never do any sort of collaborative storytelling with your friends youll get addicted for life

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@winterpinetrees
never do any sort of collaborative storytelling with your friends youll get addicted for life
This is not a bloated novel, Dumas keeps things going at a pretty steady clip, which is why, as Edmond has been through 14 years of prison, escaped, found the treasure, and we're not even a fifth of the way through, I am sincerely wondering just HOW much revenge this guy is going to take
Whoa back on my doomed sibling nonsense hahaha
I am working on de-marveling these guys so they exist in their own universe now. Thats why the designs look a little funny. There is a certain change I made to the lore present here- Izzy is a trans guy. I’m particularly fond of this choice as it gives Gray more reason to view Izzy as his “second chance to save Holly”— and makes it all the worse when the two are ripped apart.
Also, Eloise (gray and iris’s daughter) does happen to resemble Izzy when she’s little. That is probably wonderful for Gray’s mental state :)
Yippee! My favorite goofy guys! I really like the lighting in this one.
I also can't believe that they really made him do his little Shadow shift at the helm BEFORE they lent him some clothes. Dick Out at the helm again after 14 years.
what cheeses me most about Yanessa’s (attempted) last-minute insertion of the Light into Hal’s play is her excuse that it’s necessary to prevent the tragedy about a failed rebellion against Azgra from just being a tragedy. Bitch (magnificent), the tragedy is subverted by the fact that they’re putting on the play, as a triumphant and prosperous people 70 years after killing Azgra! The rebels will die, Azgra will give a gloating speech, maybe an ancestral Lloy will bow to him while glancing directly at the fourth wall, and then the actors will all get up and take their bows! You think Halandil Fang would open his much-sought-after theater with a simple tragedy about a failed rebellion against the god whose conceptual corpse he is treading upon these boards? Halandil Fang, brother of a legendary rebel, lover of a Lloy druid of the Old Path? (Yanessa doesn’t, of course; it’s just an excuse.) I’d even bet the play Kother’ai pre-dates the Shapers War in some form—Azgra seems like the sort of guy who’d enjoy forcing his slaves to perform pantomimes of his victories against them—and Hal rewrote it, or at least used it as a recognizable template. Because orcs make art, now, their own art! That’s the triumph from the tragedy!
and out of the darkness - you you you you you
A comic adaptation of Zoe Leonard’s “I want a dyke for president” (1992)
Very much looking forward to @ ngoziu’s Orion graphic novel, but I reread Barda recently and this is all I could think of.
The fictional brothers(?) of all time.
hilarious how grace is wandering around that aircraft carrier thinking i'm just a guy. meanwhile his security clearance is technically on the same level as the actual eva stratt herself
#phm#in the book he's like#'my office is technically a storage closet. they're gonna kick me out of here when we resupply. i'm about as important as toilet paper.'#man you live on a boat. how many other people on the boat have an office at all.#you're the guy who looks at the paperwork and signs shit that's not worth bothering stratt over#which you can choose to interpret as either not very important or VERY IMPORTANT INDEED.#you're the guy who says 'yeah i think this plan is scientifically feasible'#to which stratt says 'okay my pet scientist says it'll work‚ let's go ahead and pave the sahara.'
Some guy: "i have a crazy plan"
Stratt: "hmm what do you think dr grace?"
