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I'd rather be in outer space šø
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DEAR READER

izzy's playlists!
will byers stan first human second

Andulka
One Nice Bug Per Day
2025 on Tumblr: Trends That Defined the Year
let's talk about Bridgerton tea, my ask is open

tannertan36
d e v o n
taylor price
wallacepolsom
art blog(derogatory)
YOU ARE THE REASON

shark vs the universe

romaā
todays bird
AnasAbdin
$LAYYYTER
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@aidenazeri
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what matters is the part we choose to act on. thatās who we really are.
url edit for @pcddfoot!
Even a fleeting moment with you is time well spent.
93% Stardust, Nikita Gill
i really wanted to do so much more with this, so there may be a follow up comic later if i feel up for it. i love the ipre crew.Ā
youāve been strong for so long
Sunshine, like love.
Being a violinist
PROS: ā¢good finger dexterity
ā¢tiny fingers
ā¢toned arms (especially if you play fiddle music like damn)
ā¢beautiful instrument
ā¢youāre automatically smart if you play the violin. donāt ask why. itās apparently a stereotype. just go with it.
ā¢kids love you regardless. play something they recognize and they will love you.
ā¢backpack cases
ā¢you develop good hand-eye coordination and enhanced muscle memory
ā¢covers sound 10000000x better when theyāre played on violin. 100% confirmed by scientists.
ā¢you get gigs VERY often when youāre for hire (seriously when did people get so demanding for violinists/fiddlers?)
ā¢jam sessions!!!
ā¢dexterity in fingers = šš¼šš¼šš¼
ā¢music stores are your best friend
ā¢electric violins are BAD ASS.
ā¢violins are so diverse. they can be in jazz, bluegrass, classical, blues, swing, folk, gypsy, burlesque, ragtime, and basically every style of music.
ā¢good vibrato sounds like heaven
ā¢just basically a fun instrument to play. seriously.
CONS: ā¢calluses. calluses. calluses.
ā¢HICKEYS. Hickeys. Yes they are a thing, donāt look at me like that.
ā¢*shoulder rest decides to fly out from instrument while playing*
ā¢backache. arm ache. backache. fingers are sore. neck is sore. everything hurts.
ā¢"Can you play Beethoven?ā
ā¢donāt even bother going anywhere with customs. theyāll hold you back because your instrument case looks āsuspiciousā.
ā¢*bridge decides to snap out from under strings while practicing*
ā¢"Can you play Devil Went Down to Georgia?ā
ā¢no matter how hard you try to make that fourth octave C sound pretty, itās still going to sound like you stuck a fork up a baby birdās ass.
ā¢"can you teach me how to play it?ā
ā¢doesnāt matter if you rosin your bow; slurring to the open E string will make a godawful squeaking noise.
ā¢"I promise I wonāt break itā
ā¢watching movies/TV with a violinist makes you cringe because itās obvious theyāre not a real violinist. (seriously, when theyāre playing whole note open G theyāre playing eighth notes on the E string. what the fuck.)
ā¢"I thought violin and fiddle were two different instruments!ā
ā¢that song may sound cool, but donāt bother learning it when itās in the key of C#.
ā¢up bow. down bow. down bow. up bow. down bow. up bow. down bow. Wait, fuck. *erase*
ā¢"no, I did not slaughter a horse to make my own violin bow.ā
ā¢that soreness in your wrist is from your countless attempts to perfect that vibrato. oops.
ā¢tuner? check. shoulder rest? check. mute? check. rosin? check. bows? check. instrument in tune? check. sheet music? check. Advil? yes.
ā¢youāre automatically a stuck-up snob if you play violin. thatās also a stereotype. donāt ask why. I have no idea.
ā¢when your string breaks, itās the equivalent to having your life flash before your eyes.
ā¢electric violins and their equipment are worth your entire bank account. js.
ā¢"play this song! right now!ā
ā¢*bow hits microphone stand*
ā¢"sorry, I couldnāt hear you since my instrument is always in my ear.ā
ā¢everything hurts.
Our worlds expandĀ
Visions blurĀ
Paths reconveneĀ
and make me secure
The earth aglow
basking in the moonlight
eyes glistening with stars
but only you in my sight
āDevola? Devola! Donāt you go! No! No, I canāt be alone! Devolaaaaaaaa!ā
You and I
Bottles on a nightly basis, Scattered around the house. The scent permeates through the walls and overwhelms that home
Youād shout, and Iād cry But only on the inside Iād laugh, and youād hit the table Until thereās nothing but our ghosts
under newly laundered, but stained blankets. The broken glass mug My favourite, you hated it In the trash, where we both belonged.
Youād smile, Iād furrow my brows Exhausted from you, you, you Youād try to sound kind, I heard poison And cried at the guilt and pain of my damaged ears
You hurt me, I hurt you It was the only mutual action between us Cold hugs, a slap across my cheek that burned I stabbed myself, as I tried piercing you too.
I donāt want to
kenshi yonezu: outfits (part 2)
Undeveloped vs developed moon signs
Aries moon Undeveloped: aggressive, too competitive, mood swings, childish and immature Developed: goal-orientated, hardworking, but not too hard, funny and open
