i know i've gone quiet here but just know. if another game comes out. i will be back Immediately. peeling apart this funny VR game that may or may not be that deep is a fond hobby of mine. you understand.

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DEAR READER

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@warriorend-2
i know i've gone quiet here but just know. if another game comes out. i will be back Immediately. peeling apart this funny VR game that may or may not be that deep is a fond hobby of mine. you understand.
places this down & disappears for another few weeks
someday I'll be back in the fucking Mines. and I'll possibly be even better at being abnormal (<- listening to malevolent)
the thing is i know enough about medicine to make some very weird. poorly thought out but arguably very effective. decisions
i can go over the stomach incision incident Many More Times.
STOP DOING THIS IN INJURY FICS!!
Bleeding:
Blood is warm. if blood is cold, you’re really fucking feverish or the person is dead. it’s only sticky after it coagulates.
It smells! like iron, obv, but very metallic. heavy blood loss has a really potent smell, someone will notice.
Unless in a state of shock or fight-flight mode, a character will know they’re bleeding. stop with the ‘i didn’t even feel it’ yeah you did. drowsiness, confusion, pale complexion, nausea, clumsiness, and memory loss are symptoms to include.
blood flow ebbs. sometimes it’s really gushin’, other times it’s a trickle. could be the same wound at different points.
it’s slow. use this to your advantage! more sad writer times hehehe.
Stab wounds:
I have been mildly impaled with rebar on an occasion, so let me explain from experience. being stabbed is bizarre af. your body is soft. you can squish it, feel it jiggle when you move. whatever just stabbed you? not jiggly. it feels stiff and numb after the pain fades. often, stab wounds lead to nerve damage. hands, arms, feet, neck, all have more motor nerve clusters than the torso. fingers may go numb or useless if a tendon is nicked.
also, bleeding takes FOREVER to stop, as mentioned above.
if the wound has an exit wound, like a bullet clean through or a spear through the whole limb, DONT REMOVE THE OBJECT. character will die. leave it, bandage around it. could be a good opportunity for some touchy touchy :)
whump writers - good opportunity for caretaker angst and fluff w/ trying to manhandle whumpee into a good position to access both sites
Concussion:
despite the amnesia and confusion, people ain’t that articulate. even if they’re mumbling about how much they love (person) - if that’s ur trope - or a secret, it’s gonna make no sense. garbled nonsense, no full sentences, just a coupla words here and there.
if the concussion is mild, they’re gonna feel fine. until….bam! out like a light. kinda funny to witness, but also a good time for some caretaking fluff.
Fever:
you die at 110F. no 'oh no his fever is 120F!! ahhh!“ no his fever is 0F because he’s fucking dead. you lose consciousness around 103, sometimes less if it’s a child. brain damage occurs at over 104.
ACTUAL SYMPTOMS:
sluggishness
seizures (severe)
inability to speak clearly
feeling chilly/shivering
nausea
pain
delirium
symptoms increase as fever rises. slow build that secret sickness! feverish people can be irritable, maybe a bit of sass followed by some hurt/comfort. never hurt anybody.
ALSO about fevers - they absolutely can cause hallucinations. Sometimes these alter memory and future memory processing. they're scary shit guys.
fevers are a big deal! bad shit can happen! milk that till its dry (chill out) and get some good hurt/comfort whumpee shit.
keep writing u sadistic nerds xox love you
ALSO I FORGOT LEMME ADD ON:
YOU DIE AT 85F
sorry I forgot. at that point for a sustained period of time you're too cold to survive.
pt 2
REBLOG FOR REFERENCE.
Also just adding something from personal experience: if you're having breathing issues, specifically if you have low oxygen saturation, you will find it extremely hard to speak. When I was a kid I had some kind of chest infection that meant my oxygen saturation dropped to 80% and I remember being unable to speak. I'm not sure if that's universal, but if you're struggling to get enough oxygen - talking is not going to be your body's priority and it'll be hard
walked face-first into an example of what i Feel like Zor is doing and i didn't even know i was going to. but it is funny. i have something i can point to and go "it reads like this to me. this is what it feels like is being set up. do you see". and that is heiss from radiant historia. unfortunately i feel like the overlap here is. not large. so here.
fucks me up. because of the fucking. "oh good you're still alive hello. get through this Trial"
Went and rewatched a recording of KBOOM I did (mostly for personal reference) and. It is an interesting detail to me, because of the whole "Welcome, Agent Phoenix" thing on the cabin screen, it leads me to believe that there was something going on there that just. Doesn't get covered except indirectly in various lines.