Grace: wow what a crazy plan that would take an absurd amount of power to accomplish and have far-reaching impacts "yeah it's feasible, i'd go with it"
Stratt: "alright, you heard him, do it"
Grace: waow she has so much power to just decide that. that's wild. glad i don't decisions. i wonder why she keeps bringing me to these
the thing is that the quest for the silmaril was clearly intended to be celegorm and curufin's shot at redemption and it's not anyone's fault but their own that they continually beef it. the quest cannot succeed without the hound of celegorm and the knife of curufin. there are clearly celegorm and curufin shaped holes in the questing party to retrieve the sacred objects to which celegorm and curufin are oathbound. it is the fault of no one except celegorm and curufin that they aren't there for the main event. i wonder if that's why angrist snapped is because beren and luthien only needed the one but it would have held for all three if celegorm and curufin had been where they had every chance to be. shame they'll never know
Ideas for New Forms of Multimedia Storytelling
geocacheing
chain emails forwarded to you by an aunt you don’t talk to
writing on the walls of public bathrooms
complex system of Minecraft servers with interactive puzzles
hundreds of voice mails each sent to 100 subscribed members of the fandom each, who then have to piece everything together online
choose your own adventure but better
random people get released on stage during a stage play and can affect the plot however they choose
story is embedded in book of word find puzzles
people dressed as wizards kidnap you and you have to be the protagonist
news site that publishes weird stories and there are always weird comments in the comment sections
a group of people creates a story and memorizes it, and then they each have to teach the story to two other people, who must continue passing it on
links to questionable Wikipedia article edits
Instagram account whose photos start getting weirder and weirder until the person who runs the account disappears and the followers have to solve the mystery
recorded on random vhs tapes all over the globe
a podcast that is downloaded to 10,000 MP3 players that self-destruct if they are with the same person more than two weeks, forcing everyone to keep passing them on to new people
a composition book that is transported around the globe via hot air balloon
books left on McDonalds’ floors that say DO NOT READ
a gigantic park full of sidewalks with a story written on the sidewalk that can be read as you walk, and that has different endings depending on where you go
microchips placed inside feral cats
several hundred seemingly identical uploads of the devil went down to Georgia on YouTube, which each have different mistakes in the lyrics, and which can be pieced together to create a story
like jehovah’s witnesses but they walk around asking people if they want to hear a chapter of what is actually a very extended musical with dance numbers. yes, they will do this on your porch, and no, there is no way to get the chapters in order
book where you cut out a chapter every time you read it and write your own
vlog that gets increasingly more concerning
game where the only action is to pick up and read book and also to make coffee and pet your cat
movie put on dvds and scattered around random antique shops
found footage horror film that is just footage that you found
recipes passed down from generation to generation
an ever-expanding franchise that switches to a different type of media every time it creates a sequel. the first installment is a book, the second is a video game, the third is a Netflix series, the fourth is a broadway musical, the fifth is a podcast, the sixth is an alternative rock album, and the seventh is available only through oral tradition
story that is explained to the small children of the people who want to read it, and the children must in turn explain it to them. people without children can borrow someone else’s child.
tattooed on the hairy backs of old men at the beach
I’ve decided that this post is not a joke
Okay I have pretty much confirmed my "The cape looking like wings is fully or almost fully Kal's influence" theory
My "wing vibe" is defined in two categories, not pictured in the line chart:
Category 1, Clear Wings (25 instances): two separate wing shapes coming out from each shoulder OR multiple wings surrounding Kal
OR
Category 2, Unclear Wings (3 instances): Fluffy/feathery in texture with a vaguely winglike shape, or cape-shaped, but wrapping around people like wings, such as:
78.5% of all Absolute Superman Wing Instances (WIs) in both categories are definitely Kal's influence; i.e. Sol is either dead, powered down, or we're in Kal's head.
If Sol's silence in Issue #10 means he is not fully present (Kal asked him to shut up around this time; he does not speak at all in this issue and Kal's emotions are so high they seem to have "overridden" Sol's influence over the cape) the percentage of WIs rise to 89.3%.
100% of Category 1 (Clear Wings) instances are Kal's, if we consider Sol as "overridden" when Kal tells him to shut up. If we believe Sol had any influence over his shape in Issue #10, 10.7% of WIs are Sol's.
Verdict: Kal-El likes looking like a little dragon bird thingy.
Alternative hypothesis: As the story goes on, the team was just like "yo Kal having wings looks sick as fuck" and that happened to coincide with Sol's death
Anyways, @sol-el looked over my shoulder and thought I was doing important infographic public health work stuff
There's always been a tension between the different portrayals of Krypton. Sometimes, it's an enlightened society of crystal spires and togas. Sometimes, it's a militaristic society of warmongering fascists.
When asked to pick one, My Adventures with Superman said "yes."
Because that's how empires work. Those crystal spires are built on the bones of the exploited.
the musical motifs of project hail mary
been nerding out about the project hail mary score real hard, so here are some notes on the various motifs the appear throughout the score! this is just based on my own observations from listening to the score on repeat for the last two weeks, noticing patterns, then going back to the film to see the exact moments they correspond to. this score is so so gorgeous but also so so SMART, the more i listen to it, the more i hear.
