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@antisocialbunnysims
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i shared a set of recolors as a stocking stuffer for cij over at gos! :D some simple recolors of fighting piranhas and fighting llamas!
you guys can you plz help me lmao i feel stupid af ;_;
this is one of just many held accessories i need to make, and i've made one before and it worked completely fine!! In milkshape and in simpe the mesh shows as attached to the r hand or r wrist joint (i tried both at dif times), and it is attached bc it moves with the sim in game but its so far away and idk why i feel like its something so stupid but i keep trying it over again and comparing it to my previous held accessory drink that worked fine and i cant tell whats different!
like should it not actually be placed on the hand in milkshape or something?? my last one is in the same exact spot on the skeleton and appears in the hand so truly i am dying.
its just the protein shake mesh from the game i exported the obj
OK THIS IS WHAT HAPPENED im pretty sure I accidentally included additional bone definitions when importing the body mesh to figure out where to place the item. Thus everything was crazy forever and when I started over suddenly it was fine--so I'm 99% sure this is what i did. screenshot taken from MDP's shoeswap tutorial The tutorial I used to make my accessory is this really great, detailed tutorial by digi Just be sure if you are a noob like me that when you are in the section "changing the sims 2 mesh to the one you extracted" "2. Next import the base body, we're doing accessory for face so you'll only need the face file but if you were working on for example belt you should import the body instead and with necklace you might want to import both body and face file so you can get it positioned on the neck right where you want it. Choose Unimesh Import again and click on OK on the warning dialog. Navigate to your folder and choose the file you need: .....When it asks if you want to create blend groups click "No" and then Yes for if you want to fix the skin weights." The first warning dialog you click YES on is the one that's like "it might be unreliable to bring another mesh in" or w/e. Then if you are like me your milkshape/unimesh set up then has ANOTHER dialog immediately come up that is the one above from the screenshot "do you want to INCLUDE additional bone definitions?" CLICK NO Then also click no to create blend groups and yes to fix skin weights like digi says above. āØāØ this is a very basic thing i should have remembered from the other times i did meshing stuff but i forgot lol!!
you guys can you plz help me lmao i feel stupid af ;_;
this is one of just many held accessories i need to make, and i've made one before and it worked completely fine!! In milkshape and in simpe the mesh shows as attached to the r hand or r wrist joint (i tried both at dif times), and it is attached bc it moves with the sim in game but its so far away and idk why i feel like its something so stupid but i keep trying it over again and comparing it to my previous held accessory drink that worked fine and i cant tell whats different!
like should it not actually be placed on the hand in milkshape or something?? my last one is in the same exact spot on the skeleton and appears in the hand so truly i am dying.
its just the protein shake mesh from the game i exported the obj
TS2 Mod: No Pause/Speed Sound Effect
Treeag made a "No Unneeded UI Sounds" mod a long time ago, however I only wanted to remove the sounds of pausing & changing speed. I still like the action cancel noise, pie menu click, etc.
idk if there was an easier way to do this, but in order to figure out which instance #'s in the mod package were for which sound effects, I extracted & converted all base game sound effects from the Program Files with the same group # as the ones in Treeag's mod, then I listened to every single one and marked off what their instance #'s were. after that, I deleted all the ones from the mod package file that were not the pause/speed sound effects. which is why I thought to share this, because then nobody else would have to do the same thing lol.
my thought was to use this for recording gameplay videos, as the reason my last dozen-ish videos involved me never pressing the Speed 2/3 button a single time was solely to avoid annoying people with the sound effect lol.
I mean you can use Treeag's original mod with the same results, I just wanted to retain the ~experience~ of the other UI sound effects and not the annoying ones.
DOWNLOAD: SFS | MF | Box
omg yessss i've thought of doing this one million times but never got around to it, i have always wanted the other ui sounds back just not the time speed/pause sound!!! thank u!!
Hey bunny! Just finished watching your asylum challenge, and I'm OBESSED! Adore your sense of humor, and your creativity is inspiring!! I've been lurking on your Pinterest and Tumblr, but I don't see your infamous motivational poster from the challenge anywhere. WCIF if you don't mind me asking!!
hi omg thank you so much!! i'm so happy that you enjoyed it, i appreciate your kind words!! šš omg you're right i could have sworn i remember pinning them but indeed I do not see them!
For anyone curious it is the recolor on the far right! They are recolors by @moocha-muses of Lady on Red using textures by budgie2budgie!
Here is the post:
I really appreciate this habit @pixelry has of converting all the meshes I need to get every recolor that @budgie2budgie has made into my ga
GOS is back for good!
Hello! I was the one who fixed it.
Well it wasnāt just me, to be fair. I would have never been able to without @fireflowersims help and HugeLunatics trust in both of us. Thank you to both of them for their work and thank you @teaaddictyt for reaching out and doing the more public communication.
Iām super happy I got the chance to work to fix it. It wasnāt an easy undertaking. It seemed like every little thing would cause more errors, I fixed one and another thing broke. But now it seems stable, finally.