Roxana says she doesn't have access to the lava generator systems in her cabin, which. she does have access to a lot of stuff in her cabin that Phoenix just doesn't have, but it's interesting that that gets mentioned, because those lava generators get used Constantly. In terms of the lava generators alone and the ability to move the lava between the cabins, Phoenix's cabin almost behaves like an admin cabin, in a sense.
It also has a forge, and a parameters panel. Roxana might have the parameters panel on the other cabins, but given she does parameters when she's in the central...tower area, I'm unsure.
The screwdriver is something Phoenix probably brought, but the metal just kind of laying around, and the forge templates, those were probably there from the start, along with the cans of butane and...liquid nitrogen iirc. And the welding mask.
This is all probably mostly to make the level doable, but there's a lot more direct interaction between Zor and Phoenix in the third game, which. if there's that much direct interaction, it just strikes me as a bit odd that it's always. pretty convenient. The shield generator is just left in the underwater lab, free for the taking. With a demonstration of the kinesium chain destabilization and a guide on how to use the shield generator.
If I read this as pure like. Story wise. Not bothering with the game needing to be beatable or fair:
-The shield generator is just left behind in the underwater lab, which...seems like an odd enough decision on its own. It can block kinesium explosions, that feels like something that'd be kept under pretty tight security, and Zor knew that Phoenix would be going to the lab anyway considering they leave a tape. And instructions. And a demonstration. Yes the demonstration was a power play but it was a demonstration of how their Big Evil Plan worked.
-Zor does slip a little threat in the tape recording, to be fair ("know whatever end you meet"), but. In all honesty I mostly read that as saying it for the sake of keeping up appearances. Doesn't make much sense if they actually expected Phoenix to die down there. Even with the squid.
-Zor sets up the explosion at Roxana's factory, which kills all her robots and was apparently intended to kill her. They seem mildly surprised when she's alive in KBOOM, though they shake it off pretty quickly. It's entirely possible Phoenix was "supposed" to go into KBOOM with the shield generator, given it was just left free for the taking during Hot Water.
-Phoenix's cabin in KBOOM has the ability to control and use the lava generators, a forge for making various bits and pieces, metal for the forge, and...very conveniently everything they'd need to interface with the destabilizers. This could be chalked up to them getting lucky and getting in just the right cabin, but. well.
and oh, huh. the laser grid relies on a set of gears that have a very easy cover to remove. and hey would you look at this can of convenient liquid nitrogen, or this screwdriver, or-
-Everything about Zor's little speech at the end weighs on my mind constantly. I've mentioned their tone before so I'm going to skip that. There's a very specific line in their final speech I'd like to dwell on for a moment, if you'll pardon me.
That being this line.
I'm going to play semantics for a second because god damn if I didn't take a lot of classes in high school where wording was a Constant Thing.
Obviously Roxana believed her robots were better than Phoenix for most of the game, that's not what I'm questioning. I'm questioning why the word "fooled" specifically. Not "you convinced Prism to believe in you" or "you made Prism believe in you", it's just. fooled.
Zor has obviously seen Phoenix pull their plans apart like string cheese on multiple different occasions by this point, and seems to base various plans on the fact that they'll survive various trials, so I don't read this as them doubting Phoenix's skills or abilities. What they're doubting, I'm not sure exactly.
I'm putting this under a disclaimer: It's entirely possible that my own personal interpretation of Phoenix is going to have some amount of influence here. Maybe everything I'm reading out of this is BS and I just have confirmation bias, but this section did make me adjust my interpretation of Phoenix somewhat, so there's influence going both ways.
I will write out the full speech, just for convenience:
"So you fooled Prism into believing in you. Well, even the great Agent Phoenix will eventually burn out. Believe me when I say there is nothing left in the Agency worth saving. I would know. Be seeing you."
The way this reads to me does not necessarily imply "you're going to die and lose one of these days", because there's a lot of other stuff going on here.
There's the fact that Zor uses the phrasing of "burn out" to refer to Phoenix, because. burning is sort of what phoenixes do, like that's their whole Thing. Split in half, I could probably read it as saying, effectively, either "one of these days, you'll die" or "you should ditch the Agency before they get you killed", and just take it at that, but without that split, neither of those really feel. complete.
Maybe they're just trying to throw Phoenix off, unsettle them a bit, but this specific little monologue reads as something more to the effect of "good job fooling people (possibly even yourself) into thinking you're just the Agency's little back-pocket weapon, but you know they're kind of worthless, right? See ya later, "phoenix"" it's a very crass and flat way of writing out the way i interpreted it, but it gets the point across.
