When you're in the middle of a traumatizing FFXIV MSQ cutscene but you forgot that you queued up for a groovy ass dungeon.
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When you're in the middle of a traumatizing FFXIV MSQ cutscene but you forgot that you queued up for a groovy ass dungeon.
okay you get the colors and i go to bedddd gnight forever honk snooo me me me
Back on my Aymeric bullshit
Sleepy young wol and carby <3
So another lil project I worked on semi-recently was an XIV zine!!!
A compilation of all the journal-sketchpages I'd made, for the miscellaneous side-adventures I'd gone on after finishing the Main Story. Job Quests, Deep Dungeons,... that sort of thing.
I rly like this game, I appreciate it existing during a rough patch in my life tbh. So I'm happy I got around to finishing it :") feel free to check it out if you want!
In the fan favorite expansion of critically acclaimed MMORPG Final Fantasy XIV, Shadowbringers, at one point you go to the DMV. Not a regular DMV either. It's a ghost DMV. It's the bittersweet memory of a long dead civilization's DMV crafted from the mind of the only surviving member of that civilization, who is apparently the kind of guy who takes great comfort in meticulously recreating the fucking DMV. And you have to wait in line, despite the fact that you and your companions are the only living beings there and everyone else is a ghost. At the ghost DMV. Because that's what you do at the DMV, obviously.
And the guy's dead wife is there. At the ghost DMV. The dead wife is a ghost and he's the ONLY ghost who knows he's a ghost. In the ghost DMV. You make friends with the guy's dead wife (while waiting in line) (at the ghost DMV) and he tells you that the lunatic immortal wizard who's making you defeat his seven evil bureaucratic processes while you die of magic cancer before you can even fight him directly is really just a silly sentimental fella.
Then in the next expansion you get to live through the dead wife flashbacks yourself. You get to meet the dead wife when he's alive in the past, outside of the DMV. And it turns out he works at the real DMV, in the past. And he has pink hair. And he and the past-self version of the insane immortal wizard (who sent you to the ghost DMV) pull off a sick prank to help you close the timeloop.
Later, you run into the dead wife's real ghost on the moon, which is actually a spaceship full of immortal bunnies.
#and one of the best moments is when the insane immortal wizard in the past#says 'pshaw i will for sure not become an insane immortal wizard. i would never do that'#and then due to Fuckery ends up forgetting all about that until he dies#and then presumably has a beautiful moment of 'oh fuck i DID become an insane immortal wizard'#ffxiv is truly the game that keeps on giving via @kratosaurioned
My favorite is when you later meet the past self of a -different- insane immortal wizard and tell him about his future and he's just like "Yeah, that sounds like sort of shit I'd do, actually,"
Do you think G'raha had an adjustment period of "initial reaction vs. experience"
Chat can we rejoin the stars?
𝘛𝘩𝘦 𝘗𝘳𝘪𝘯𝘤𝘦 ffxiv · Aymeric · アイメリク・ド・ボーレル
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WIP
Edit : I absolutely love reading the reblogs 🤣 Thank you!
HUGE thank you to Robert Vernon for accepting my silly meme request. It's finally real.
Inktober day 26
Ser Aymeric 💙 he looks very kissable hehe
hermes ffxiv is like the saint of disability advocacy
you're not getting away with leaving this in the tags
Nhaneh, this is an excellent analysis of the problem, so I'm going to add it to the main part of the post
Immaculate analysis
"How am I expected to understand when I'm still reaching for those little hands"
lovingly pushing him into the river
ughhhhhh my inability to draw certain things
I should name the series: Sing with me Once More
prints now available
Teleportation magic in FFXIV is actually the craziest thing
like, it's established so early on you don't have to think about it, and I expect the writers also didn't think too hard about it when they were first putting together the worldbuilding. but we teleport through the Lifestream. we dip in and out of the afterlife every time we go anywhere long-distance. and this is such a normal part of everyday life that major settlements basically all have giant crystals in the middle that are meant to facilitate this kind of travel.
and to be absolutely fair, in a world where the afterlife really was a place underground, we totally would build a subway system through it and put Hades in charge. it's not like it doesn't make sense, it's just. wild.
FUN TELEPORT FACT TIME
Can only handle people. You can teleport yourself. But you can't teleport things that aren't actually yours. So like... your purse or your backpack can come along, but not the crate or oranges you want to sell in the next town over. Gotta take that on foot or by chocobo or cart.
(This is why the 77 caravans still make bunches of money.)
There is a hypothetical limit to the number of teleports a person can safely handle. (Back in 1.0 this was the "anima" system.) I assume that no person ever actually teleported themselves to death, though, so that's why they took away the limits in 2.0. I think it's implied that most people get pretty tired after teleporting, though, and perhaps there are some who cannot do it at all.
If you teleport together as a group only one person has to pay the teleport fee. GROUP DISCOUNT!
Teleport fees are automatically deducted from your gil balance in the game, but it's assumed you toss some coins at the guard after you arrive at your destination and they just didn't bother animating that because it'd be silly.
In 1.0 all the teleport crystals got destroyed by Dalamud causing the aether to go haywire. Most of them got eaten by voidsent, but Camp Revenent's Toll in Mor Dhona exploded into the hot radioactive mess that it still is today, and the site had to be abandoned.
Lord Lolorito personally paid for Sharlayan scholars to come by and build new aetherytes to replace the ones that got eaten by Atomos voidsent. Your teleport fees are going to him.
Because the new Scions of the Seventh Dawn refused to pledge their fealty to Lolorito, he put a statue of himself in Vesper Bay instead of an aetheryte. Giant middle finger to Minfilia.
As the warrior of light has proven, there isn't any hypothetical reason why someone can't just attune to aetherytes in other dimensions and use them to dimension hop. Or go to the moon. Or the end of the universe. (Guessing Y'shtola wasn't in her "real" body on the First so it doesn't count for her. And there's no aetherytes left on the 13th.)
Even Garleans, who can't use magic, were apparently able to use an aetheryte system, provided it had an artificial power source from cereuleum. That's wild!
Also, a reminder: attuned aetherytes act like giant magnets for teleportation. That's why modern teleportation is so safe and consistent: you approximate your destination and the attuned aetheryte does the rest of the job. Think of it like flicking a magnetic marble through the outer core of the planet in the direction you want: the attuned aetheryte yanks you back out. It does so because there's a resonance of sorts happening between the soul and the crystal.
This is also why teleportation to unattuned aetherytes is so dangerous and only recently becoming feasible (with major sideaffects) courtesy Sharlayan. It is also why instant teleportation without aetherytes, such as the Flow spell which Y'shtola uses, is so reckless that it is considered forbidden magic in modern times: you're not aiming for anything, you're just flicking the marble that is yourself into the aetherial sea on the prayer that you'll pop out somewhere, anywhere.
Sharlayan gets the credit for the modern transportation system, though no one really knows the true origin of aetherytes. Sometimes I wonder about the age after the Sundering and before the first Calamity, or was it later when the sundered people rediscovered the remnants of the ancient world, among them aetherytes, and how they relearned to use them. Would be a fun topic to dive in.
What if Aymeric joined as a healer for Sohr Khai?