
Write Book Report
The available interaction depends on the Sim’s current assignment.
🍎Computer
Click a computer and look for:
School Responsibilities...
Possible options include:
Study for Upcoming Test
Write Book Report
The available interaction depends on the Sim’s current assignment.
🍎Fridge
Click a fridge and look for:
School Responsibilities...
Possible option:
Cook Home Ec Project
This appears when the Sim has a Home Ec project assigned.
🍎Easel
Click an easel and look for:
School Responsibilities...
Possible option:
Paint Art Class Project
This appears when the Sim has an Art project assigned.
School Performance Results
Assignment results happen only after the Sim gets to school the next day.
🖍️If the assignment was completed
The Sim receives a positive notification saying they passed the test, did well on the book report, or turned in the project successfully.
Their school performance increases.
🖍️If the assignment was not completed
The Sim receives a negative notification saying they failed the test, forgot the project, or did not turn in the assignment.
Their school performance decreases.
Fun Motive Changes
Like real life, schoolwork reduces Fun while the Sim is actively working.
🖍️Default Fun reductions:
Studying for tests: small Fun decrease
Child book reports: moderate Fun decrease
Teen book reports: slightly stronger Fun decrease
Home Ec and Art projects: small Fun decrease
This is meant to make school responsibilities feel like work without heavily punishing the Sim.
Assignment Frequency
🍎 By default, each child or teen student has a 60% chance per day to receive one school responsibility assignment.
🖍️The possible assignment types are weighted like this:
45% chance the assignment is a test
30% chance the assignment is a book report
13% chance the assignment is a Home Ec project
12% chance the assignment is an Art project
🖍️Since the daily assignment chance is 60%, the real daily chances are approximately:
27% chance of a test
18% chance of a book report
7.8% chance of a Home Ec project
7.2% chance of an Art project
40% chance of no assignment
These values can be adjusted in the tuning file which will be provided separately with this mod in xml format.
Tips:
For relaxed gameplay, leave the assignment chance at 60% or lower it to 30–40%.
For stricter school gameplay, increase the assignment chance to 80–100% and increase the performance penalty for missed work.
Important Gameplay Notes
The mod only assigns school responsibilities to child and teen Sims who are enrolled in school.
Boarding school Sims are ignored.
Non-selectable Sims are ignored by the assignment generator.
Assignment results are only processed when the Sim is at school.
A Sim cannot receive a new assignment while they already have an active assignment.
The mod does not replace regular homework. Regular homework still works normally.
Download
Public Release 6/28
if i were in charge of star wars i would end the last movie witth yoda reading the story out of a big book and he gives a little chuckle and says "happened, none of that did." and then he gets out of his truck and waddles into walmart
Did you know sims in this game are supposed to autonomously tease eachother for their bad memories just like how they congratulate their good ones? Unfortunately they broke the teasing feature in a patch at some point.
To be exact, the teasing was broken with Nightlife. It never worked anymore after as the error they introduced was never caught in any patch after that.
A while ago I have released a mod that fixes this as well as issues with the Congratulate interaction where Sims could congratulate each other on bad memories. Here’s the link. Look for “Stupid Congrats and Tease Begone!” :)
For anyone wondering what went wrong: Firstly, Maxis changed the Guardian BHAV in a way where the game would never recognise a memory to be negative because the wrong Temp value got checked.
And secondly, they also reworked a large table with all sorts of constants for each social interaction, likely switched some places around and accidentally gave Tease the “Kiss of the Vampire” values, which of course are all wrong (e.g. leading to Teasing increasing the Attraction Score, or unintentionally locking the interaction from children).
Source: https://www.reddit.com/r/sims2/s/cBkFpNtaa5
Lighting Mod Ultimate Collection
(yes it's a reference to the ultimate collection because...it is indeed an ultimate collection)
The Lighting Mod Ultimate Collection is a lighting mod/framework that allows players to switch lighting configurations on a lot-level basis.
Now, the game itself already utilizes lot-level lighting as far back as Nightlife for Downtown lots, and some lighting mods have combined this with the usage of cheat aliases to use different lighting configurations that potentially suit different lots of neighborhoods, or using different lighting color definitions (as in Cinema Secrets's implementation of World Lit by Fire), or the lighting direction changes in Maxis Match Lighting Mod.
However, Lighting Mod Ultimate Collection takes this a step further and features five lighting mods in one setup. This means one installation and you can switch from one config to another on the fly.
INFO AND DOWNLOAD LINK HERE
This is super cool, have been testing it out while Sam's been developing it and highly recommend!
Sinks Don't Disappear from Counters
You may know how sinks get wiped from counters if you put some clutter in their corner slots (usually with moveobjects) and went to Live mode. I fixed that!
Download
Pearl centric post
Me: "Damn people are REALLY BAD at knowing when to tag their eyestrain art/images...either that or they just don't care about photosenitive epileptic people like me. I feel really sad now." Person: "But Allison, what if they just don't know or understand what qualifies as eyestrain and what doesn't?" Me: "You know what? That could be a factor...While it is always better to be safe rather than sorry (so YES people should always tag eyestrain even if they're unsure if it "counts" or not) maybe you've got a point?"
Anyways! HERE'S YOUR HANDY GUIDE TO WHAT CAN COUNT AS EYESTRAIN! I'm pulling this straight from the Artfight rules page about what needs to be labeled and filtered as eyestrain because it's VERY helpful and VERY accurate! I also know not everybody has an AF account and might not always have access to this handy guide, and this is an important resource; That's why I'm sharing it here! (under the cut)
PLEASE TAKE THIS SERIOUSLY!!! THIS IS ABOUT THE HEALTH AND SAFETY OF OTHERS!!!
by the way this is medical. this could save somebody from a migraine all the way to a seizure. this has always been serious. treat this seriously.
Tragedy alignment chart. Feel free to use, but please reblog if you do.
And of course the second part of the tragedy, which is: which quadrant did you think you were in vs. which one you were really in