Maybe Zor knows more about Phoenix than they let on. Maybe they're just talking bullshit and trying to get under Phoenix's skin. Maybe it's both. Maybe it's neither, and I'm overthinking it, and they do genuinely just think Phoenix isn't as good as they seem. But. Yknow.
They wanted Phoenix captured alive in the second game. If Phoenix is really that much a thorn in their side, why not do what Juniper suggested and just shoot them while they were unconscious? Phoenix was vulnerable after they got captured. Vulnerable and practically in Zor's hands. The Peace Summit was apparently a plan "years in the making", but they didn't. Stop Phoenix. What Juniper did was the equivalent of sticking a cat in a carrier and telling it to stay.
I didn't even notice that on the cabin screen lmao
But this is really interesting! I always kind of interpreted Zor's speech as "The Agency is going to get you killed, Phoenix. Trust me, I was like you once." (Well, maybe not trust, in the general sense, but you know)
That's a fair read yeah! To be honest I kind of interpreted it similarly for a while, although with a bit more general vagueness as to Why Zor seems to have a very personal chip on their shoulder re: the Agency. Whether it almost got them killed, or someone else killed, that sort of thing. They seem to have at least held some stock in the Agency once upon a time, because they say "nothing left worth saving", but what that stock is I'm unsure
Also worth mentioning ig is that it seems whenever Zor mentions agents/the agency in the third game, they almost disconnect Phoenix from the word
"First I kill you and Prism, then every agent in the world" and the whole. Way they refer to the Agency in their little monologue kind of implicitly Removes Phoenix from the Agency and makes them something of a third party, or at least an outsider
Went and rewatched a recording of KBOOM I did (mostly for personal reference) and. It is an interesting detail to me, because of the whole "Welcome, Agent Phoenix" thing on the cabin screen, it leads me to believe that there was something going on there that just. Doesn't get covered except indirectly in various lines.
Roxana says she doesn't have access to the lava generator systems in her cabin, which. she does have access to a lot of stuff in her cabin that Phoenix just doesn't have, but it's interesting that that gets mentioned, because those lava generators get used Constantly. In terms of the lava generators alone and the ability to move the lava between the cabins, Phoenix's cabin almost behaves like an admin cabin, in a sense.
It also has a forge, and a parameters panel. Roxana might have the parameters panel on the other cabins, but given she does parameters when she's in the central...tower area, I'm unsure.
The screwdriver is something Phoenix probably brought, but the metal just kind of laying around, and the forge templates, those were probably there from the start, along with the cans of butane and...liquid nitrogen iirc. And the welding mask.
This is all probably mostly to make the level doable, but there's a lot more direct interaction between Zor and Phoenix in the third game, which. if there's that much direct interaction, it just strikes me as a bit odd that it's always. pretty convenient. The shield generator is just left in the underwater lab, free for the taking. With a demonstration of the kinesium chain destabilization and a guide on how to use the shield generator.
If I read this as pure like. Story wise. Not bothering with the game needing to be beatable or fair:
-The shield generator is just left behind in the underwater lab, which...seems like an odd enough decision on its own. It can block kinesium explosions, that feels like something that'd be kept under pretty tight security, and Zor knew that Phoenix would be going to the lab anyway considering they leave a tape. And instructions. And a demonstration. Yes the demonstration was a power play but it was a demonstration of how their Big Evil Plan worked.
-Zor does slip a little threat in the tape recording, to be fair ("know whatever end you meet"), but. In all honesty I mostly read that as saying it for the sake of keeping up appearances. Doesn't make much sense if they actually expected Phoenix to die down there. Even with the squid.
-Zor sets up the explosion at Roxana's factory, which kills all her robots and was apparently intended to kill her. They seem mildly surprised when she's alive in KBOOM, though they shake it off pretty quickly. It's entirely possible Phoenix was "supposed" to go into KBOOM with the shield generator, given it was just left free for the taking during Hot Water.
-Phoenix's cabin in KBOOM has the ability to control and use the lava generators, a forge for making various bits and pieces, metal for the forge, and...very conveniently everything they'd need to interface with the destabilizers. This could be chalked up to them getting lucky and getting in just the right cabin, but. well.
and oh, huh. the laser grid relies on a set of gears that have a very easy cover to remove. and hey would you look at this can of convenient liquid nitrogen, or this screwdriver, or-
-Everything about Zor's little speech at the end weighs on my mind constantly. I've mentioned their tone before so I'm going to skip that. There's a very specific line in their final speech I'd like to dwell on for a moment, if you'll pardon me.
That being this line.