(note: this post contains SO MANY SPOILERS)
main theme (connection)
there are two motifs that appear most often/prominently throughout the film, but I think of this one as the main theme. while it's not the first music we hear in the movie, it's added on to the beginning of the first track on the score album, almost like an intro to set the tone, and it's prominent in the last song we hear as well, bookending the score.
it shows up over and over again in the score, usually at moments of connection, collaboration, and trust. it's often heard as choral vocals, in the rhythm written above (often repeated a second time with the last note up a fifth) but there are many many variations on it as well.
its big debut is when grace takes off his helmet in the tunnel, trusting rocky and allowing connection between them (Connection)
however a variation of it appears earlier, when grace first puts the hail mary into centrifuge mode (Centrifuge). the melody starts with this sequence of notes, and a variation of it can also be heard as a small ornamentation right as he pulls down the lever. the score here is dreamy and optimistic—a celebration of humanity's innovation and success in coming together to design the hail mary.
after rocky tells grace he will give him enough astrophage to go home (Grace Go Home)
when grace is observing the taumoeba under the microscope and realizing that he and rocky succeeded (Tau Amoeba)
in Amaze Amaze Amaze, the upbeat song which plays as grace shows rocky the breeder tanks and as they celebrate their success, then again during the final scene of grace and rocky on erid. not only is the main form of the theme present as vocals (in Fist My Bump) and strings (in Life on Erid), but the repeated syncopated melody that forms the backbone of the song is actually a variation using the same pitch sequence
astrophage theme
this is the second of the two most prominent motifs. it's often repeated a second time down a half step (which puts the second instance in a minor key). another common variation is for the final note to go up instead of down (up to a G and then resolve to an A). like the main theme, it is very often choral vocals, but it appears in many variations.
(as a side note, one thing i love about the choral vocals in this score—in addition to the celestial/holy sound and the organic/human aspect—is that while they're wordless, there's a bit of vowel distinction and consonant articulation. not enough to be recognizable as words, but enough that your brain interprets it as language and strains to understand it, recreating rocky and grace's experience in a way)
anyway. i call this one the astrophage theme, but it's broader than that. it underscores moments of profound emotion. both have a celestial, almost holy/spiritual sound, but where the main theme is hopeful, the astrophage theme is haunting, present for moments of wonder, uncertainty, grief, awe. it's the feeling of looking up at the stars and feeling very, very small.
the very first time it's heard is (briefly, but very clearly) at the moment grace realizes he has bred astrophage (Box in a Box)
it's there as a small ornamentation in Secret Clearance on the score album, though interestingly I don't hear that part in that scene in the movie
during the burial scene, beginning right when grace nearly breaks down giving their eulogies, and then building as he sends their bodies off (You Were Loved)
when grace and rocky talk about their crewmates dying (Learning to Communicate). leads into "grace rocky save stars", followed by the dies irae theme (more on that below)
during grace and stratt's conversation on deck, right when he asks if she believes in god (God Willing)
during grace's moment in the petrova line!!!! here it's slow and grandiose, with a huge swelling orchestral sound (A Moment)
in the background as rocky and grace realize that astrophage has a natural predator on adrian (Life Is Reason)
after grace sets up the taumoeba breeder tanks and there's nothing left to do but wait for rocky to wake up (Tau Amoeba)
as rocky and grace say goodbye (Goodbye My Friend)
the moment grace makes his choice to save rocky instead of returning to earth (Xenonite Contamination)
ascending 6ths
ascending 6th intervals, often repeating in a descending sequence. i can't even catalogue everywhere this motif is used because it's so omnipresent in the score. it's often played on cristal baschet, which gives the score that unearthly, shimmery vibrato. but it shows up in some other really cool variations as well!
dies irae
ok this one is really, really cool. this is a variation on the dies irae, a theme from a 13th-century gregorian chant about the judgment day that was used in funeral masses, which in the last century or so has been widely quoted in music from symphonies to film scores. here's a video from a composer talking about how the dies irae theme has become synonymous with death and apocalypse in popular consciousness, and project hail mary's more hopeful-sounding variation on it.
within the score, the dies irae still represents high-stakes moments and moments of existential fear—where failure would mean death for the characters and their entire species and planets. but it's transposed from the original into a major key (i think from dorian to lydian? don't quote me tho), and at times the second part of the phrase is changed to move upward instead of downward, giving it a swelling, hopeful feeling.