A lot of technical stuff below the cut, beware.
thank you for all of your hard work figuring out all these challenges!! this is great news <3
should people @ you if we find the original download links to CC that were uploaded to GOS/s2a before the shutdown? do they count as unavailable cc? just wondering
Hello yolkema! I was just about to make a post about this, hope you don't mind me using your ask :-)
I'm aware of the GOS/S2A situation and I've been lurking. I wanted to see how it all turned out before making a post about it. @teaaddictyt shared an update where she explained that GOS/S2A aren't dead just yet, people are working on getting it up again. I've also reached out to @liquidsims if this is something they would perhaps be able to "mirror" like the old ts2 sites they have done before (if all else fails).
In the meantime, @simnostalgia scraped GOS back in 2023 and you can find it here. I also found this sfs link on reddit. There's also the mediafryer archive. For links, you can plop them into wayback, a lot of links has been saved but not all ofc. I've already stumbled upon some links not archived. To answer your question, yes, feel free to share the links you find!
I've seen people post some links etc already, and I will probably reblog those, and until GOS/S2A are up and running again, I will reply to asks looking for GOS/S2A content. But pleeeease include links* if you have them! Even if wayback hasn't archived it. And if the creator is still active, reach out to them first.
*It makes it so much easier for me, it's already hard enough as it is with Google's fucking (sorry) AI shit. If anyone has any recommendations for working image-search and search engines, please enlighten me.
Also, packrat turns 10 today! I was planning on celebrating with something, but it feels kind of odd doing that right now. But nevertheless, happy birthday to packrat! š
wow happy 10th birthday to packrat!! huge thanks for all your hard work @vegan-kaktus !!(and digi in the past too of course!)
I managed to make something in time for the GOS theme! Check it out, I hope you like it! :D
edit:oops of course I put the wrong psd in the simfileshare folder gimme a sec lol
edit edit: ok replaced it with the right one!!
edit edit edit: omg the theme was march and april not may and i didn't even make it in time... -_- lol EDIT: OCTOBER 2023 added some new recolors into the orig simsfileshare link and a swatch is included!
i hope im wrong and there's some way we can come together to get gos and s2a back online and/or recover all the content, but just in case here is the PSD and mapping "guide" (i mean its a hot mess bc the mapping is crazy but maybe its helpful for someone lmao) that were originally only linked to in my GOS post psd and mapping image: http://www.simfileshare.net/download/3897918/
the actual recolors are in the SFS folder i shared in the post above but just repeating it here: http://www.simfileshare.net/download/3897917/ here are the swatches of the recolors that are included
Sinks Don't Disappear from Counters
You may know how sinks get wiped from counters if you put some clutter in their corner slots (usually with moveobjects) and went to Live mode. I fixed that!
Download
oh myyyyy GOD
pinterest sucks so much and apparently just implemented some aspect ratio requirement that pics you pin have to be square, so it is now basically impossible to pin anything (like from tsr or basically any other ts2 cc website) unless you are a bot or a dropshipper or a dropshipper's bot pinning square advertising pics from insta lol kill me just wanted to add some old wallpapers from tsr to my pinterest and what do you mean it suddenly can't pin ANY picture unless i make a freaking square screenshot of it myself
nothing like editing a letitia ep to strengthen my will to live š
Sims 2 - Making tall buildings actually playable
I've always hated how the camera jumps up and down when playing tall and slim buildings. Turns out, it's really easy to fix! Itāll take you less than a minute. All the details under the cut.
ohhhh myyy GODDDDDD i need to try this maybe i'll be able to stop editing out 3 second clips of video where the camera is just crazy jumping up and down
OMFGGGGGG..........i realized why all the sound on my s3 videos i filmed is bad...besides my old mic becoming a bit janky........... because i finally noticed that at some point in the last year windows decided that every time i connect my bluetooth headphones it should turn the computer volume to 50....i usually have it set to like 25...so i would have all my settings the same and take a break etc, then reconnect my headphones and it would blast the volume up but i just wouldn't notice somehow...then it would set off a chain reaction where the game volume + the audio of me speaking is peaking even tho each track separately doesn't peak and im talking way louder cuz i can't hear myself cuz of the game volume. I would record a clip and listen back like oh ok cool that sounds fine and good volume because the computer was on 50! ohhh my GOD IM SO ANNOYEDDDDDD. luckily the sound in the remaining bad-sound-episodes isn't nearly as bad as the really-bad-sound-episode i was ranting about for the last million years, but im frustrated i didn't notice because its so stupiddd!!!!! AHH!!!!
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ts2 wcif
does anybody have these? looks like psychosims urban walls on bb nooks and niches but its from simpearls (rip) in 2016 and i can't find it in any simpearls backups that i can tell
me every time i'm cleaning out cc: i def don't use these walls for sure, i am in the clear to delete these. i don't think i have EVER even used them!!! me visiting every lot and seeing they all now have unfinished walls: š®
Object Dye Kit
Download on Mod The Sims