I'm going to play semantics for a second because god damn if I didn't take a lot of classes in high school where wording was a Constant Thing.
Obviously Roxana believed her robots were better than Phoenix for most of the game, that's not what I'm questioning. I'm questioning why the word "fooled" specifically. Not "you convinced Prism to believe in you" or "you made Prism believe in you", it's just. fooled.
Zor has obviously seen Phoenix pull their plans apart like string cheese on multiple different occasions by this point, and seems to base various plans on the fact that they'll survive various trials, so I don't read this as them doubting Phoenix's skills or abilities. What they're doubting, I'm not sure exactly.
I'm putting this under a disclaimer: It's entirely possible that my own personal interpretation of Phoenix is going to have some amount of influence here. Maybe everything I'm reading out of this is BS and I just have confirmation bias, but this section did make me adjust my interpretation of Phoenix somewhat, so there's influence going both ways.
I will write out the full speech, just for convenience:
"So you fooled Prism into believing in you. Well, even the great Agent Phoenix will eventually burn out. Believe me when I say there is nothing left in the Agency worth saving. I would know. Be seeing you."
The way this reads to me does not necessarily imply "you're going to die and lose one of these days", because there's a lot of other stuff going on here.
There's the fact that Zor uses the phrasing of "burn out" to refer to Phoenix, because. burning is sort of what phoenixes do, like that's their whole Thing. Split in half, I could probably read it as saying, effectively, either "one of these days, you'll die" or "you should ditch the Agency before they get you killed", and just take it at that, but without that split, neither of those really feel. complete.
Maybe they're just trying to throw Phoenix off, unsettle them a bit, but this specific little monologue reads as something more to the effect of "good job fooling people (possibly even yourself) into thinking you're just the Agency's little back-pocket weapon, but you know they're kind of worthless, right? See ya later, "phoenix"" it's a very crass and flat way of writing out the way i interpreted it, but it gets the point across.
Maybe Zor knows more about Phoenix than they let on. Maybe they're just talking bullshit and trying to get under Phoenix's skin. Maybe it's both. Maybe it's neither, and I'm overthinking it, and they do genuinely just think Phoenix isn't as good as they seem. But. Yknow.
They wanted Phoenix captured alive in the second game. If Phoenix is really that much a thorn in their side, why not do what Juniper suggested and just shoot them while they were unconscious? Phoenix was vulnerable after they got captured. Vulnerable and practically in Zor's hands. The Peace Summit was apparently a plan "years in the making", but they didn't. Stop Phoenix. What Juniper did was the equivalent of sticking a cat in a carrier and telling it to stay.
think of things you have to look forward to
put in the tags what ur looking forward to
still very funny to me that like. regardless of how you interpret Phoenix's tendency to get out of trouble, whether it be that they're just stupidly lucky or that they've got some other shit going on, like. Nobody's managed to actually truly hard counter them yet. People have caught them off guard and managed to slow them down but not like. Actually Stop Them. funny little fucker.
and also regardless of how you look at them it's like. if zor ever wants to actually Kill Them they're going to have to try So Hard. yknow how [REDACTED] had to die like. 3 different ways. bloodloss/massive organ damage/poison. like that. you'd have to kill Phoenix like 5 times over to make sure they actually stay dead & don't just manage to survive. Again
and the reason this works regardless of interpretation is because. well. if you take the luck interpretation. they still survived falling from orbit! and falling 30 floors in an elevator! and so far it hasn't wheeled around to bite them in the ass. at least not in a way that seems 'even' in any case. like sure you could argue that them constantly getting into trouble would be the downside but that's just. that's just in their job description. especially now that they're a Known Person.
which is honestly part of Why i write Phoenix the way I do. They're perhaps slightly more prone to luck than average, but they're not as lucky as they play up, because. well. again. it keeps people from being suspicious of them. it's more attention-attracting to see someone who's just Really Good at doing the shit they do than it is for them to just pin it on "got lucky" and leave it at that.
zor, trying to not be a little frightened: "I think perhaps I went a bit too far irt the unethical science. my bad. surely this will not come back to bite me in the ass later."
whoops accidentally gave indigo the same quality as a character from a completely different piece of media before i even knew said character Existed. whoopsie
^ it's somewhere in here
fucking AGAIN
whoops accidentally gave indigo the same quality as a character from a completely different piece of media before i even knew said character Existed. whoopsie
^ it's somewhere in here
Juniper may have been the professional of the two, but. there's a reason I stuck Phoenix with Dramaturgy
HERE'S the fucker. here's the bit.
given the option they will really rail against the idea of someone putting them on a pedestal. good news for them this thing wouldn't Do that