it's first heard when grace looks at astrophage under the microscope for the first time, in the lab on earth. (interestingly, this doesn't appear at this point on the score album, and i think it might actually be Life Is Reason, which comes way later?? the music at the moment he puts the petri dish under the scope is the exact same as when he's putting the petri dish with the sample from tau ceti's petrova line under the scope!)
it appears again when stratt and co are explaining the hail mary mission to grace—and it comes in specifically when they say they need grace to breed the astrophage, aka the moment that the stakes become personal for him (Secret Clearance)
as noted above, it comes in after rocky and grace talk about losing their crews and rocky's determined "grace rocky save stars". the score has been more curious and upbeat in the few minutes prior as they begin to communicate; now the dies irae theme interweaves with that optimism as they are reminded of the stakes (Learning to Communicate)
it's heard as grace and rocky study their petrova line sample and they begin to prepare to collect samples from adrian's atmosphere (Life Is Reason). this is where you can really hear the more hopeful upward-climbing variation, particularly as grace looks at the sample under the microscope and the music builds towards rocky's realization of the significance of life on adrian.
and of course it's a huge part of the masterful building of tension as they're retrieving the samples from adrian's atmosphere (Time Go Fishing)
what i didn't realize until i was halfway through writing this post, though, is that the main theme is ALSO a variation on this one! the four notes of the main theme are the first four notes of the dies irae. there are some moments, like the choral vocals when grace is first looking closely at rocky (Connection), where i truly wasn't sure whether which motif to put it under. so not only does the score inject a more hopeful sound into the dies irae, it also remakes it entirely, into something nearly unrecognizable—transforming death and fear into connection and trust.
curiosity theme
this one shows up for moments of curiosity and investigation!
it first appears in the score in Water Based. i can't actually find this one in the film, so if anyone knows where it is, let me know! but my best guess is that this was planned as the score for when grace is first in the lab studying astrophage, but it was replaced with a version of Life Is Reason. it's very wet-sounding, which is fun. the lower staff pitches are approximated with percussion, sort of like a proto-version of the motif that then develops further.
it shows up as grace is deciphering the contents of rocky's canister (The Message)
and when grace starts building his translator and they start to be able to talk (Learning to Communicate)
the synocpated motif in the lower staff is heard as grace demonstrates the astrophage's power for the astronauts
and when rocky wakes up while grace is sleeping, it's what plays as the lights come on and rocky comes into frame in his ball (Wake Up Buddy)
the four note sequence from the top staff is heard when rocky and grace are in the tunnel, after their mirrored motions, when they come closer and look at each other through the xenonite (Connection)
and! the same sequence appears diegetically in the same scene—rocky vocalizes it as he taps on the xenonite!
box in a box (aka doin' science together)
this one just makes me laugh a lot. this motif appears in Box in a Box, when grace and carl are putting a sealed box (containing the three astrophage) inside the sealed lab. and a variation of it appears later in Rocky Moves In.... aka a sealed container (rocky's ball) inside a bigger sealed container (the hail mary)
they're also both moments of working together, where grace is letting someone else in to his work!
hail mary theme
this motif scores the first moments of the film and the climax. it has a few similar variations, so i just picked one to transcribe, but they all use the same main pitches, just rearranged a bit and with different grace notes. i'm not sure of the exact instrument it's usually played on, but whatever it is has a very bright, resonant tone. i think of this one as the theme for life triumphing over the odds.
it's the first music we hear in the film, as grace is waking up on the hail mary (Ryland Grace Cognition Assessment)
we hear a similar version of it after yao tells grace "you just have to find someone to be brave for"
it's heard as rocky is waking up after saving grace. the score swells into the last few notes just as grace hugs rocky's ball (Wake Up Buddy)
after grace goes back for rocky, the score shifts from a darker sound to this motif right as rocky appears in the tunnel, and that same triumphant swell happens right as they touch hands through the xenonite (Believe in the Hail Mary). the same song continues through the shots of the probes reaching earth and stratt watching grace's video
whew!
this post got so much longer than i meant it to! i hope someone else finds this all as interesting as i did. it's such a brilliant score, and it really rewards a close listen—there are so many moments where these motifs are woven together in very clever ways. please feel free to add on with any moments i missed, other observations, or just your favorite moments from the score!
