Due to corona we have 3 days of the week now:
1⢠Yesterday
2⢠Today
3⢠Tomorrow
this is just what having adhd is like

oozey mess
let's talk about Bridgerton tea, my ask is open
Monterey Bay Aquarium

Discoholic šŖ©
macklin celebrini has autism
Xuebing Du
Doug Jones

Origami Around

titsay
$LAYYYTER
Sade Olutola
almost home

if i look back, i am lost
Jules of Nature
No title available
Today's Document
Game of Thrones Daily
Keni
I'd rather be in outer space šø
todays bird

seen from Türkiye
seen from Switzerland

seen from Israel

seen from United Kingdom
seen from Pakistan

seen from Mexico
seen from United States
seen from United States

seen from United States
seen from Brazil
seen from United States

seen from Mexico
seen from Switzerland
seen from United States
seen from Iraq
seen from United States

seen from Malaysia
seen from United States
seen from Switzerland
seen from Mexico
@blushingcreep
Due to corona we have 3 days of the week now:
1⢠Yesterday
2⢠Today
3⢠Tomorrow
this is just what having adhd is like
āWhen you see a good man, try to emulate his example, and when you see a bad man, search yourself for his faults.ā - Confucius, The Analects of Confucius
Thereās a strange freedom to be found in misanthropy.Ā When you already think so poorly of people, youāre never disappointed by them.Ā Everything is either as bad as you expected or a pleasant surprise.
my newborn child is exploiting an abusive power dynamic by crying until i give them milk
Good psychological games masterpost?
No One Has To Die: Talking will spoil it from the start. Amazing concept and brilliant ending. Takes about 20 minutes to complete, browser game.
Off: Youāve probably already seen bits all over tumblr from this (as well as bits, if you know what I mean ;]); French game that starts with a strange man āpurifyingā ghosts from a world with weird rules and elements; quickly becomes a twisted, confusing ride. At least worth a play, and you should probably check out an LP afterwards (I sure did). Takes a few hours.
The Grey Rainbow: Donāt be thrown by the art - this game may start off in a fairly usual RPG manner, but the story, though short, will draw you in and may even make you cry. Make sure to check all flavor text. Takes about an hour.
The Color Tuesday RPG (TCT): Starts off with kids randomly chosen to save the world/town/whatever, like many RPGs, but actually takes a look at the burden placed on the protagonists. Interesting if sometimes frustrating combat system, a compelling story, and an almost laughable but actually rather tragic spin on the weird rules of many RPG worlds. Beautiful in every sense and left me wanting more. Takes a few hours - LOTS OF FLASHING, epileptics take care! Make sure to play with the sound on.
Bastion: If you havenāt played this yet, Iām already judging you. But seriously, itās an incredibly beautiful and heart-wrenching game with wonderful sound, graphics, and story. Most definitely play with the sound on, and buy the damn soundtrack. The only non-free game on this list, but well worth it. Takes a few hours, very streamlined story.
EDIT: Feel free to add your own!
EDIT EDIT:Ā
Sequence: While not exactly a psychological game like the others, it has a very interesting premise. Bit of a dance game-RPG-visual novel mashup, with an intriguing storyline. Gorgeous art, hilarious dialogue, and fun music. Might take a few more hours than some of the other games, but well worth it.
Good psychological games masterpost?
No One Has To Die: Talking will spoil it from the start. Amazing concept and brilliant ending. Takes about 20 minutes to complete, browser game.
Off: Youāve probably already seen bits all over tumblr from this (as well as bits, if you know what I mean ;]); French game that starts with a strange man āpurifyingā ghosts from a world with weird rules and elements; quickly becomes a twisted, confusing ride. At least worth a play, and you should probably check out an LP afterwards (I sure did). Takes a few hours.
The Grey Rainbow: Donāt be thrown by the art - this game may start off in a fairly usual RPG manner, but the story, though short, will draw you in and may even make you cry. Make sure to check all flavor text. Takes about an hour.
The Color Tuesday RPG (TCT): Starts off with kids randomly chosen to save the world/town/whatever, like many RPGs, but actually takes a look at the burden placed on the protagonists. Interesting if sometimes frustrating combat system, a compelling story, and an almost laughable but actually rather tragic spin on the weird rules of many RPG worlds. Beautiful in every sense and left me wanting more. Takes a few hours - LOTS OF FLASHING, epileptics take care! Make sure to play with the sound on.
Bastion: If you havenāt played this yet, Iām already judging you. But seriously, itās an incredibly beautiful and heart-wrenching game with wonderful sound, graphics, and story. Most definitely play with the sound on, and buy the damn soundtrack. The only non-free game on this list, but well worth it. Takes a few hours, very streamlined story.
EDIT: Feel free to add your own!
Coma:Ā To be honest Iām not 100% sure it fits with the rest of the list as itās been ages since I played it, but itās a beautiful game with an amazing atmosphere and everyone should play it at least once. Wonāt take very long at all!
Loved:Ā A really short game, but it has a lot of replay value in my opinion.
I love psychological games, especially the ones that spur discussions due to their ambiguous nature and the ones with gameplay that reflects the gameās message. Looking up other peopleās interpretations to those games is always the most rewarding thing.
Adding:
Donāt Look Back:Ā A short browser platformer thatās a modern interpretation of the Greek myth of Orpheus and Eurydice. Depending on interpretation, the ending can be regarded as either positive or negative, just as many other games on this list.
