SIMS 4 ALPHABET CHALLENGE
Hello! This is the first challenge I have ever made, and yeah, it’s a lot. Basically it is every single trait, along with every single skill and aspiration and world etc etc etc, turned into a challenge based on the letter it starts with.I included every expansion pack, game pack and so forth, but of course you can just limit it to what packs you own yourself, even I don’t have them all so I’ve been playing it slightly different to how it is presented here.
Basically, the first two letters, A and B, are partners and then they have four kids, any of those four kids can be picked as the leader of the next generation, therefore having four kids of their own. So on and so forth until the last child who is simply an amalgamation of all the last letters.
For this challenge, one must complete every aspiration (child, teen and adult) associated with their letter. They must complete all the aspirations, all the skills, all the careers, and buy the corresponding reward traits. As well as this, if they have a character value trait then they must have that by the time they are an adult. Also, all of the worlds corresponding with their letters must be lived in for at least some period of time throughout their life.
I know this must look super overwhelming, especially for some letters like M or S, but don’t be too harsh on yourself and just have heaps of fun! Tag me if you end up doing this, I would love love love to see xxoxoxoxoxoox
First Gen Host: A
Teen Aspiration: Admired Icon
Child Aspiration: Artistic Prodigy
Aspirations to Complete: Academic, Archaeology Scholar, Angling Ace
Traits: Active, Art Lover, Adventurous
Toddler Trait: Angelic
Character Value Trait: Argumentative
Satisfaction Reward Traits: Always Welcome, Antiseptic
Skills to Master: Acting, Archaeology
Careers to Master: Astronaut, Athlete, Actor
First Gen Partner: B
World: Britechester/Brindleton Bay
Aspirations to Complete: Bodybuilder, Bestselling Author, Big Happy Family, Beach Life
Traits: Bookworm, Bro, Any
Skills to Master: Baking, Bowling
Character Value Trait: Bad Manners
Satisfaction Reward Traits: Brave, Beguiling
Careers to Master: Business
Part Time Jobs: Babysitter, Barista
Second Gen Child 1: C
World: Copperdale
Child Aspiration: Creative Genius
Aspirations to Complete: Chief of Mischief, Computer Whiz, City Native, Country Caretaker, Cure Seeker
Traits: Cheerful, Creative, Cat Lover
Infant Trait: Cautious/Calm
Toddler Trait: Charmer/Clingy
Character Value Trait: Compassionate
Satisfaction Reward Traits: Cold Acclimation, Creative Visionary, Carefree, Connections,
Skills to Master: Charisma, Comedy, Cooking, Cross stitch
Careers to Master: Criminal, Culinary, Critic, Conservationist, Civil Designer
Second Gen Child 2: D
World: Del Sol Valley
Teen Aspiration: Drama Llama
Aspirations to Complete: Any
Traits: Dance Machine, Dog Lover, Any
Skills to Master: Dancing, DJ Mixing
Careers to Master: Detective, Doctor
Part Time Job: Diver
Extra: Drama Club as a Child
Second Gen Child 3: E
World: Evergreen Harbour
Aspirations to Complete: Extreme Sports Enthusiast, Eco Innovator, Enforcer of Order, Emissary of the Collective
Traits: Erratic, Evil, Any
Character Value Trait: Emotional Control
Skills to Master: None
Satisfaction Reward Trait: Entrepreneurial
Careers to Master: Entertainer, Education, Engineer
Extra: E-Sports Competitor in University
Second Gen Child 4: F
World: Forgotten Hollow
Aspirations to Complete: Friend of the Animals, Fabulously Wealthy, Freelance Botanist, Friend of the World, Fabulously Filthy
Traits: Foodie, Freegan, Family Oriented
Toddler Trait: Fussy
Satisfaction Reward Traits: Free Services, Frugal, Fertile, Forever Fresh, Forever Full,
Skills to Master: Fabrication, Fishing, Fitness, Flower Arranging
Career: Freelancer
Part Time Job: Fast Food Employee, Fisherman
Generation 3 Child 1: G
World: Granite Falls/Glimmerbrook
Teen Aspiration: Goal Oriented
Aspirations to Complete: Good Vampire, Galactic Privateer
Traits: Genius, Gloomy, Goofball
Character Value Trait: Good Manners