Taurus moon Undeveloped: lazy, rude, holds grudges, judging, has to be right all the time Developed: stable, good with money, great with kids and family, able to make compromises
Gemini moon Undeveloped: shallow, two-faced, playing mind games, liars, selfish Developed: great communicators, weird in a cute way, very intelligent and talkactive, social
Cancer moon Undeveloped: manipulative, huffy, overprotective, possessive, jealous Developed: caring, helpful, lovable, friendly, shy, but kind, a good friend, supportive
Leo moon Undeveloped: egoistic, bossy, can be bitchy and rude, loud, tells everyone everything, canāt take critics Developed: loving, radiates positivity, optimistic, adventurous, great actor and performer, knows how to handle people
Virgo moon Undeveloped: pessimistic, too hard on themselves, but blames others for their own mistakes, critical, skeptic, boring Developed: sweethearts, perfect organisators, handles mental health well, friendly
Libra moon Undeveloped: superficial, indecesive, unsure about who they really are, nervous, manipulative, uses people for own good Developed: a great friend and advisor, happy and optimistic, open, loves to talk, knows what they have and are happy with it
Scorpio moon Undeveloped: grudge-holding, possessive and dark, often plays the victim, huffish, loners, sometimes even depressed Developed: shy, but helpful and truly loves the ones that love them, knows how to be at peace, loves themselves and all their edges, friendly
Sagittarius moon Undeveloped: fast-paced/hectical, too many thoughts they canāt put into words, can be clingy, do what they want, too loud Developed: funniest people ever, adventurous, free, peaceful, optimistic, know their worth, can be super serious and deep
Capricorn moon Undeveloped: flinty, cold-hearted, seems like they donāt have emotions, too hard on themselves, bossy Developed: have goals that they aspire to reach, supportive, persuasive power, can inspire others
Aquarius moon Undeveloped: rebellious, canāt find their place in the world, acts cold, uninterested, bored, hard to reach, delusive Developed: almost a genius, show hidden talents, fun to be around, super practical and great worker
Pisces moon Undeveloped: doesnāt care about anything, unrealistic life perceptions/ideas, lost their heads, moody, manipulating Developed: kind hearts, want to help change the world, great with kids, emotional support, creative
See Iām no king I wear no crown But desperate times Seem over now
Weāre all stories in the end. Just make it a good one.
How to attract the MBTI types:
ISTJ: Be trustworthy and loyal, avoid lies at all cost, slow and steady, learn their likes/dislikes, invite them out.
ISFJ: Reassure them in times of need, be kind and caring, talk about family, ask for help, be their friend first, be warm and caring, give them time.
ESTJ: Be hardworking, know what you want, tell them about yourself, be honest and loyal.
ISTP: Flirt, joke around, have a carefree attitude, be adventurous, give them space, suggest new things, be careful of talking about commitment, avoid being clingy.
ENFJ: Make yourself noticed, be ambitious, make them laugh, be friends first, take your time, show respect.
INTJ: Become friends first, be yourself, start conversations, be patient, donāt rely on them to confess their feelings, do it yourself.
ENTP: Debate with them, voice your opinions but not without backing them up, give them freedom, surprise them.
ENFP: Be romantic, be mysterious, talk about your dreams, boost their self esteem, be sensitive about their needs.
INTP: Show off your intellectual side, be direct, make them laugh, be confident, Give them space.
ESTP: Take them out on adventures, do something new every time you meet, donāt talk about commitments early, donāt be afraid of getting phycial.
ESFJ: Win over their freinds, look good, take them somewhere, talk about stability and family.
ISFP: Be funny/doorky, support them, compliment them, give them freedom, acknowledge their creative works.
INFP: Listen to them, read their favorite book, open up yourself, show them that theyāre special to you, give them emotional support and feedback, donāt be afraid of being intense.
INFJ: Be deep, try to open them up bit by bit while at the same time respecting their walls, show interest in their interests, listen to them.
ENTJ: Donāt be emotionally clingy, be independent, donāt be fake, run errands together.
ESFP: Flirt, joke around, be exciting and interesting, touch them.
rapidpunches:
SHORT STORY/ONE-SHOT/ONE CHAPTER/COMICS 101 CRASH COURSE RAPIDPUNCHESā STYLE
Iām NOT an expert but I have some working experience I can share. You need experience to become great. Here is my set of instructions, tips, and notes towards making a 12-page comic.
My method is to work backwards. Personally I work ābackwardsā because the end is the only wholly necessary page or set of panels in the story. Everything in between is open to editing and hacking as the most important moments are emphasized and chosen.
I even plan/draw the end page first. The end is the last page a reader sees- so spend your freshest energies on making it as epic, memorable, poignant, and beautiful as #$%^&.
If you draw the pages from 1 to 12 sequentially you run the risk of fresh to burnt out- an uneven distribution of drawing skill. (treat the first page and the 2-page splash as you would the last).