I’m sure Dispatch is a perfectly good game, but I do hold a moderate grudge against it for making “golem” an almost completely unsearchable term.
The myth is so much more than “shambling pile of rocks animated by an evil wizard”. That’s what Paul Wegener came up with in 1915. We can move on now. And stop showing me untagged self-insert fanfic of Dispatch Golem.
Lightning round!
I couldn't miss an opportunity to make epic geological phenotypes for eridians:D them rocks will look fly as hell on my watch!
Nerding out under the cut:)
There are, in my opinion, three major "pillars" of superhero fiction. There's other elements to a typical superhero story - I've talked about superheroes' "Castles" before (shoutout again to Gargoyles) - but I consider these three to be particularly important elements:
1 Idealism Vs Cynicism/Optimism vs Pessimism
Most superheroes are either very idealistic and optimistic, or seem different on the outside but still have that idealism and optimism on the inside. A belief that things and people alike can get better is fairly common
At the same time, the greatest enemies of most superheroes embody in some way the kind of thing that people unfamiliar with nihilism (and edgy-fashy online trolls who call themselves nihilists) think nihilism is about: mwahahaha, nothing matters so it's fine if i'm cruel to others, i will now mock you for helping people because i really am that cliche
Most superhero fiction, and also me, is very in favor of the idealism-optimism side of the debate, but there are examples that go the other way, either by centering the story on an antihero who's much more cynical or pessimistic than superheroes will typically be or by framing the superhero protagonist as being in the wrong for their idealism (this second kind is generally considered bad superhero fiction, a sentiment I share, but it's still part of the conversation)
This one also fairly directly ties into the No Kill Rule - superhero fiction generally considers killing one's enemies to be a cynical and pessimistic action (though some superhero fiction gives the heroes some leeway with this while still maintaining this view on "cold-blooded" murder) and therefore generally frowned upon, unless this specific piece of superhero fiction takes the cynical-pessimistic side
(Also, idealistic-optimistic and cynical-pessimistic are not the only options for a character. You could make an alignment chart out of this)
2. Moral Use of Power
Most superheroes have some sort of power - be it actual powers, or wealth, or a position of authority, or access to advanced technology, or something else, they've got it. Characters who do not have anything of the sort, beyond maybe a lot of skills, tend to fall more into "anti-hero" spaces even if they're otherwise written like a superhero would be - as an example, the more heroic takes on Catwoman will often contrast her with the actual capes in various ways including by having her point the differences out herself
But whether a superhero has power or not, their stories will be dealing with the question of how power should be used. Peter Parker's whole thing is "with great power comes great responsibility", Brucie has the Wayne Foundation, Superman (powerful, uses this power to help the helpless and right wrongs) is frequently opposed by Lex Luthor (powerful, uses this power to exploit others and is convinced anyone else would do the same). Superheroes will typically represent what the author considers a moral way to use power, while supervillains represent the immoral way to use power (even relatively low-tier villains can do this - if you point your freeze ray at someone and make them give you their stuff, you are exerting your power over them in a way most people would deem immoral)
Bringing back the example of Catwoman, when she's being written as a heroic character (distinct from a hero) her stories will often have her go up against people who have a lot of power and are using it in extremely immoral ways - and because this is a Catwoman story, the law either turns a blind eye to this abuse of power or openly permits it. When superhero fiction follows a "street-level" character who's power is more limited this kind of thing often is what happens
This theme of moral use of power also ties into the No Kill Rule. Superhero stories have plenty of characters who 1. have power and 2. use that power to kill their enemies, and these characters are generally not considered good guys (this is also part of why the "street-level" heroes can sometimes get more leeway with this - the abuse of power is much less of a concern if the hero's powers are limited). You can interpret this as either "powerful people shouldn't kill others extrajudicially" (vigilante justice/mob violence bad) or, if you want to risk giving some superhero writers more credit than you probably should, "power should not be used to kill at all" (death penalty in general bad)
This pillar also leads to some very compelling stories if your superhero is marginalized in some way, and while the main reason for diversity in superhero fiction is representation this is also a good reason for it
3. Identity and Expression