Braid:Ā Just like Bastion, it isnāt free, and while I havenāt been able to finish it yet, it most certainly meets the criteria mentioned above.
Edit:Ā I realize Donāt Look Back might not actually be fun to play though; I added it mainly for all the interesting interpretations that are made of the ending.
Since there are a lot of people reblogging this⦠Adding:
Thomas Was Alone:Ā Itās a puzzle platformer with short levels where every character is a polygon shape, each with their own distinct colour, personality, issues (inner battles) and unique abilities that accompany their distinct shape. Though they may not be fond of each other at first, be it because they feel inferior or superior, ultimately, they need to work together to overcome the obstacles in each level. Its minimalistic design coupled with the development of the polygons and their relationships make the game a thoroughly enjoyable experience.
Little Inferno: From the makers of World of Goo, as you might be able to tell from the design! You sit in front of a fireplace and burn toys to keep the fire alive, continuously gaining money to buy more toys to burn. The extremely appealing visuals and effects compel you to keep burning toys (more toys are unlocked from a shopping catalogue as you purchase them, and simultaneously burning toys that are part of special themed combos gets you additional rewards) - until you suddenly realize⦠(whisper whisper)
Both games are arenāt free, but theyāre occasionally on sale (as part of Steam or Humble Bundle sales).Ā
Iām going to add some as well, since thereās been a lot of very interesting games exploring very meta and psychological aspects of video games recently.Ā
Papers Please: I cannot recommend this game enough. If you want a game truly about moral choice, look no further than this game. There is no binary moral choice here, no moral choice indicator, nothing video gamey about the moral choice here. Instead, it merely asks questions and lets you answer them according to your own morals. I have learned things about myself from this game. Not to mention, it does not sacrifice engagement for moral choice or narrative. Unlike Cart life, which is the closest comparison I can make, this game is not a slog through the mud.The design is tight, fast-paced, intense, stressful, and somehow fun all at one time. Ā Ā
Spec Ops: The Line: While this game is a bit on the expensive side, (about a 6 hour game for $30) There has been a book written and published analyzing this game. That in itself should tell you how important this game is. It is all about the modern shooter and everything wrong with it, told not only through the narrative, but through EVERYTHING. The presentation, gameplay, and narrative. This game is incredibly psychological and makes you feel like a horrible person despite the fact that the game never really gives you a choice. I canāt say much else without spoiling it, but get this game. Get this game.It was the most important game of 2012.Ā
Antichamber: Letās move away from the āgames that make you feel like a horrible personā into a psychological game that is more interested in fucking your mind and defying all your pre-built conceptions and everything youāve ever learned playing video games. Think Portal in an Escher like maze, no game has made me gasp in pure surprise and delight as this game has. If you are into design, it is a must-play because of all the systems at work and how this game can surprise you without being RANDOM. This game has a logic, itās just not a logic that we are used to.Ā
well i accidentally spent 3 hours playing these
SOMA: first up, Soma is a horror game, with monsters, and chase scenes. Itās done by Frictional Games, responsible for Amnesia, but itās not overwhelmingly terrifying imo. Soma is like the soggy post-apocalyptic rotting robot love child of Bioshock, Alien, HG Giger and Isaac Asimov. What does it mean to be human; is it to have a human consciousness, a human body, one, or neither? What happens when the last straggling remnants of humanity on Earth are dying one by one at the bottom of the ocean and the only chance of survival is through artificial scans of consciousness and memory? What happens when you have an AI, tasked with protecting humans, who doesnāt really understand what a human being isā¦.? Soma is super intense, intelligent and incredibly atmospheric and suspenseful game. Play it with a friend to cling to and have discussions on the nature of human reality and artificial intelligence!
Pathologic 2 is really good for this too. Itās based on a town being hit by the plague and trying to find a cure in amongst it all. It has a lot to say and left me thinking for a really long time.
Elude from the MIT labs - about depression and bipolar disorder
When the Darkness Comes - depression, social anxiety, panic attacks. REALLY cool game, but extremely dark
The Old City Leviathan: some call it a little pretentious but itās a nice little āwalking simulatorā with impressive visuals and sounds and loaded with philosophical ramblings and biblical metaphors.
me: *saying "WHAT?" seven times to someone giving me coherent face-to-face verbal directions*
also me: *hears a faint noise and randomly lifts head like a deer* hey did u guys hear that??? wtf how could you not hear it-
serpentine
Isnāt she beautiful? āSirenaā is an oil painting by @sergiocerchiart.⣠.⣠.⣠.⣠#beautifulbizarre #sergiocerchi #painting #oilpainting #fineart #portraitpainting #musician #newcontemporaryart #art ā view on Instagram http://bit.ly/2MEZb1n
Cute Summer Clothing
First piece I created in Autodesk SketchBook, late last year. Title: Can't Quite Reach, 2018 https://www.instagram.com/p/BymV2faDt17/?igshid=54dey82mdon8