Goumang, Sol of Equality
Latest sculpture. This one is of Goumang from Nine Sols, one of my favorite-ever games. I thought she might be fun to sculpt, and I ended up proving myself tremendously correct.
She's made entirely from earthenware clay, and measures around 22cm/9in tall. She's not entirely finished- once she's been fired, I'll add her halo-thing and paint her; I still figured I'd post this version.
(Point-of-view of someone who's about to get two Jiangshi soldiers sicced on them.)
I tried to be as on-model as possible. I stuck mostly to the images in the artbook, since in-game sprites are proportioned for readability more than even cannon accuracy, but even then I took some slight liberties in proportioning her according to my tastes. (This largely meant reducing her head size so it wasn't, you know, a full quarter of her body height.) So she's really based on what she looks like in my head more than anything.
(I did change a few elements of her dragon-chair. That was mostly for practical reasons. I needed the arm-support parts to be sturdy enough, but also needed the back to be low and strong enough to hold up the core part of the figure. So the sides look a little different. Don't worry about it.)
This one took ten days from start to finish, appropriately enough. One day per Sol.
For her expression, I wanted to do something based off of how she interacts with Yi. I've always thought that it was remarkable how Goumang is one of the only Sols who actually seems to do her freaking job, and doesn't seem to have much of an ulterior motive if any at all- and we see quite the different side of her in the Chien comic. So I figure that what we see in the game might well be her worst side; she is, after all, facing off against her lifelong rival, whom she hates deeply. Anyway, I wanted to get across a sense of her deep scorn, but mixed with the haughtiness that she's built up for herself since being made a Sol. It was surprisingly easy to render on a simplistic Solarian head.
(Those ears, too, were quite fun to sculpt.)
I honestly don't think I could have chosen a better subject. I wasn't sure at first, since I thought the whole dynamic sitting pose paired with the difficulties the chair might pose would be a bit ambitious, but it worked out quite well. I'm quite eager to finish this one once it's been fired. Let's just hope it doesn't crack too much in the kiln. I will put a link in the comments once the full version is done, so keep an eye out for that!
(Go and play Nine Sols if you haven't. That's your homework for this post.)



