All superheroes have more than one identity. The obvious examples being the ones with secret identities where you are using multiple different names and changing your appearance and making an active effort to prevent anyone from connecting the two, but look at superheroes with public identities. At home, they're Reed, Sue, Johnny, and Ben, but in public they're Mr Fantastic, Invisible Woman, the Human Torch, and the Thing. I don't read enough Aquaman to know if he has a secret identity these days but I'm pretty sure that he doesn't and that this doesn't stop him from being Aquaman in some situations, Arthur in others, and King Orin in others still
Secret or no, these stories are going to explore what these different identities mean to both the character and those around them, and the relationship between those characters. Sometimes the number of identities is higher than you'd expect it to be, see Overly Sarcastic Productions' recent (at time of posting) Detail Diatribe on Daredevil and specifically the "Murdoly Trinity". There will often be at least one story where these identities come into conflict, which is sometimes more literal than others - sometimes it's just that balancing superheroics and regular life is hard, other times your robot suit comes to life and tries to lock you inside itself
Especially with superheroes whose identities are a secret, the question might be raised of which - if either - side of the mask is the "real" one. Batman is the obvious example here, and I know Spider-Man has shades of this too. Something that plays into this is that the costumed identity often becomes a form of self-expression - a character who's shy in their private life may become much bolder and more outgoing in their bright yet anonymous costume, while a character with a lot of repressed rage might have a powerset that involves transforming into a big green rage monster. Both, in a sense, use the superhero identity to express themselves in ways they wouldn't out of costume
These multiple identities and the way superhero fiction explores them can also lead to the superheroes either having or being implied to have Disassociative Identity Disorder (or, in older or less well-researched stories, what we'd now recognize as such). Moon Knight is an obvious example, as is Hulk (and I'm not just talking about BB and Greenie), but there's also Batman (even leaving aside Zur-en-Arrh - who really should be left aside - we've got Bruce and Batman and potentially Matches Malone), Daredevil (for a brief time in the 70s I think), and I'm pretty sure the Spider-Man comics kinda leaned towards that at one point but never really went there. Sometimes this is done well, other times this is Zur-en-Arrh
Some Superman comics, especially in the Silver Age, gave Clark three identities: Superman, Clark Kent, and Kal-El. The Kal-El portion of that has been de-emphasized in later comics as the immigration aspect of Superman went from an actual major part of the character (Silver Age Supes spoke Kryptonian, engaged in Kryptonian traditions, observed Kryptonian holidays, judging by those last two points and the use of the phrase "Great Rao" he may have followed a Kryptonian religion, and there's at least one story that implies his Kryptonian name is his real name, or at least as real as either of the other two; post-Crisis Superman is very assimilated by comparison to the point that there are stories bending over backwards to have Clark be born on American soil while depictions of Krypton and of the reason Clark was sent to Earth seem to be shifting towards "a place with people in it whose deaths were a preventable tragedy" and "a desperate move to save at least someone" towards "a dystopia that brought its doom upon itself / got what was coming to it" and "an insidious plot to subvert and conquer Earth" which is probably the worst possible direction to take a character best described as Space Moses)
And incidentally, "superhero identities as a form of self expression", "superheroes whose multiple identities interact in a way that either is or looks a lot like DID", and "superheroes who are immigrants and whose multiple identities reflect different aspects of that" are three more reasons why diversity in superhero fiction is not only good representation-wise but also plays really well into the central themes of superhero fiction
All that said, this last pillar has the least to do with the No Kill Rule, but not nothing - superhero fiction has played with ways that crossing that line might impact the superhero's identity, from "Spider-Man doesn't kill - Peter Parker on the other hand..." to "if Superman ever takes a life he will depower himself and only be Clark Kent from that point on" to anything that gets a bit too close to that "if you kill him you'll be just like him" nonsense
These three pillars are also really useful for determining which edge cases count as superhero fiction. RWBY, for instance, ticks the first two boxes pretty easily. The third is debatable, but while none of our girls have a secret identity (Jaune and Pyrrha do, but only in Chibi) and the closest thing to the kind of identity conflict superheroes deal with would be either the Oscar-Ozpin merger or the toll that Ruby's role as leader takes on her mental health culminating in her Volume 9 arc, and neither of these is a perfect match for various reasons... but self-expression has always been a major part of RWBY, and the characters do explore and figure out who they are over the course of the series so identity is definitely important even if not in the same way as more traditional superhero fare. I give it a 2.5/3 on the "are they superheroes" scale