Satisfaction Reward Traits: Great Storyteller, Gym Rat, Great Kisser
Skills to Master: Gardening, Guitar, Gourmet Cooking
Careers: Gardener
Generation 3 Child 2: H
World: Henford On Bagley
Aspirations to Complete: Hope vs Order
Traits: High Maintenance, Hot-Headed, Hates Children
Satisfaction Reward Traits: Heat Acclimation, Heatproof, Hardly Hungry
Skills to Master: Handiness, Herbalism
Career: None
Generation 3 Child 3: I
Aspirations to Complete: Inner Peace
Traits: Insider, Any, Any
Infant Trait: Intense
Toddler Trait: Independant/Inquisitive
Character Value Trait: Irresponsible, Insensitive
Satisfaction Reward Trait: Ice Proof, Incredibly Friendly, Independent, Inspired Explorer
Skills to Master: None
Career: Interior Designer
Generation 3 Child 4: J
Aspirations: Joke Star, Jungle Explorer
Traits: Jealous, Any, Any
Skills: Juice Fizzing
Career: None
Generation 4 Child 1: K
Aspirations: Any
Traits: Kleptomaniac, Any, Any
Skills: Knitting
Career: None
Generation 4 Child 2: L
Teen Aspiration: Live Fast
Aspirations: Leader of the Pack, Lord/Lady of the Knits, Lone Wolf
Traits: Lazy, Loves Outdoors, Lactose Intolerant
Skills: Logic
Career: Law
Part Time Job: Lifeguard
Generation 4 Child 3: M
World: Magnolia Promenade/Moonwood Mill/Mt. Komorebi
Child Aspiration: Mind and Body
Aspirations: Musical Genius, Master Actor/Actress, Master Mixologist, Mansion Baron, Mt Komorebi Sightseer, Master Maker, Master Chef, Master Vampire
Traits: Maker, Music Lover, Materialistic
Character Value Trait: Mediator
Satisfaction Reward Traits: Mentor, Morning Sim, Marketable
Skills: Media Production, Medium, Mischief, Mixology
Career: Military
Part Time Jobs: Manual Labourer
Generation 4 Child 4: N
World: Newcrest
Aspirations: Nerd Brain, Neighbourhood Confidante
Traits: Neat, Noncommittal, Any
Satisfaction Reward Traits: Never Weary, Needs No One, Night Owl
Skills: None
Career: None
Generation 5 Child 1: O
World: Oasis Springs
Aspirations: Outdoor Enthusiast
Traits: Outgoing, Overachiever, Any
Satisfaction Reward Trait: Observant
Skills: None
Career: None
Generation 5 Child 2: P
Child Aspiration: Playtime Captain
Aspirations: Painter Extraordinaire, Public Enemy, Perfectly Pristine, Purveyor of Potions, Paragon of Hope
Traits: Perfectionist, Paranoid, Proper
Satisfaction Reward Traits: Professional Slacker, Paranormal Investigator
Skills: Painting, Parenting, Pet Training, Photography, Piano, Pipe Organ, Programming
Career: Painter, Politician
Miss Q
Generation 5 Child 3: R
Child Aspiration: Rambunctious Scamp
Aspiration: Renaissance Sim
Traits: Romantic, Recycle Disciple, Any
Character Value Trait: Responsible
Skills: Research and Debate, Robotics, Rocket Science, Rock Climbing
Career: None
Part Time Job: Retail Employee
Generation 5 Child 4: S
World: Strangerville/Selvadorada/San Myshuno/San Sequoia/Sulani
Child Aspirations: Social Butterfly, Slumber Party Animal
Aspiration: Soulmate, Serial Romantic, Successful Lineage, Super Parent, Spellcraft and Sorcery, Strangerville Mystery, Self Care Specialist
Traits: Self-Assured, Slob, Squeamish
Infant Trait: Sensitive/Sunny
Toddler Trait: Silly
Satisfaction Reward Traits: Super Green Thumb, Seldom Sleepy, Savant, Steel Bladder, Shameless, Stoves and Grills Master, Storm Chaser, Speed Reader, Speed Cleaner
Skills: Selvadoradian Culture, Singing, Skiing, Snowboarding
Careers: Scientist, Secret Agent, Social Media, Style Influencer, Salaryperson
Part Time Job: Scouting Career Scout, Simfluencer
Extra: Soccer Team Player in University
Generation 6 Child One and Only: Left Over Letters
World: Tartosa/Willow Creek/Windenburg
Child Aspiration: Whiz Kid
Aspirations: The Curator, World Famous Celebrity, Villainous Valentine, Vampire Family, Zen Guru, Werewolf Initiate, Wildfang Renegade
Traits: Unflirty, Vegetarian, Any
Infant Trait: Wiggly
Toddler Trait: Wild
Character Value Trait: Uncontrolled Emotions
Satisfaction Reward Trait: Waterproof
Skills: Vampiric Law, Veterinarian, Video Gaming, Violin, Wellness, Writing
Careers: Tech Guru, Writer
Part Time Job: Video Game Streamer
