Roughly⦠the steps to making your comic is
WRITE
PLAN THUMBNAILS
DRAW
ā¦BEGIN THE WRITING (DO NOT SKIP NO MATTER WHAT) like this, in this order:
How does it end?
Does the protag succeed or fail?
What is the turning point of their story?
What the protag do that led them there?
Where does it start?
Who is this protag?
EXAMPLE:
Guy gets mauled by a bear.
This is a fail on the guyās half.
The bear must eat something or heāll starve to death.
Itās the guyās fault the bear canāt find other food. He caused the avalanche that buried all the cabins.
The guy is yodeling in an avalanche zone.
The guy is some guy.
CREATING āTHE BEAT SHEETā Take the above stuff and reorder it to make sense.
This guy yodels.
Echoes roll.
Snow slides down.
Avalanche buries the mountain.
Cabins are engulfed.
This bear has no access to cabin food and garbage.
Bear eats this guy.
Expand. Blow up important beats for emphasis. Keep less important beats brief.
This guy is hiking in the snowy mountains.
He comes across an avalanche warning sign.
There is nobody around but him.
A dumb expression forms over his face and he yodels.
Echoes roll but nothing nearby is moved.
At the top of the mountain the snow drifts twitch.
Guy, satisfied, hikes away from there still yodeling.
Frozen snow cracks.
Snow puffs billow and great slabs of ice crash down the mountain side.
Guy sees this and hightails it to safer ground.
Animals, people, are all panicking and getting pushed over by the rushing snow.
Cabins are destroyed.
The guy takes cover by an outcropping of rocks, fastens himself securely to the rock face, and waits for the avalanche to die down.
Avalanche dies down.
A lone bear shambles over from the other side of the mountain.
The bear goes to where a cabin used to be (only roof tiles are left). Bear sniffs a dish satellite.
Bear forlornly eats a food wrapper.
Bear tries to dig.
Guy comes down from the rocks he as climbing and sees bear.
Bear stops digging and sees him.
Guy runs.
Bear chases him down.
Bear eats the guy.
BEAT SHEET COMPLETED!!!
After the beat sheet, write up all the sound effects and speech bubbles and conversation/dialogue you want to be in your comic.
Since comics are a visual medium, highest priority is given to the beats. If a story canāt be told with the art without the dialogueā you messed up and itās time to rethink your life choices.
Try to keep all your text chunks as short as a tweet. Professionally you donāt want more than 25 words per speech bubble and no more than 250 words per page.
Next is translating the beats to pagesā¦
STRUCTURE OVERVIEW:
[1] point of entry, in media res, hero intro
[2][3] conflict. establish conflict, setting, and mood by the third page. [4][5] rising action/false resolution to conflict/investigation
[6][7] turning point/plot twist/epiphany (this one epic image, to page spread is pivotal, spend a lot of effort into creating this)
[8][9] aftermath/ādarkness before dawnā/struggle [10][11] recovery/ārise and conquerā/āfallā
[12] resolution/final end/cliffhanger
[front cover][interior] [interior][back cover]
āāāāāāā
My maximum per page is nine panels but Iāve seen pages that have way more. I like to have about 3 to 4 panels per row or less but Iāve seen the ārulesā broken before. Advanced comic book artists manipulate time with the number of panels and the size of each panel.
remember, DIAGONALS!!! open up an issue of batman, superman, spider man, deadpool or whatever youre reading theyre everywhere.
āāā-
ā¦DRAW IN THIS ORDER:
Page 12,
Page 6 and 7 (this is typically one large image that takes up the space of two pages),
Page 1,
and then the rest.
ONLY āDEVIATIONā ALLOWED:
Page 12 and 1*
Page 6 and 7,
and then the rest.
*Draw the first and last page as a spread in situations where the beginning of the story mirrors the end of the story.
Cover is dead last.
āāā-
(If at the very end you find out you need more pages and itās absolutely unavoidable and totally necessary you have to add them in fours. Try to stick to 12 pages for this crash course.)
āāāāāāā
FURTHER NOTES:
Plan and draw the pages in spreads (the twos) since this is how it will appear in print and when you submit them to an editor for review guess what, the pages with an exception to the first and last will be reviewed as spreads.
You at most only need one establishing panel of the setting and environment (scene) per page.
Forget ātrue to lifeā perspective outside of the establishing panel). Practice diagonal composition of objects and subjects within panels. For dynamism.
You donāt have to present the text all in one go (one paragraph or bubble). You can and should break up paragraphs, sentences, and if you need to single out wordsā to make smaller, more easily managed bubbles to scatter through the panel.
Less important moments have smaller panels and or lesser detail. More details (or more word bubbles) slow down time. More drawn detail also creates a concentration of values (itās darker and sometimes combines together as one shape or mass)
Know your light sources. Control the blacks. Control the values.
TIPS | COFFEE? :3 | dA | IG |Ā ā” |  ⤠|Ā ā
(more coming soon 11/22/2016)